我遇到了背景淡化脚本的问题。该功能导致高CPU使用率(30-40%,在Intel i7-4810MQ上测试)。该问题仅出现在Chrome和Opera上。使用Firefox一切正常。对我来说这是一个很大的问题,因为当我的网站打开时,笔记本电脑开始加热,风扇越来越大。 这是jsfiddle代码:http://jsfiddle.net/jwdu8mkq/4/ JS:
$(document).ready(function() {
var background = {};
background.num = 3;
background.min = 1;
background.max = 6;
background.firstShow = true;
background.swap = function() {
var swapFirst = false;
var swapSecond = false;
if($('.background.img1').attr('image-number') == this.num) {
$('.background.img1').fadeOut(2000);
swapSecond = true;
} else if($('.background.img2').attr('image-number') == this.num) {
$('.background.img2').fadeOut(2000);
swapFirst = true;
} else {
swapFirst = true;
}
this.num++;
if(this.num < this.min) {
this.num = this.min;
} else if(this.num > this.max) {
this.num = this.min;
}
if(swapFirst) {
$('.background.img1').css('background-image', 'url(\'http://lokeshdhakar.com/projects/lightbox2/images/image-' + this.num + '.jpg\')');
$('.background.img1').attr('image-number', this.num);
$('.background.img1').fadeIn(this.firstShow ? 0 : 2000);
this.firstShow = false;
} else if(swapSecond) {
$('.background.img2').css('background-image', 'url(\'http://lokeshdhakar.com/projects/lightbox2/images/image-' + this.num + '.jpg\')');
$('.background.img2').attr('image-number', this.num);
$('.background.img2').fadeIn(this.firstShow ? 0 : 2000);
this.firstShow = false;
}
}
setInterval(function() { background.swap() }, 6000);
background.swap();
});
CSS:
.background {
filter: blur(10px);
-webkit-filter: blur(10px);
-moz-filter: blur(10px);
-o-filter: blur(10px);
-ms-filter: blur(10px);
background-repeat: no-repeat;
background-position: center center;
background-size: cover;
position: fixed;
top: 0px;
left: 0px;
width: 100%;
height: 100%;
z-index: -1000;
display: none;
}
HTML:
<div class="background img1"></div>
<div class="background img2"></div>
有没有机会优化此代码?或者我可以用具有相同效果的类似东西替换它吗?
很抱歉,如果问题很明显,我绝对不是一个好的网页设计师。
答案 0 :(得分:2)
您可以尝试使用CSS过渡来为您完成大部分工作。如果您定义6个类,每个类都有一个背景,那么您可以交换类并简化相当多的事情。
此策略允许您使用交叉淡入淡出来交换类而不是div。 CSS过渡提供的淡入淡出效果。
要获得完整效果,您需要查看一个循环以便缓存图像。为了正确实现,您需要预先加载图像。
$(document).ready(function() {
var background = {};
background.num = 3;
background.max = 6;
background.container = $(".background");
background.swap = function() {
this.container.removeClass("background_" + this.num);
this.num = (this.num % this.max) + 1;
this.container.addClass("background_" + this.num);
}
setInterval(function() { background.swap() }, 6000);
background.swap();
});
.background {
height: 600px;
width: 600px;
background-repeat: no-repeat;
background-position: center center;
background-size: cover;
-webkit-filter: blur(10px);
-moz-filter: blur(10px);
-o-filter: blur(10px);
-ms-filter: blur(10px);
filter: blur(10px);
transition: all 0.5s ease-in-out;
}
.background_1 { background-image: url(http://lokeshdhakar.com/projects/lightbox2/images/image-1.jpg) }
.background_2 { background-image: url(http://lokeshdhakar.com/projects/lightbox2/images/image-2.jpg) }
.background_3 { background-image: url(http://lokeshdhakar.com/projects/lightbox2/images/image-3.jpg) }
.background_4 { background-image: url(http://lokeshdhakar.com/projects/lightbox2/images/image-4.jpg) }
.background_5 { background-image: url(http://lokeshdhakar.com/projects/lightbox2/images/image-5.jpg) }
.background_6 { background-image: url(http://lokeshdhakar.com/projects/lightbox2/images/image-6.jpg) }
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div class="background background_3"></div>
这是我在Chrome系统中看到的CPU使用情况。你左边的代码和右边的代码。
答案 1 :(得分:1)
那么,不同的方法可能是使用画布。这有点复杂,但从概念上反映了您的初始尝试。我们将加载一组图像,然后通过调用crossfadeTo()来循环它们。你可以做很多事情来改善这一点,但它可能会让你再次前进。作为一个例子,第一个交叉淡化到自身的图像有点不稳定。
function loadImages(imageURLs, images) {
imageURLs.forEach(function(item){
var img = new Image();
img.onload = function(){ images.push(img); };
img.src = item;
});
}
var crossfadeTo = (function(myCanvas){
var ctx = myCanvas.getContext('2d');
var last = myCanvas.cloneNode(true).getContext('2d');
var next = myCanvas.cloneNode(true).getContext('2d');
var currentImage;
var nextImage;
var currentAlpha = 1;
var crossfadeTo = function(toImage){
currentAlpha = 1;
nextImage = toImage;
if (!currentImage) { currentImage = nextImage; }
crossfade();
}
var crossfade = function() {
last.clearRect(0, 0, myCanvas.width, myCanvas.height);
last.globalAlpha = currentAlpha;
last.drawImage(currentImage, 0, 0, currentImage.width, currentImage.height, 0, 0, myCanvas.width, myCanvas.height);
next.clearRect(0, 0, myCanvas.width, myCanvas.height);
next.globalAlpha = 1 - currentAlpha;
next.drawImage(nextImage, 0, 0, nextImage.width, nextImage.height, 0, 0, myCanvas.width, myCanvas.height);
ctx.clearRect(0, 0, myCanvas.width, myCanvas.height);
ctx.drawImage(last.canvas, 0, 0);
ctx.drawImage(next.canvas, 0, 0);
currentAlpha -= 0.01;
if (currentAlpha <= 0) {
currentImage = nextImage;
} else {
requestAnimationFrame(crossfade);
}
};
return crossfadeTo;
})(document.getElementById("main"), images);
var imageURLs = [
"http://lokeshdhakar.com/projects/lightbox2/images/image-1.jpg",
"http://lokeshdhakar.com/projects/lightbox2/images/image-2.jpg",
"http://lokeshdhakar.com/projects/lightbox2/images/image-3.jpg",
"http://lokeshdhakar.com/projects/lightbox2/images/image-4.jpg",
"http://lokeshdhakar.com/projects/lightbox2/images/image-5.jpg",
"http://lokeshdhakar.com/projects/lightbox2/images/image-6.jpg",
];
var images = [];
loadImages(imageURLs, images);
var currentImageIndex = 0;
setInterval(function(){
if (images.length === 0 ){ console.log("not enough images yet..."); return; }
crossfadeTo(images[currentImageIndex % images.length]);
currentImageIndex = (currentImageIndex + 1) % images.length;
}, 6000);
<canvas id="main" width="400" height="400"></canvas>
此解决方案在FF,Chrome和Edge下几乎不使用CPU。