我正在努力构建我的第一个迷你JS游戏并完成w3schools教程,但是甚至无法在codepen预览区域中加载我的第一个组件。这是第一对非常令人失望的步骤。我知道myGameArea加载很好,因为它的样式是pop,但我只想在它上面画一个简单的红色方块。
var myGamePiece;
function startGame() {
myGamePiece = new component(30, 30, "red", 10, 120);
myGameArea.start();
}
var myGameArea = {
canvas: document.createElement("canvas"),
start: function() {
this.canvas.width = 480;
this.canvas.height = 270;
this.context = this.canvas.getContext("2d");
document.body.insertBefore(this.canvas, document.body.childNodes[0]);
this.interval = setInterval(updateGameArea, 20);
},
clear: function(){
this.context.clearRect(0,0, this.canvas.width, this.canvas.height);
}
}
function component(width, height, color, x, y) {
this.width = width;
this.height = height;
this.x = x;
this.y = y;
this.update = function(){
ctx = myGameArea.context;
ctx.fillStyle = color;
ctx.fillRect(this.x, this.y, this.width, this.height);
}
}
function updateGameArea() {
myGameArea.clear();
myGameArea.update();
}
<button onClick="startGame()">
Press
</button>
答案 0 :(得分:2)
updateGameArea
调用myGameArea.clear()
,然后尝试调用不存在的update
。这次运行时你没有收到错误吗?
您可能想要致电myGamePiece.update()
。