我尝试在CollectionViewCell上创建收藏夹按钮,以保存收藏列表中的项目。当我点击收藏夹图标按钮时,它成功地将所选单元格项目添加到收藏列表类的数组中,并且还显示在收藏夹列表中。当我点击收藏夹按钮时,它会根据已保存或未保存的值更改其图像。 当我试图在NSUserDefaults中保存喜欢的列表数组时,它保存并在我检索它时显示值。但是,当我从模拟器关闭我的应用程序并再次运行时,它不显示我在NSUserDefaults中保存的收藏列表数组中的值,并且还希望根据已添加的项目设置按钮图像状态。
Output当我点击收藏夹时。关闭我的应用程序后再次运行。 任何人都可以告诉我如何解决这个问题。或者任何人都可以在我的project.中修复它 感谢
import UIKit
var url : [NSString] = [
"https://www.youtube.com/watch?v=9h30Bx4Klxg",
"https://www.youtube.com/watch?v=ij_0p_6qTss",
"https://www.youtube.com/watch?v=AJtDXIazrMo",
"https://www.youtube.com/watch?v=H202k7KfZL0",
"https://www.youtube.com/watch?v=CGyEd0aKWZE",
"https://www.youtube.com/watch?v=AtKZKl7Bgu0",
"https://www.youtube.com/watch?v=4SYlLi5djz0"]
var image : [NSString] = ["1.jpg", "2.jpg", "3.jpg", "4.jpg", "5.jpg", "6.jpg", "7.jpg"]
class LiveCollectionView: UIViewController, UICollectionViewDataSource,UIWebViewDelegate {
@IBOutlet weak var collectionView: UICollectionView!
override func viewDidLoad() {
super.viewDidLoad()
}
override func viewDidAppear(animated: Bool) {
let value = UIInterfaceOrientation.Portrait.rawValue
UIDevice.currentDevice().setValue(value, forKey: "orientation")
}
func collectionView(collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return url.count
}
func collectionView(collectionView: UICollectionView, cellForItemAtIndexPath indexPath: NSIndexPath) -> UICollectionViewCell
{
let cell = collectionView.dequeueReusableCellWithReuseIdentifier("cell", forIndexPath: indexPath) as! LiveCollectionViewCell
cell.imageView.image = UIImage(named: image[indexPath.row] as String)
cell.playBt.addTarget(self, action: Selector("webView:"), forControlEvents: UIControlEvents.TouchUpInside)
cell.playBt.tag = indexPath.row
cell.heartBt.tag = indexPath.row
return cell
}
func collectionView(collectionView: UICollectionView, didSelectItemAtIndexPath indexPath: NSIndexPath){
}
}
import UIKit
class LiveCollectionViewCell: UICollectionViewCell{
var showPlayButton = true
var number = Int()
var secondNumber = Int()
@IBOutlet weak var playBt: UIButton!
@IBOutlet weak var imageView: UIImageView!
@IBOutlet weak var heartBt: UIButton!
@IBAction func heartBt(sender: UIButton) {
var btn : NSInteger
btn = sender.tag as NSInteger
let uValues = url[btn]
let iValues = image[btn]
if showPlayButton == true{
u.append(url[btn])
i.append(image[btn])
self.heartBt.setImage(UIImage(named: "rheart"), forState: UIControlState.Normal)
showPlayButton = false
print("rHeart xxxxxxxxxxxxxxx")
}else{
for check in u {
number++
print(number)
if uValues == check{
print(u)
u.removeAtIndex(number-1)
number = 0
print("RemoVe at indext path")
print(u)
break
}
}
for check2 in i{
secondNumber++
print(secondNumber)
if iValues == check2{
print(i)
i.removeAtIndex(secondNumber-1)
secondNumber = 0
print("RemoVe at indext path")
print(i)
self.heartBt.setImage(UIImage(named: "wHeart"), forState: UIControlState.Normal)
showPlayButton = true
print("wHeart ........")
break
}
}
}
}
}
import UIKit
var u : [NSString] = []
var i : [NSString] = []
class FavoriteTvViewController: UIViewController , UICollectionViewDelegate{
var uV : NSArray = []
var iV : NSArray = []
@IBOutlet weak var collectionView: UICollectionView!
let reuseIdentifier = "cell"
override func viewDidLoad(){
}
override func viewWillAppear(animated: Bool) {
collectionView.reloadData()
NSUserDefaults.standardUserDefaults().setObject(u, forKey: "u")
NSUserDefaults.standardUserDefaults().setObject(i, forKey: "i")
NSUserDefaults.standardUserDefaults().synchronize()
uV = NSUserDefaults.standardUserDefaults().arrayForKey("u") as! NSArray
iV = NSUserDefaults.standardUserDefaults().arrayForKey("i") as! NSArray
print("uV values.. \(uV)")
print("iV values.. \(iV)")
}
func collectionView(collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int
{
return uV.count
}
func collectionView(collectionView: UICollectionView, cellForItemAtIndexPath indexPath: NSIndexPath) -> FavoriteTvCollectionViewCell
{
let cell = collectionView.dequeueReusableCellWithReuseIdentifier(reuseIdentifier, forIndexPath: indexPath) as! FavoriteTvCollectionViewCell
cell.imageView.image = UIImage(named: iV[indexPath.row] as! String)
return cell
}
}
import UIKit
class FavoriteTvCollectionViewCell: UICollectionViewCell {
@IBOutlet weak var imageView: UIImageView!
