我目前正在使用游戏制作者来创建平面布局系统。我能够放大房间,拖动和缩小但我怎么能限制我可以放大和缩小多少?房间的大小是1024 x 768 px。我希望能够缩小到你第一次进入房间时的样子。
这是我目前放在脚本中的代码:
Data1:
#Year RA(mas) DEC(mas)
1993-06-26 0.36315 0.23913
1993-12-16 0.33392 0.28443
1994-01-28 0.34606 0.30810
1994-12-23 0.37139 0.32989
1995-02-12 0.34050 0.29165
1995-08-17 0.55405 0.42913
1995-12-18 0.36928 0.2777
1996-04-07 0.49601 0.31533
1996-12-13 0.43557 0.34637
1997-11-14 0.36811 0.25562
1998-06-02 0.55603 0.36268
1998-12-07 0.52873 0.23110
2000-11-12 0.45839 0.22572
ieData2:
#Year RA(mas) DEC(mas)
1993-06-26 0.63633 0.44645
1993-09-18 0.63548 0.35586
1993-12-16 0.63161 0.41704
1994-01-28 0.27266 0.47256
1994-03-14 0.75819 0.65255
1994-04-21 0.69664 0.68481
1994-06-21 0.78735 0.72865
1994-08-29 0.91143 0.78274
1994-10-30 0.55326 0.43258
1994-12-23 0.67065 0.54423
1995-02-12 0.55778 0.51656
1995-08-17 1.01458 0.50502
答案 0 :(得分:0)
使用clamp function
来做到这一点非常简单。代码的修改版本如下所示:
view_wview = clamp(view_wview * 0.15, min_size, 1024)
view_hview = clamp(view_hview * 0.15, min_size, 768)
答案 1 :(得分:0)
只需使用clamp函数来限制view_wview和view_hview
var maxZoomIn = 0.2; //500% zoom in limit
var maxZoomOut = 1; //100% zoom out limit
if mouse_wheel_up(){
center_of_space_x=view_xview+view_wview/2;
center_of_space_y=view_yview+view_hview/2;
view_wview = clamp(view_wview - view_wview * 0.15, maxZoomIn*room_width, maxZoomOut*room_width)
view_hview = clamp(view_hview - view_hview * 0.15, maxZoomIn*room_height, maxZoomOut*room_height)
view_xview=center_of_space_x-view_wview/2;
view_yview=center_of_space_y-view_hview/2;
}
和mouse_wheel_down类似。