通过Cell
更改背景颜色,我已经尝试了几个星期来JTable
RGBtoHSV
oldValue
闪烁,我可以使用方法闪烁一行我发现在网上搜索,但是当涉及多行时,它似乎不起作用。
我尝试过创建一个自定义渲染器类,但是仍然无法找到一种方法来使旧值与新值一起使用,以便在oldvalue< NEWVALUE。
我为单元格获取TableCellListener
的所有尝试都失败了所以它不在那里。我试过DefaultTableCellRenderer cTaxas = new DefaultTableCellRenderer() {
Color gray = new Color(212, 212, 212);
@Override
public Component getTableCellRendererComponent(JTable table, Object value, boolean isSelected,
boolean hasFocus, int row, int column) {
Component cellComponent = super.getTableCellRendererComponent(table, value, isSelected, hasFocus, row,
column);
if (table.getValueAt(row, column) != null && !isSelected && (row % 2) == 0) {
cellComponent.setBackground(gray);
cellComponent.setForeground(Color.BLACK);
} else if (table.getValueAt(row, column) != null && !isSelected) {
cellComponent.setBackground(Color.WHITE);
cellComponent.setForeground(Color.BLACK);
}
return cellComponent;
}
};
cTaxas.setHorizontalAlignment(SwingConstants.CENTER);
,这是我用googlefu找到的一个类,但是我不知道如何将它实现到渲染器中,尽管将它实现到表中是成功的。
TableCellListener
编辑:
我正在尝试实现类似我在搜索时找到的DefaultCellRenderer
。类,但在public class TableCellListener implements PropertyChangeListener, Runnable {
private JTable table;
private Action action;
private int row;
private int column;
private Object oldValue;
private Object newValue;
/**
* Create a TableCellListener.
*
* @param table
* the table to be monitored for data changes
* @param action
* the Action to invoke when cell data is changed
*/
public TableCellListener(JTable table, Action action) {
this.table = table;
this.action = action;
this.table.addPropertyChangeListener(this);
}
/**
* Create a TableCellListener with a copy of all the data relevant to the
* change of data for a given cell.
*
* @param row
* the row of the changed cell
* @param column
* the column of the changed cell
* @param oldValue
* the old data of the changed cell
* @param newValue
* the new data of the changed cell
*/
private TableCellListener(JTable table, int row, int column, Object oldValue, Object newValue) {
this.table = table;
this.row = row;
this.column = column;
this.oldValue = oldValue;
this.newValue = newValue;
}
/**
* Get the column that was last edited
*
* @return the column that was edited
*/
public int getColumn() {
return column;
}
/**
* Get the new value in the cell
*
* @return the new value in the cell
*/
public Object getNewValue() {
return newValue;
}
/**
* Get the old value of the cell
*
* @return the old value of the cell
*/
public Object getOldValue() {
return oldValue;
}
/**
* Get the row that was last edited
*
* @return the row that was edited
*/
public int getRow() {
return row;
}
/**
* Get the table of the cell that was changed
*
* @return the table of the cell that was changed
*/
public JTable getTable() {
return table;
}
//
// Implement the PropertyChangeListener interface
//
@Override
public void propertyChange(PropertyChangeEvent e) {
// A cell has started/stopped editing
if ("tableCellEditor".equals(e.getPropertyName())) {
if (table.isEditing())
processEditingStarted();
else
processEditingStopped();
}
}
/*
* Save information of the cell about to be edited
*/
private void processEditingStarted() {
// The invokeLater is necessary because the editing row and editing
// column of the table have not been set when the "tableCellEditor"
// PropertyChangeEvent is fired.
// This results in the "run" method being invoked
SwingUtilities.invokeLater(this);
}
/*
* See above.
