XML文件如下
<?xml version="1.0" encoding="utf-8" ?>
<Polygons>
<Polygon>
<Points>
<Point2D X="0" Y="0" />
<Point2D X="100" Y="0" />
<Point2D X="100" Y="200" />
<Point2D X="0" Y="200" />
</Points>
</Polygon>
<Polygon>
<Points>
<Point2D X="0" Y="0" />
<Point2D X="100" Y="0" />
<Point2D X="100" Y="200" />
<Point2D X="0" Y="200" />
</Points>
</Polygon>
</Polygons>
我想将此XML反序列化为Polygon对象。我的Polygon类如下
[XmlType("Polygon")]
public class Polygon
{
[XmlElement("Points")]
public Point[] points { get; set; }
}
我的反序列化代码是
XmlSerializer serializer = new XmlSerializer(typeof(Polygon[]),new XmlRootAttribute("Polygons"));
FileStream fs = new FileStream(filename, FileMode.Open);
XmlReader reader = XmlReader.Create(fs);
Polygon[] p;
p = (Polygon[])serializer.Deserialize(reader);
fs.Close();
我到目前为止通过创建具有X和Y属性的Point2D
类然后使用它们创建Point对象来管理变通方法。有没有办法直接将Point2D下列出的属性分配给像pointObject.X
和pointObject.Y
这样的Point对象?
答案 0 :(得分:1)
最快的解决方案是使用xml.linq,例如你可以做的是
var polygon = XDocument("Polygons>...</Polygons");
var polygonObject = polygon.Decendants("Polygon").Select(d=> new Polygon() {
Points = d.Decendants("Point2D").Select(a => new Point(){
X = a.Attribute("X"),
Y = a.Attribute("Y")
})
});
答案 1 :(得分:1)
您可以使用此类对xml进行反序列化。
[System.SerializableAttribute()]
[System.ComponentModel.DesignerCategoryAttribute("code")]
[System.Xml.Serialization.XmlTypeAttribute(AnonymousType = true)]
[System.Xml.Serialization.XmlRootAttribute(Namespace = "", IsNullable = false)]
public partial class Polygons
{
private Polygon[] _field;
/// <remarks/>
[System.Xml.Serialization.XmlElementAttribute("Polygon")]
public Polygon[] Polygon
{
get
{
return this._field;
}
set
{
this._field = value;
}
}
}
/// <remarks/>
[System.SerializableAttribute()]
[System.ComponentModel.DesignerCategoryAttribute("code")]
[System.Xml.Serialization.XmlTypeAttribute(AnonymousType = true)]
public partial class Polygon
{
private Point2D[] pointsField;
/// <remarks/>
[System.Xml.Serialization.XmlArrayItemAttribute("Point2D", IsNullable = false)]
public Point2D[] Points
{
get
{
return this.pointsField;
}
set
{
this.pointsField = value;
}
}
}
/// <remarks/>
[System.SerializableAttribute()]
[System.ComponentModel.DesignerCategoryAttribute("code")]
[System.Xml.Serialization.XmlTypeAttribute(AnonymousType = true)]
public partial class Point2D
{
private byte xField;
private byte yField;
/// <remarks/>
[System.Xml.Serialization.XmlAttributeAttribute()]
public byte X
{
get
{
return this.xField;
}
set
{
this.xField = value;
}
}
/// <remarks/>
[System.Xml.Serialization.XmlAttributeAttribute()]
public byte Y
{
get
{
return this.yField;
}
set
{
this.yField = value;
}
}
}
以下是使用XML填充类的代码
Polygons polygons = null;
string path = "poligons.xml";
XmlSerializer serializer = new XmlSerializer(typeof(Polygons));
StreamReader reader = new StreamReader(path);
cars = (Polygons)serializer.Deserialize(reader);
reader.Close();
答案 2 :(得分:1)
上述XML可以反序列化为System.Drawing.Point
结构和类
public class Polygon
{
[XmlArrayItem("Point2D")]
public Point[] Points { get; set; }
}
如下:
var attrX = new XmlAttributes { XmlAttribute = new XmlAttributeAttribute("X") };
var attrY = new XmlAttributes { XmlAttribute = new XmlAttributeAttribute("Y") };
var overrides = new XmlAttributeOverrides();
overrides.Add(typeof(Point), "X", attrX);
overrides.Add(typeof(Point), "Y", attrY);
var serializer = new XmlSerializer(
typeof(Polygon[]), overrides, null, new XmlRootAttribute("Polygons"), null);
Polygon[] polygons;
using (var fs = new FileStream(filename, FileMode.Open))
{
polygons = (Polygon[])serializer.Deserialize(fs);
}
答案 3 :(得分:0)
你可以按照以下方式做。
public class Polygons
{
[XmlElement("Polygon")]
public List<Polygon> Polygon { get; set; }
}
public class Polygon
{
[XmlArrayItem]
public Point2D[] Points { get; set; }
}
public class Point2D
{
[XmlAttribute]
public int X { get; set; }
[XmlAttribute]
public int Y { get; set; }
}
并像这样使用这个类..
string xml = "<?xml version=\"1.0\" encoding=\"utf-8\" ?> "+
"<Polygons> "+
"<Polygon> "+
"<Points> "+
"<Point2D X=\"0\" Y=\"0\" /> "+
"<Point2D X=\"100\" Y=\"0\" /> "+
"<Point2D X=\"100\" Y=\"200\" /> "+
"<Point2D X=\"0\" Y=\"200\" /> "+
"</Points> "+
"</Polygon> "+
"<Polygon> "+
"<Points> "+
"<Point2D X=\"44\" Y=\"0\" /> "+
"<Point2D X=\"100\" Y=\"0\" /> "+
"<Point2D X=\"100\" Y=\"200\" /> "+
"<Point2D X=\"0\" Y=\"200\" /> "+
"</Points> "+
"</Polygon> "+
"</Polygons> ";
XmlSerializer serializer = new XmlSerializer(typeof(Polygons));
using (TextReader reader = new StringReader(xml))
{
Polygons b = (Polygons)serializer.Deserialize(reader);
}