当我从列表中删除元素时,我遇到了这个问题。
这里是我的list.h:
class AwesomeList {
friend class Iteratore;
private:
class Nodo;
class SmartPointer {
public:
Nodo* punt;
SmartPointer(Nodo* n = 0): punt(n) {}
SmartPointer(const SmartPointer& ptr): punt(ptr.punt) {}
~SmartPointer() {
delete punt;
}
SmartPointer& operator=(const SmartPointer& ptr) {
if (this != &ptr) {
delete punt;
punt = ptr.punt;
}
return *this;
}
bool operator==(const SmartPointer& ptr) const {
return ptr.punt == punt;
}
bool operator!=(const SmartPointer& ptr) const {
return ptr.punt != punt;
}
Nodo* operator->() const {
return punt;
}
Nodo& operator*() const {
return *punt;
}
};
class Nodo {
public:
T* value;
SmartPointer next;
Nodo(T* t = T(), const SmartPointer& ptr = SmartPointer()): value(t), next(ptr) {}
};
SmartPointer head;
SmartPointer tail;
public:
class Iteratore{
friend class AwesomeList;
private:
AwesomeList::SmartPointer punt;
public:
bool operator==(const Iteratore& it) const {
return it.punt == punt;
}
bool operator!=(const Iteratore& it) const {
return it.punt != punt;
}
Iteratore& operator++() {
if(punt != 0) punt = punt->next;
return *this;
}
Iteratore& operator++(int) {
if(punt != 0) punt = punt->next;
return *this;
}
T* operator*() const {
if (punt != 0) return punt->value;
}
};
AwesomeList(const SmartPointer& ptr = 0): head(ptr), tail(0) {
if (head != 0) {
SmartPointer p = head;
while (p != 0)
p = p->next;
tail = p;
}
}
AwesomeList(const AwesomeList& list): head(list.head), tail(list.tail) {}
AwesomeList& operator=(const AwesomeList& list) {
head = list.head;
tail = list.tail;
}
int getSize() const {
int count = 0;
SmartPointer p = head;
while (p != 0) {
p = p->next;
count++;
}
return count;
}
bool isEmpty() const {
return getSize() == 0;
}
T* at(int pos) const {
if (pos > -1 && pos < getSize()) {
SmartPointer p = head;
while (pos--) {
p = p->next;
}
return p->value;
} else return 0;
}
void add(const T& t) {
if (head == 0) {
head = SmartPointer(new Nodo(&(const_cast<T&>(t))));
tail = head;
} else {
tail->next = SmartPointer(new Nodo(&(const_cast<T&>(t))));
tail = tail->next;
}
}
void remove(int pos) {
if (pos > -1 && pos < getSize()) {
SmartPointer newHead = head;
SmartPointer p = newHead;
head = 0;
while (pos--) {
add(*p->value);
p = p->next;
}
p = p->next;
while (p != 0) {
add(*p->value);
p = p->next;
}
}
}
void replace(int pos, T* t) {
if (pos > -1 && pos < getSize()) {
SmartPointer p = head;
while (pos--)
p = p->next;
p->value = t;
}
}
void replace(int pos, const T& t) {
if (pos > -1 && pos < getSize()) {
SmartPointer p = head;
while (pos--)
p = p->next;
T& t_obj = const_cast<T&>(t);
p->value = &t_obj;
}
}
Iteratore begin() const {
Iteratore it;
it.punt = head;
return it;
}
Iteratore end() const {
Iteratore it;
it.punt = 0;
return it;
}
T* operator[](const Iteratore& it) const {
return it.punt->value;
}
};
这是我做的测试:
AwesomeList<int> list = AwesomeList<int>();
list.add(1);
list.add(2);
list.add(3);
for (int i = 0; i < list.getSize(); i++)
qDebug() <<*(list.at(i)) <<" ";
list.remove(-1);
for (int i = 0; i < list.getSize(); i++)
qDebug() <<*(list.at(i)) <<" ";
list.remove(2);
for (int i = 0; i < list.getSize(); i++)
qDebug() <<*(list.at(i)) <<" ";
list.replace(0, 5);
qDebug() <<"Replace in posizione 0";
auto cit = list.begin();
for (; cit != list.end(); cit++)
qDebug() <<*(*cit) <<" ";
qDebug() <<"Size";
qDebug() <<list.getSize() <<endl;
这是出现错误的行:
任何帮助都表示赞赏。谢谢!
更新
我解决了改变SmartPointer和Nodo类的问题:
SmartPointer(Nodo* n = 0): punt(n) {
if (punt) punt->references++;
}
SmartPointer(const SmartPointer& ptr): punt(ptr.punt) {
if (punt) punt->references++;
}
~SmartPointer() {
if (punt) {
punt->references--;
if (punt->references == 0) delete punt;
}
}
SmartPointer& operator=(const SmartPointer& ptr) {
if (this != &ptr) {
Nodo* n = punt;
punt = ptr.punt;
if (punt) punt->references++;
if (n) {
n->references--;
if (n->references == 0) delete n;
}
}
return *this;
}
bool operator==(const SmartPointer& ptr) const {
return ptr.punt == punt;
}
bool operator!=(const SmartPointer& ptr) const {
return ptr.punt != punt;
}
Nodo* operator->() const {
return punt;
}
Nodo& operator*() const {
return *punt;
}
};
class Nodo {
public:
T* value;
SmartPointer next;
int references;
Nodo(T* t = T(), const SmartPointer& ptr = SmartPointer()): value(t), next(ptr), references(0) {}
};
答案 0 :(得分:1)
很抱歉,但我不明白你SmartPointer
课程的比例。
它带有一个指向Nodo
和delete
的指针与构造函数。好。
但是,如果我没有错误
(1)当您使用复制构造函数创建SmartPointer
时,从复制的SmartPointer
复制指针,这样您就有两个具有相同值的punt
的对象;当你销毁这两个对象时,你会在同一个指针上调用delete
两次;这会导致程序崩溃
(2)当您致电operator=
时,您的复制构造函数存在同样的问题,而且,您不会删除旧的指向值
例如,请查看add()
head = SmartPointer(new Nodo(&(const_cast<T&>(t))));
tail = head;
您创建了一个临时SmartPointer
对象,使用new Nodo(&(const_cast<T&>(t)))
初始化它。接下来,在head
中复制此临时对象,因此head
和临时对象都携带相同的非空指针。现在临时对象被销毁,因此punt
指向的内存被删除,但head
(他的punt
)继续指向被删除的内存区域。现在,您在head
中复制tail
,同时指向同一个已删除区域的head
和tail
。
看看其他案例
tail->next = SmartPointer(new Nodo(&(const_cast<T&>(t))));
tail = tail->next;
在这种情况下,tail->next
(并将take
指向已删除区域的计数)从删除它的临时对象接收指针。因此,您在删除区域中写入一个立即删除的指针。
我希望很清楚这一切是多么危险。
建议:重新设计SmartPointer
课程。
p.s:抱歉我的英语不好。