这是我用来从服务器向客户端(或Visa-Versa)发送ArrayList
的代码。它不起作用,但我不确定为什么。抛出的错误是SocketClosed
。 Interfacer是一个允许用户决定成为服务器或客户端的类,也就是构建服务器或客户端的地方。每个服务器和客户端每秒调用60次以下调用。服务器与Client类非常相似。
(对于“复制线程”,我找不到它为什么会关闭,而我只是一个小错误,因为我重复使用该类而忘记更改一段代码的位置)
客户使用 -
Interfacer.getClient().sendArrayList(Game.troops);
ArrayList<Troops> array = Interfacer.getClient().getArrayList();
Game.troops = Utils.mend(Game.troops, array);
使用服务器 -
ArrayList<Troops> array = Interfacer.getServer().getArrayList();
Interfacer.getServer().sendArrayList(Game.troops);
Game.troops = Utils.mend(Game.troops, array);
客户端类:
package jandek.connections;
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.io.*;
import java.net.*;
import java.util.ArrayList;
import javax.swing.*;
import jandek.main.Game;
public class Client extends JFrame{
private static final long serialVersionUID = 1L;
private ObjectOutputStream output;
private ObjectInputStream input;
private String serverIP;
private Socket connection;
JTextArea t;
JFrame f;
//constructor
public Client(String host){
serverIP = host;
f = new JFrame();
f.getContentPane().setPreferredSize(new Dimension(300, 300));
f.pack();
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setLocationRelativeTo(null);
t = new JTextArea();
f.add(t, BorderLayout.CENTER);
f.setVisible(true);
try{
connectToServer();
setupStreams();
new Game(1).start();
}catch(EOFException eofException){
//t.append("Connection was terminated");
}catch(IOException ioException){
ioException.printStackTrace();
}
// EDIT- this part needs to move to the Game.stop() method
finally{
closeConnection();
}
}
public Client(){
serverIP = "127.0.0.1";
f = new JFrame();
f.getContentPane().setPreferredSize(new Dimension(300, 300));
f.pack();
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setLocationRelativeTo(null);
t = new JTextArea();
f.add(t, BorderLayout.CENTER);
f.setVisible(true);
try{
connectToServer();
setupStreams();
new Game(1).start();
}catch(EOFException eofException){
//t.append("Connection was terminated");
}catch(IOException ioException){
ioException.printStackTrace();
}finally{
closeConnection();
}
}
//connect to server
private void connectToServer() throws IOException{
t.append("Attempting connection...");
connection = new Socket(InetAddress.getByName(serverIP), 6987);
t.append("Connection Established! Connected to: " + connection.getInetAddress().getHostName());
}
//set up streams
private void setupStreams() throws IOException{
output = new ObjectOutputStream(connection.getOutputStream());
output.flush();
input = new ObjectInputStream(connection.getInputStream());
t.append(" The streams are now set up!");
f.setVisible(false);
}
//Close connection
private void closeConnection(){
//t.append(" Closing the connection!");
try{
output.close();
input.close();
connection.close();
}catch(IOException ioException){
ioException.printStackTrace();
}
}
@SuppressWarnings("rawtypes")
public void sendArrayList(ArrayList array){
try {
output.writeUnshared(array);
output.flush();
} catch (IOException e) {
e.printStackTrace();
}
}
@SuppressWarnings("rawtypes")
public ArrayList getArrayList(){
try {
return (ArrayList) input.readUnshared();
} catch (ClassNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
return null;
}
}
答案 0 :(得分:0)
抛出的异常实际上是SocketException: socket closed
,这意味着你关闭套接字然后继续使用它。
可能您不知道关闭套接字的输入或输出流会关闭套接字。