朋友功能无法识别

时间:2010-09-12 04:45:04

标签: c++ overloading friend-function

我有以下几个有几个朋友功能的课程:

class Teleport
{
public:
    Teleport();
    ~Teleport();
    void display();
    Location teleportFrom(int direction);

    friend bool overlap(Wall * wall, Teleport * teleport);
    friend bool overlap(Location location);
    friend bool overlap(Wall * wall);
    friend bool overlap();

    Location location;
    static vector<Teleport *> teleports;
private:

    int currentTeleport;
};

bool overlapT(vector<Wall *> walls); 

当我把最后一个函数作为友元函数放在类中时,如下所示:

class Teleport
{
public:
    //...same functions as before...
    friend bool overlapT(vector<Wall *> walls);
    //... same functions as before...
private:
    //... same functions as before...
}

代码在main.cpp中产生额外的错误overlapT was not declared in this scope。至于其他重叠函数(在其他文件中重载),当它们是类中的友元函数时,我会得到类似的错误:error: no matching function for call to 'overlap()'。我在朋友函数中使用了我认为在另一个文件中相同的方式,并且没有编译器错误。什么可能导致这个奇怪的错误?

好的,有一个小程序可以说明这个错误!

的main.cpp

#include <iostream>
#include "Teleport.h"

using namespace std;

int main()
{
    Teleport teleport;
    isTrue();
    isNotTrue();
    isTrue(1);
    return 0;
}

Teleport.h

#ifndef TELEPORT_H
#define TELEPORT_H


class Teleport
{
public:
    Teleport();
    virtual ~Teleport();
    friend bool isTrue();
    friend bool isNotTrue();
private:
    bool veracity;
};

bool isTrue(int a); //useless param, just there to see if anything happens

#endif // TELEPORT_H

teleport.cpp

#include "Teleport.h"

//bool Teleport::veracity;

Teleport::Teleport()
{
    veracity = true;
}

Teleport::~Teleport()
{
    //dtor
}

bool isTrue()
{
    return Teleport::veracity;
}

bool isNotTrue()
{
    return !Teleport::veracity;
}

bool isTrue(int a)
{
    if(isTrue())
        return true;
    else
        return isNotTrue();
}

编译错误:

error: too few arguments to function 'bool isTrue(int)'
error: at this point in file
error: 'isNotTrue' was not declared in this scope

我怀疑静态变量可能与此有关,因为我的其他没有静态变量的类工作得很好。

编辑:实际上,似乎静态变量不是问题。我刚从Teleport类定义中删除了static关键字/无论它叫什么?,并注释掉了bool Teleport::veracity;;然而,我仍然得到两个错误

1 个答案:

答案 0 :(得分:1)

你可能想要吗?

class Teleport
{
public:
    Teleport();
    virtual ~Teleport();
    bool isTrue();  // Teleport.isTrue
    bool isNotTrue(); // Teleport.isNotTrue
    friend bool isTrue();
    friend bool isNotTrue();
private:
    static bool veracity;
};

然后

class Teleport
{
public:
    Teleport();
    virtual ~Teleport();
    friend bool isTrue();
    friend bool isNotTrue();
private:
    bool veracity;
};

bool isNotTrue(); // dont forget args
bool isTrue();