*/
@Override
public void run() {
row = table.convertRowIndexToModel(table.getEditingRow());
column = table.convertColumnIndexToModel(table.getEditingColumn());
oldValue = table.getModel().getValueAt(row, column);
newValue = null;
}
/*
* Update the Cell history when necessary
*/
private void processEditingStopped() {
newValue = table.getModel().getValueAt(row, column);
// The data has changed, invoke the supplied Action
if (!newValue.equals(oldValue)) {
// Make a copy of the data in case another cell starts editing
// while processing this change
TableCellListener tcl = new TableCellListener(getTable(), getRow(), getColumn(), getOldValue(),
getNewValue());
ActionEvent event = new ActionEvent(tcl, ActionEvent.ACTION_PERFORMED, "");
action.actionPerformed(event);
}
}
内。
Action action = new AbstractAction() {
public void actionPerformed(ActionEvent e)
{
TableCellListener tcl = (TableCellListener)e.getSource();
System.out.println("Row : " + tcl.getRow());
System.out.println("Column: " + tcl.getColumn());
System.out.println("Old : " + tcl.getOldValue());
System.out.println("New : " + tcl.getNewValue());
}
};
TableCellListener tcl = new TableCellListener(table, action);
}
我在我的JTable中使用了celllistener,如下所示:
Cell
我正在尝试让这个类在JTables渲染器中工作,这样当旧值小于从数据库中提取的新值时,我可以闪烁try
{
URL u = new URL(url);
InputStreamReader isr = new InputStreamReader(u.openStream());
BufferedReader reader = new BufferedReader(isr);
String str;
while ((str = reader.readLine()) != null) {
webContent += str;
}
reader.close();
}
catch (IOException e)
{
Console.print(e.getMessage());
}
。
EDIT2:我希望有人可以了解如何在渲染器中获取旧值或使用不同的闪存单元格表方法。
答案 0 :(得分:1)
您似乎有两个要求
不确定它们是如何相关的。您一次只能在编辑器中更改单个值,因此我认为您只需要一次闪烁一行的行颜色。
无论如何,这里有一些(十年)旧代码,允许您指定多个单元格,行或列,以同时闪烁不同的颜色。眨眼继续,直到你自己停止。
所以我猜你可以使用TableCellListener向blinding渲染器添加一个新的单元格/行。
import java.awt.*;
import java.awt.event.*;
import java.util.*;
import javax.swing.Timer;
import javax.swing.*;
import javax.swing.table.*;
public class TableColor extends JFrame
{
ColorRenderer colorRenderer;
public TableColor()
{
String[] columnNames = {"Date", "String", "Integer", "Boolean"};
Object[][] data =
{
{new Date(), "A", new Integer(1), new Boolean(true)},
{new Date(), "B", new Integer(2), new Boolean(false)},
{new Date(), "C", new Integer(3), new Boolean(true)},
{new Date(), "D", new Integer(4), new Boolean(false)}
};
final DefaultTableModel model = new DefaultTableModel(data, columnNames);
final JTable table = new JTable( model )
{
public Class getColumnClass(int column)
{
return getValueAt(0, column).getClass();
}
// Apply background to existing renderer
public Component prepareRenderer(
TableCellRenderer renderer, int row, int column)
{
Component c = super.prepareRenderer(renderer, row, column);
colorRenderer.setBackground(c, row, column);
return c;
}
};
table.setPreferredScrollableViewportSize(table.getPreferredSize());
JScrollPane scrollPane = new JScrollPane( table );
getContentPane().add( scrollPane );
JButton button = new JButton( "Add Row" );
button.addActionListener( new ActionListener()
{
public void actionPerformed(ActionEvent e)
{
// model.addRow( createRow() );
model.setRowCount( model.getRowCount() + 1 );
int row = table.getRowCount() - 1;
// table.changeSelection(row, 0, false, false);
table.requestFocusInWindow();
colorRenderer.setRowColor(row, Color.YELLOW);
}
});
getContentPane().add(button, BorderLayout.SOUTH);
// Create blinking color renderer
