如何使用Javascript绘制画布

时间:2016-05-13 14:02:29

标签: javascript html canvas

我正在努力构建我的第一个迷你JS游戏并完成w3schools教程,但是甚至无法在codepen预览区域中加载我的第一个组件。这是第一对非常令人失望的步骤。我知道myGameArea加载很好,因为它的样式是pop,但我只想在它上面画一个简单的红色方块。

var myGamePiece;

function startGame() {
  myGamePiece = new component(30, 30, "red", 10, 120);
  myGameArea.start();
}

var myGameArea = {
  canvas: document.createElement("canvas"),
  start: function() {
    this.canvas.width = 480;
    this.canvas.height = 270;
    this.context = this.canvas.getContext("2d");
    document.body.insertBefore(this.canvas, document.body.childNodes[0]);
    this.interval = setInterval(updateGameArea, 20);
  },
  clear: function(){
    this.context.clearRect(0,0, this.canvas.width, this.canvas.height);
  }
}


function component(width, height, color, x, y) {
    this.width = width;
    this.height = height;
    this.x = x;
    this.y = y;    
    this.update = function(){
        ctx = myGameArea.context;
        ctx.fillStyle = color;
        ctx.fillRect(this.x, this.y, this.width, this.height);
    }
}

function updateGameArea() {
  myGameArea.clear();
  myGameArea.update();
}

<button onClick="startGame()">
Press
</button>

1 个答案:

答案 0 :(得分:2)

updateGameArea调用myGameArea.clear(),然后尝试调用不存在的update。这次运行时你没有收到错误吗?

您可能想要致电myGamePiece.update()