我发现了这个问题(和其他几个一样),但这是我迄今为止实施的问题:
Crosshair cursor with additional lines in C#
正如它所述,我可以使用股票光标"交叉"直接在IDE中。这是一个非常好的做事方式。上面答案中指定的答案在给定宽度/高度的屏幕上绘制十字。例如:
private Cursor crossCursor(Pen pen, Brush brush, int x, int y)
{
var pic = new Bitmap(x, y);
Graphics gr = Graphics.FromImage(pic);
var pathX = new GraphicsPath();
var pathY = new GraphicsPath();
pathX.AddLine(0, y / 2, x, y / 2);
pathY.AddLine(x / 2, 0, x / 2, y);
gr.DrawPath(pen, pathX);
gr.DrawPath(pen, pathY);
IntPtr ptr = pic.GetHicon();
var c = new Cursor(ptr);
return c;
}
我的问题是我希望我的十字线延伸到观看区域的 Bounds 。为了提供上下文,我有:
//Form
//TableLayoutPanel
//UserControl (fills the TableLayoutPanel visible area)
那么如何调整光标以使线条延伸(就像CAD pacakages一样)?
感谢。
更新:我试过从这里调用方法:
protected override void OnLoad(System.EventArgs e)
{
Cursor = crossCursor(Pens.WhiteSmoke, Brushes.WhiteSmoke, Bounds.Width, Bounds.Height);
}
但它并不好,因为在这个时间点,Bounds返回的维度为150乘150,而不是TableLayoutPanel
的大小。
更新:我已将其调整为使用调整大小处理程序,它确实改进了:
protected override void OnResize(EventArgs e)
{
base.OnResize(e);
Cursor = crossCursor(Pens.WhiteSmoke, Brushes.WhiteSmoke, Bounds.Width, Bounds.Height);
}
现在唯一的问题(我认为这是有道理的)是当光标中心到视图时,光标只会占据视图的整个宽度和高度。一旦我在视图中移动光标不调整。我总是想要通过鼠标位置的水平/垂直线(而不仅仅是初始交叉)。
请参阅:
十字准线需要延伸(较粗的红线)。要么我需要在鼠标移动时不断创建光标,要么以另一种方式构造两条线。怎么办?
我遇到了这个:
因此,我不是更改光标对象,而是在控件MouseMove处理程序中绘制线条:
Region r = new Region();
r.Union(new Rectangle(0, lastY, this.Width, 1));
r.Union(new Rectangle(lastX, 0, 1, this.Height));
this.Invalidate(r);
this.Update();
Graphics g = Graphics.FromHwnd(this.Handle);
g.DrawLine(Pens.White, 0, e.Y, this.Width, e.Y);
g.DrawLine(Pens.White, e.X, 0, e.X, this.Height);
int intDiameter = 20;//the diameter of this circle
g.DrawEllipse(Pens.White, e.X - intDiameter / 2, e.Y - intDiameter / 2, 20, 20);
//to draw the circle
lastX = e.X;
lastY = e.Y;
它可以工作,但是我这样做会让屏幕闪烁变得明显。
答案 0 :(得分:1)
您不需要创建游标。您可以创建双缓冲控件并绘制交叉控件。
using System;
using System.Drawing;
using System.Windows.Forms;
public class DrawingSurface : Control
{
Pen crossPen;
Pen rectanglePen;
Brush rectangleBrush;
public DrawingSurface()
{
this.DoubleBuffered = true;
this.ResizeRedraw = true;
crossPen = new Pen(Color.Red, 2);
rectangleBrush = new SolidBrush(Color.FromArgb(50, Color.Blue));
rectanglePen = new Pen(Color.Blue, 1);
}
bool mouseDown = false;
Point startPoint = Point.Empty;
Point endPoint = Point.Empty;
protected override void OnMouseDown(MouseEventArgs e)
{
startPoint = e.Location;
mouseDown = true;
base.OnMouseDown(e);
}
protected override void OnMouseUp(MouseEventArgs e)
{
mouseDown = false;
base.OnMouseUp(e);
}
protected override void OnMouseMove(MouseEventArgs e)
{
endPoint = e.Location;
this.Invalidate();
base.OnMouseMove(e);
}
protected override void OnPaint(PaintEventArgs e)
{
var g = e.Graphics;
if (this.ClientRectangle.Contains(endPoint))
DrawCross(e.Graphics, endPoint);
if (mouseDown)
DrawRectangle(e.Graphics, startPoint, endPoint);
}
void DrawCross(Graphics g, Point point)
{
g.DrawLine(crossPen, new Point(0, point.Y), new Point(Width, point.Y));
g.DrawLine(crossPen, new Point(point.X, 0), new Point(point.X, Height));
}
void DrawRectangle(Graphics g, Point point1, Point point2)
{
var rectangle = new Rectangle(
Math.Min(point1.X, point2.X), Math.Min(point1.Y, point2.Y),
Math.Abs(point1.X - point2.X), Math.Abs(point1.Y - point2.Y));
g.FillRectangle(rectangleBrush, rectangle);
g.DrawRectangle(rectanglePen, rectangle);
}
protected override void Dispose(bool disposing)
{
crossPen.Dispose();
rectanglePen.Dispose();
rectangleBrush.Dispose();
base.Dispose(disposing);
}
}