colorRenderer = new ColorRenderer( table );
colorRenderer.setCellColor(1, 1, Color.RED);
colorRenderer.setRowColor(1, Color.GREEN);
colorRenderer.setRowColor(3, Color.GREEN);
colorRenderer.setColumnColor(1, Color.BLUE);
colorRenderer.startBlinking(1000);
}
public static void main(String[] args)
{
TableColor frame = new TableColor();
frame.setDefaultCloseOperation( EXIT_ON_CLOSE );
frame.pack();
frame.setVisible(true);
}
/*
** Color cell background
*/
class ColorRenderer implements ActionListener
{
private JTable table;
private AbstractTableModel model;
private Map colors;
private boolean isBlinking = true;
private Timer timer;
private Point location;
public ColorRenderer(JTable table)
{
this.table = table;
model = (AbstractTableModel)table.getModel();
colors = new HashMap();
location = new Point();
}
public void setBackground(Component c, int row, int column)
{
// Don't override the background color of a selected cell
if ( table.isCellSelected(row, column) ) return;
// The default render does not reset the background color
// that was set for the previous cell, so reset it here
if (c instanceof DefaultTableCellRenderer)
{
c.setBackground( table.getBackground() );
}
// Don't highlight this time
if ( !isBlinking ) return;
// In case columns have been reordered, convert the column number
column = table.convertColumnIndexToModel(column);
// Get cell color
Object key = getKey(row, column);
Object o = colors.get( key );
if (o != null)
{
c.setBackground( (Color)o );
return;
}
// Get row color
key = getKey(row, -1);
o = colors.get( key );
if (o != null)
{
c.setBackground( (Color)o );
return;
}
// Get column color
key = getKey(-1, column);
o = colors.get( key );
if (o != null)
{
c.setBackground( (Color)o );
return;
}
}
public void setCellColor(int row, int column, Color color)
{
Point key = new Point(row, column);
colors.put(key, color);
}
public void setColumnColor(int column, Color color)
{
setCellColor(-1, column, color);
}
public void setRowColor(int row, Color color)
{
setCellColor(row, -1, color);
}
private Object getKey(int row, int column)
{
location.x = row;
location.y = column;
return location;
}
public void startBlinking(int interval)
{
timer = new Timer(interval, this);
timer.start();
}
public void stopBlinking()
{
timer.stop();
}
public void actionPerformed(ActionEvent e)
{
isBlinking = !isBlinking;
Iterator it = colors.keySet().iterator();
while ( it.hasNext() )
{
Point key = (Point)it.next();
int row = key.x;
int column = key.y;
if (column == -1)
{
model.fireTableRowsUpdated(row, row);
}
else if (row == -1)
{
int rows = table.getRowCount();
for (int i = 0; i < rows; i++)
{
model.fireTableCellUpdated(i, column);
}
}
else
{
model.fireTableCellUpdated(row, column);
}
}
}
}
}
答案 1 :(得分:0)
单元格渲染器旨在为所有单元格重用。它本身是从JLabel派生而来的,用于渲染每个单元格。
这意味着在被调用时,必须为当前单元格准备GUI。你做到了。
要让几个单元格在特定值更改时闪烁,需要在每个单元格中保持该状态,或者在闪烁点的单元坐标的全局集或映射中说明。
假设我们有3个闪烁状态0,1,2,可以映射到整数。
这个想法是以下代码:
Map<Point, Integer> cellsFlash = new HashMap<>();
// In change listener, when needing flashing a cell:
cellsFlash.put(new Point(column, row), 0);
// In the renderer:
Point cellRef = new Point(column, row);
Integer flashOpt = cellsFlash.get(cellRef);
if (flashOpt != null) {
int flash = flashOpt;
switch (flash) { ... }
++flash;
if (flash > 2) {
// End animation:
cellsFlash.remove(cellRef);
} else {
// Next animation step:
cellsFlash.put(cellRef, flash);
}
table.repaint(50L); // Or such
}
当然你可能想要更复杂的动画。