我的main()函数中有一些代码,用于显示我的游戏的倒计时器,但它没有显示剩余时间的文本。我运行游戏并且倒数计时器代码工作正常,但没有文字。请帮忙。
def main():
rand = random.randint(1, 4)
frame_count = 0
frame_rate = 60
start_time = 60
running = True
while running:
total_seconds = start_time - (frame_count // frame_rate)
minutes = total_seconds // 60
seconds = total_seconds % 60
output_string = "Time left: {0:02}:{1:02}".format(minutes, seconds)
screen.blit(font.render(output_string, True, WHITE), (150, 110))
frame_count += 1
clock.tick(frame_rate)
答案 0 :(得分:2)
在绘制文本之前,您需要为屏幕着色。像这样:
screen.fill(BLACK)
然后你画出文字:
screen.blit(font.render(output_string, True, WHITE), (150, 110))
然后显示你必须写的所有内容:
pygame.display.flip()
最后应该是这样的:
def main():
rand = random.randint(1, 4)
frame_count = 0
frame_rate = 60
start_time = 60
running = True
while running:
total_seconds = start_time - (frame_count // frame_rate)
minutes = total_seconds // 60
seconds = total_seconds % 60
output_string = "Time left: {0:02}:{1:02}".format(minutes, seconds)
screen.fill(BLACK)
screen.blit(font.render(output_string, True, WHITE), (150, 110))
pygame.display.flip()
frame_count += 1
clock.tick(frame_rate)