我正在创建一个(非常基本的)MJPG
服务器来在浏览器上显示网络摄像头数据。到目前为止,我已经成功完成了这项工作。
这是我的代码:
TcpServer::TcpServer(QObject *parent) :
QObject(parent)
{
server = new QTcpServer(this);
// whenever a user connects, it will emit signal
connect(server, SIGNAL(newConnection()),
this, SLOT(newConnection()));
if (!server->listen(QHostAddress::Any, 9999))
qDebug() << "Server could not start";
else
qDebug() << "Server started!";
}
...
void TcpServer::newConnection()
{
QTcpSocket *socket = server->nextPendingConnection();
QByteArray ContentType = ("HTTP/1.0 200 OK\r\n" \
"Cache-Control: no-cache\r\n" \
"Cache-Control: private\r\n" \
"Content-Type: multipart/x-mixed-replace;boundary=--boundary\r\n");
socket->write(ContentType);
std::vector<uchar> buff;
Mat img; //OpenCV Material
while (1) {
// Image to Byte Array via OPENCV Method
buff.clear();buff.empty();
vCapture->read(img); //Read from webcam
imencode(".jpg", img, buff, compression_params);
std::string content(buff.begin(), buff.end());
QByteArray CurrentImg(QByteArray::fromStdString(content));
QByteArray BoundaryString = ("--boundary\r\n" \
"Content-Type: image/jpeg\r\n" \
"Content-Length: ");
BoundaryString.append(QString::number(CurrentImg.length()));
BoundaryString.append("\r\n\r\n");
socket->write(BoundaryString);
socket->write(CurrentImg); // Write The Encoded Image
socket->flush();
}
}
问题 -
运行此程序时,会显示第一张图像。之后,应用程序中连续打印以下错误 -
QIODevice::write (QTcpSocket): device not open
看起来套接字已关闭,所以我使用了重新初始化套接字,就像这样 - socket = server->nextPendingConnection();
,尽管应用程序在此代码中引发了错误。有关如何解决此问题的任何帮助吗?
编辑 -
我尝试了lambda方法,它工作正常。但是,我仍面临2个问题 -
图像尺寸必须过低(约为270x480,JPG质量最低)
(更重要)我必须手动按浏览器上的重新加载按钮重新加载图像,它不会自动从一个图像更改为另一个图像。
< / LI> 醇>答案 0 :(得分:2)
看起来插座已关闭
而不是猜测,连接到TCPServer
和TCPSocket
的错误信号,以了解错误发生的时间,或客户端何时断开连接。
您遇到的问题是 while(1)循环。 Qt是一个event-driven框架,因此在主线程上的无限循环中使用代码将阻止事件的传递。
连接到QTcpSocket::readyRead信号而不是无限循环,并在调用连接的插槽时处理数据。
Qt使用Fortune Server和Fortune Client示例代码演示了此内容。
如果您正在使用C++ 11,则可以使用与lambda函数的连接来处理readyRead
,就像这样
void TcpServer::newConnection()
{
...
QTcpSocket *m_TcpHttpClient = server->nextPendingConnection();
connect(m_TcpHttpClient, &QTcpSocket::readyRead, [=](){
// handle received data here
});
}
答案 1 :(得分:1)
以下是我用于在my original Project中打开MJPEG Streaming Server的代码。也许它可以帮助你找到你的问题。
void MjpegStreamingEngine::StartServer(){
m_TcpHttpServer = new QTcpServer();
m_TcpHttpServer->connect(m_TcpHttpServer,
SIGNAL(newConnection()),
this,
SLOT(TcpHttpconnected()));
m_TcpHttpServer->listen(QHostAddress::Any,
8889);
}
void MjpegStreamingEngine::TcpHttpconnected(){
m_TcpHttpClient = m_TcpHttpServer->nextPendingConnection();
m_TcpHttpClient->connect(m_TcpHttpClient,
SIGNAL(readyRead()),
this,
SLOT(TcpHttpreadyRead()));
}
void MjpegStreamingEngine::TcpHttpreadyRead(){
m_TcpHttpClient->readAll(); // Discard "Get Request String"
QByteArray ContentType = ("HTTP/1.0 200 OK\r\n" \
"Server: en.code-bude.net example server\r\n" \
"Cache-Control: no-cache\r\n" \
"Cache-Control: private\r\n" \
"Content-Type: multipart/x-mixed-replace;boundary=--boundary\r\n\r\n");
m_TcpHttpClient->write(ContentType);
while(1){
if (m_TcpHttpClient->isOpen())
{
// Send Image
QThread::msleep(10);
}else{
return;
}
}
m_TcpHttpClient->disconnect(); //Should never be Reached
}