}
答案 0 :(得分:4)
我已经检查了你的示例项目,我做了一个小小的改动,现在工作正常。
override func viewWillAppear(animated: Bool) {
collectionView.reloadData()
//You have check for availablity of favorute item before adding to userdefault
if u.count > 0 {
NSUserDefaults.standardUserDefaults().setObject(u, forKey: "u")
NSUserDefaults.standardUserDefaults().setObject(i, forKey: "i")
NSUserDefaults.standardUserDefaults().synchronize()
}
uV = NSUserDefaults.standardUserDefaults().arrayForKey("u")!
iV = NSUserDefaults.standardUserDefaults().arrayForKey("i")!
print("uV values.. \(uV)")
print("iV values.. \(iV)")
}
在将对象添加到Userdefault之前检查对象的可用性。现在它正常工作试试看,让我知道响应。
修改强> 我已经编辑了你的代码,现在它工作正常,我通过列出我所做的所有改变来听清楚。
在 LiveCollectionView.swift :
中声明两个对象和In viewdidload:
var MutableArray:NSMutableArray!
let defaults = NSUserDefaults.standardUserDefaults()
override func viewDidLoad() {
super.viewDidLoad()
MutableArray = NSMutableArray()
if let HaveUrl = defaults.objectForKey("u"){
u = HaveUrl.mutableCopy() as! [NSString]
}
if let HaveImage = defaults.objectForKey("i"){
i = HaveImage.mutableCopy() as! [NSString]
}
if let CheckAvailability = defaults.objectForKey("Fav_Unfav"){
MutableArray = CheckAvailability.mutableCopy() as! NSMutableArray
}else{
for var Check in image {
print(Check)
MutableArray.addObject("wHeart")
}
}
}
cellForItemAtIndexPath:
//Add this New Line
cell.heartBt.setImage(UIImage(named: MutableArray[indexPath.row] as! String), forState: UIControlState.Normal)
<强> LiveCollectionViewCell.swift:强>
class LiveCollectionViewCell: UICollectionViewCell{
var showPlayButton = true
var number = Int()
var secondNumber = Int()
@IBOutlet weak var playBt: UIButton!
@IBOutlet weak var imageView: UIImageView!
@IBOutlet weak var heartBt: UIButton!
@IBAction func heartBt(sender: UIButton) {
var btn : NSInteger
btn = sender.tag as NSInteger
let uValues = url[btn]
let iValues = image[btn]
if MutableArray[btn] as! String == "rheart" {
showPlayButton = false
}
if showPlayButton == true{
//Add this Line
MutableArray.replaceObjectAtIndex(btn, withObject: "rheart")
u.append(url[btn])
i.append(image[btn])
self.heartBt.setImage(UIImage(named: "rheart"), forState: UIControlState.Normal)
showPlayButton = false
print("rHeart xxxxxxxxxxxxxxx")
}else{
//Add this Line
MutableArray.replaceObjectAtIndex(btn, withObject: "wHeart")
for check in u {
number++
print(number)
if uValues == check{
print(u)
u.removeAtIndex(number-1)
number = 0
print("RemoVe at indext path")
print(u)
break
}
}
for check2 in i{
secondNumber++
print(secondNumber)
if iValues == check2{
print(i)
i.removeAtIndex(secondNumber-1)
secondNumber = 0
print("RemoVe at indext path")
print(i)
self.heartBt.setImage(UIImage(named: "wHeart"), forState: UIControlState.Normal)
showPlayButton = true
print("wHeart ........")
break
}
}
}
//Set the array to userdefault
defaults.setObject(MutableArray, forKey: "Fav_Unfav")
defaults.setObject(u, forKey: "u")
defaults.setObject(i, forKey: "i")
defaults.synchronize()
}
}
<强> FavoriteTvViewController.swift:强>
override func viewWillAppear(animated: Bool) {
collectionView.reloadData()
if let CheckURL = defaults.objectForKey("u") {
uV = CheckURL.mutableCopy() as! NSArray
}
if let CheckImage = defaults.objectForKey("i"){
iV = CheckImage.mutableCopy() as! NSArray
}
print("uV values.. \(uV)")
print("iV values.. \(iV)")
}