我试图在java中用OpenGL制作一个Hello World。 但我总是得到这个错误:
线程中的异常" main" java.lang.NoSuchMethodError:com.jogamp.common.jvm.JNILibLoaderBase.addNativeJarLibs(Ljava / lang / Class; Ljava / lang / String; [Ljava / lang / String;)Z 在javax.media.opengl.GLProfile $ 1.run(GLProfile.java:131) at java.security.AccessController.doPrivileged(Native Method) 在javax.media.opengl.GLProfile.initSingleton(GLProfile.java:122) 在javax.media.opengl.GLProfile.initSingleton(GLProfile.java:151) 在javax.media.opengl.GLProfile.getProfileMap(GLProfile.java:1688) 在javax.media.opengl.GLProfile.get(GLProfile.java:652) 在javax.media.opengl.GLProfile.get(GLProfile.java:668) 在JOGL.main(JOGL.java:13)
这是Renderer.java的代码:
import javax.media.opengl.GL2;
import javax.media.opengl.GLAutoDrawable;
import javax.media.opengl.GLEventListener;
import javax.media.opengl.glu.GLU;
class Renderer implements GLEventListener
{
private GLU glu = new GLU();
public void display(GLAutoDrawable gLDrawable)
{
final GL2 gl = gLDrawable.getGL().getGL2();
gl.glClear(GL2.GL_COLOR_BUFFER_BIT | GL2.GL_DEPTH_BUFFER_BIT);
gl.glLoadIdentity();
gl.glTranslatef(-1.5f, 0.0f, -6.0f);
gl.glBegin(GL2.GL_TRIANGLES);
gl.glVertex3f(0.0f, 1.0f, 0.0f);
gl.glVertex3f(-1.0f, -1.0f, 0.0f);
gl.glVertex3f(1.0f, -1.0f, 0.0f);
gl.glEnd();
gl.glTranslatef(3.0f, 0.0f, 0.0f);
gl.glBegin(GL2.GL_QUADS);
gl.glVertex3f(-1.0f, 1.0f, 0.0f);
gl.glVertex3f(1.0f, 1.0f, 0.0f);
gl.glVertex3f(1.0f, -1.0f, 0.0f);
gl.glVertex3f(-1.0f, -1.0f, 0.0f);
gl.glEnd();
gl.glFlush();
}
public void displayChanged(GLAutoDrawable gLDrawable, boolean modeChanged, boolean deviceChanged)
{
System.out.println("displayChanged called");
}
public void init(GLAutoDrawable gLDrawable)
{
System.out.println("init() called");
GL2 gl = gLDrawable.getGL().getGL2();
gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
gl.glShadeModel(GL2.GL_FLAT);
}
public void reshape(GLAutoDrawable gLDrawable, int x, int y, int width, int height)
{
System.out.println("reshape() called: x = "+x+", y = "+y+", width = "+width+", height = "+height);
final GL2 gl = gLDrawable.getGL().getGL2();
if (height <= 0) // avoid a divide by zero error!
{
height = 1;
}
final float h = (float) width / (float) height;
gl.glViewport(0, 0, width, height);
gl.glMatrixMode(GL2.GL_PROJECTION);
gl.glLoadIdentity();
glu.gluPerspective(45.0f, h, 1.0, 20.0);
gl.glMatrixMode(GL2.GL_MODELVIEW);
gl.glLoadIdentity();
}
public void dispose(GLAutoDrawable arg0)
{
System.out.println("dispose() called");
}
这是JOGL.java的代码:
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLProfile;
import javax.media.opengl.awt.GLCanvas;
import javax.swing.JFrame;
public class JOGL
{
public static void main(String[] args)
{
// setup OpenGL Version 2
GLProfile profile = GLProfile.get(GLProfile.GL3);
GLCapabilities capabilities = new GLCapabilities(profile);
// The canvas is the widget that's drawn in the JFrame
GLCanvas glcanvas = new GLCanvas(capabilities);
glcanvas.addGLEventListener(new Renderer());
glcanvas.setSize( 300, 300 );
JFrame frame = new JFrame( "Hello World" );
frame.getContentPane().add( glcanvas);
// shutdown the program on windows close event
frame.addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent ev) {
System.exit(0);
}
});
frame.setSize( frame.getContentPane().getPreferredSize() );
frame.setVisible( true );
}
}
如果你知道如何在eclipse中为java设置opengl的好教程 或者解决此错误的方法请告诉我。