如何在Java

时间:2016-05-20 13:11:16

标签: java colors

我正在用java制作绘图工具,但是橙色看起来有点......光。 何处将颜色名称放在函数public Color darker()

package MaddpawNightpainter;

import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.RenderingHints;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseMotionAdapter;

import javax.swing.JComponent;

/*

Author: Bogdan Ganev

Title: Maddpaw Nightpainter

Description: Nightpainter is a drawing tool, part of Maddpaw - Multifunctional App for Designers,
Developers And Writers

Copyright: Copyright (C) 2016 Bogdan Ganev. All rights reserved. Maddpaw, Multifunctional App for Designers,
Developers And Writers is a trademark of Bogdan Ganev. Java TM is a trademark of Oracle Corporation (R) 

*/
public class Nightpainter extends JComponent {

  // Image in which we're going to draw
  private Image image;
  // Graphics2D object ==> used to draw on
  private Graphics2D g2;
  // Mouse coordinates
  private int currentX, currentY, oldX, oldY;

  public Nightpainter() {
    setDoubleBuffered(false);
    addMouseListener(new MouseAdapter() {
      public void mousePressed(MouseEvent e) {
        // save coord x,y when mouse is pressed
        oldX = e.getX();
        oldY = e.getY();
      }
    });

    addMouseMotionListener(new MouseMotionAdapter() {
      public void mouseDragged(MouseEvent e) {
        // coord x,y when drag mouse
        currentX = e.getX();
        currentY = e.getY();

        if (g2 != null) {
          // draw line if g2 context not null
          g2.drawLine(oldX, oldY, currentX, currentY);
          // refresh draw area to repaint
          repaint();
          // store current coords x,y as olds x,y
          oldX = currentX;
          oldY = currentY;
        }
      }
    });
  }

  protected void paintComponent(Graphics g) {
    if (image == null) {
      // image to draw null ==> we create
      image = createImage(getSize().width, getSize().height);
      g2 = (Graphics2D) image.getGraphics();
      // enable antialiasing
      g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
      // clear draw area
      clear();
    }

    g.drawImage(image, 0, 0, null);
  }

  // now we create exposed methods
  public void clear() {
    g2.setPaint(Color.white);
    // draw white on entire draw area to clear
    g2.fillRect(0, 0, getSize().width, getSize().height);
    g2.setPaint(Color.black);
    repaint();
  }

  public void red() {
    // apply red color on g2 context
    g2.setPaint(Color.red);
  }

  public void black() {
    g2.setPaint(Color.black);
  }

  public void magenta() {
    g2.setPaint(Color.magenta);
  }

  public void green() {
    g2.setPaint(Color.green);
  }

  public void blue() {
    g2.setPaint(Color.blue);
  }
  public void yellow() {
    g2.setPaint(Color.yellow);
  }
  public void orange() {
    g2.setPaint(Color.orange.darker);
  }
}

这是第一个文件,另一个是:

包MaddpawNightpainter;

import java.awt.BorderLayout;
import java.awt.Container;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;

public class Nightpainter2 {

  static JButton clearBtn, blackBtn, blueBtn, greenBtn, redBtn, magentaBtn, yellowBtn, orangeBtn;
  static Nightpainter drawArea;
  static ActionListener actionListener = new ActionListener() {

  public void actionPerformed(ActionEvent e) {
      if (e.getSource() == clearBtn) {
        drawArea.clear();
      } else if (e.getSource() == blackBtn) {
        drawArea.black();
      } else if (e.getSource() == blueBtn) {
        drawArea.blue();
      } else if (e.getSource() == greenBtn) {
        drawArea.green();
      } else if (e.getSource() == redBtn) {
        drawArea.red();
      } else if (e.getSource() == magentaBtn) {
        drawArea.magenta();
      } else if (e.getSource() == yellowBtn) {
        drawArea.yellow();
      } else if (e.getSource() == orangeBtn) {
        drawArea.orange.darker();
      }

    }
  };

  public static void main(String[] args) {
    // create main frame
        JFrame frame = new JFrame("Nightpainter 1.0");
        // set layout on content pane
        frame.setLayout(new BorderLayout());
        // create draw area
        drawArea = new Nightpainter();

        // add to content pane
        frame.add(drawArea, BorderLayout.CENTER);

        // create controls to apply colors and call clear feature
        JPanel controls = new JPanel();

        clearBtn = new JButton("Clear");
        clearBtn.addActionListener(actionListener);
        blackBtn = new JButton("Black");
        blackBtn.addActionListener(actionListener);
        blueBtn = new JButton("Blue");
        blueBtn.addActionListener(actionListener);
        greenBtn = new JButton("Green");
        greenBtn.addActionListener(actionListener);
        redBtn = new JButton("Red");
        redBtn.addActionListener(actionListener);
        magentaBtn = new JButton("Magenta");
        magentaBtn.addActionListener(actionListener);
        yellowBtn = new JButton("Yellow");
        yellowBtn.addActionListener(actionListener);
        orangeBtn = new JButton("Orange");
        orangeBtn.addActionListener(actionListener);
        // add to panel
        controls.add(greenBtn);
        controls.add(blueBtn);
        controls.add(blackBtn);
        controls.add(redBtn);
        controls.add(magentaBtn);
        controls.add(yellowBtn);
        controls.add(orangeBtn);
        controls.add(clearBtn);

        // add to content pane
        frame.add(controls, BorderLayout.NORTH);

        frame.setSize(850, 850);
        // can close frame
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        // show the swing paint result
        frame.setVisible(true);

        // :)
  }

请告诉我写些什么来使橙色变暗。

2 个答案:

答案 0 :(得分:5)

你可以这样做:

Color.ORANGE.darker()

Color.orange.darker()

另外,如果你仍然认为它不够黑,你甚至可以这样做:

Color.orange.darker().darker().darker().darker().darker() // as many times as you want!

此外,类中定义的默认橙色为:

new Color(255, 200, 0)

如果你愿意,你可以对这些数字做点什么!

在您的代码中,更改此行:

g2.setPaint(Color.orange.darker);

g2.setPaint(Color.orange.darker()); // darker ain't a var, it is a method.

而且,

drawArea.orange.darker();

 drawArea.orange(); //You cannot call darker() on void!

答案 1 :(得分:-3)

这是我创造的:

public static int darker (int color, float factor) {
    int a = Color.Orange( color );


    return Color.argb( a,
            Math.max( (int)(r * factor), 0 ));
}