我的代码将整数存储在[n] x [n]矩阵中。但是当我使用printMatrix()方法时,它只在命令提示符下返回零,而不是我之前分配给矩阵的整数。我想我必须使用引用/指针,但我不太清楚如何。这是我的代码:
#include <iostream>
#include <vector>
using namespace std;
class Matrices
{
public:
Matrices();
void storeMatrix(vector <vector <int> > matr, int n);
void printMatrix(vector <vector <int> > matr, int n);
private:
int n;
vector <vector <int> > matr;
int cell;
};//class Matrices
Matrices::Matrices()
{
}//Constructor
void Matrices::storeMatrix(vector <vector <int> > matr, int n)
{
for( int i = 0; i < n; i++)
{
for(int j = 0; j < n; j++)
{
cout << "Please insert an int for matr [" << i << "] [" << j << "]" << endl;
cin >> cell;
matr[i][j] = cell;
}
}
}//storeMatrix
void Matrices::printMatrix(vector <vector <int> > matr, int n)
{
for( int i = 0; i < n; i++)
{
for(int j = 0; j < n; j++)
{
cout << matr[i][j];
}
cout<<endl;
}
}//printMatrix
int main()
{
int m;
cin >> m;
int n = 1;
for (int i = 1; i <= m; i++) // loop to make the input integer equivalent to power of 2;
n = n * 2;
vector <vector <int> > matr (n , vector <int> (n));
Matrices k;
k.storeMatrix(matr, n);
k.printMatrix(matr, n);
return 0;
}
任何想法如何解决?
答案 0 :(得分:1)
删除与printMatrix()
相关的所有参数。在main()和它的原型(在类中)和它的定义void YourClassName::printMatrix()
。然后在其定义中设置:
cout << this->matr[i][j];
//有关详细说明,请参阅下文
而不是:
cout << matr[i][j];
添加This
将打印&#34; 此当前实例的私有成员&#34;您已经填充了上一个函数中的数据。
同样在您的store()
中,您需要&#34;链接&#34;您正在使用当前实例做什么。
总体而言:此设计应该可以帮助您更好地了解正在发生的事情。看到这个主要():
int main()
{
int m;
int n = 1;
cin >> m;
Matrices k(m, n); // create an object k
k.storeMatrix(); // store matrix for "this" object k
k.printMatrix(); // print matrix of "this" object k
return 0;
}
看看课程:
class Matrices
{
public:
Matrices();
Matrices(int, int);
void storeMatrix();
void printMatrix();
private:
int n;
vector <vector <int> > matr;
int cell;
};//class Matrices
Matrices::Matrices()
{}
Matrices::Matrices(int m, int n)
{
for (int i = 1; i <= m; i++) // loop to make the input integer equivalent to power of 2;
n = n * 2;
vector <vector <int> > _matr (n, vector <int>(n));
this->matr = _matr;
}//Constructor
void Matrices::storeMatrix()
{
for (int i = 0; i < this->matr.size(); i++)
{
for (int j = 0; j < this->matr[i].size(); j++)
{
cout << "Please insert an int for matr [" << i << "] [" << j << "]" << endl;
cin >> cell;
this->matr[i][j] = cell; //whatever "this" object is, store its matrix
}
}
}//storeMatrix
void Matrices::printMatrix()
{
for (int i = 0; i < this->matr.size(); i++)
{
for (int j = 0; j < this->matr[i].size(); j++)
{
cout << this->matr[i][j]; // whatever "this" objecct is, print its matrix
}
cout << endl;
}
}//printMatrix