答案 0 :(得分:7)
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="oval">
<gradient
android:centerX="-1"
android:type="sweep"
android:startColor="color1"
android:endColor="color2"
/>
</shape>
答案 1 :(得分:3)
在drawable文件夹中创建shape.xml shape.xml:
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="oval" >
<gradient android:startColor="#0000FF" android:endColor="#00FF00"
android:angle="270"/>
</shape>
答案 2 :(得分:1)
这可能会迟到,但我很难找到好的答案,所以听听我的意见。
我使用自定义drawable绘制圆,并使用一个LinearGradient着色器,由position数组配置,没有渐变过渡。渐变线方向在LinearGradient构造函数中配置(此处为对角线)。
public class MultiColorCircleDrawable extends Drawable {
private Paint paint;
private int[] colors;
public MultiColorOvalDrawable(int[] colors) {
this.colors = colors;
}
private void init() {
paint = new Paint();
paint.setShader(createShader());
}
private Shader createShader() {
int[] colorsArray = new int[colors.length * 2];
float[] positions = new float[colors.length * 2];
for (int i = 0; i < colors.length; i++) {
int y = i * 2;
int color = colors[i];
colorsArray[y] = color;
colorsArray[y+1] = color;
positions[y] = 1f / colors.length * i;
positions[y+1] = 1f / colors.length * (i+1);
}
Rect bounds = getBounds();
int width = bounds.right - bounds.left;
int height = bounds.bottom - bounds.top;
return new LinearGradient(0, 0, width, height, colorsArray, positions, Shader.TileMode.REPEAT);
}
@Override
public void draw(Canvas canvas) {
if (null == paint) {
init();
}
Rect bounds = getBounds();
int width = bounds.right - bounds.left;
int height = bounds.bottom - bounds.top;
canvas.drawCircle(width/2, height/2, (width/2) - strokeWidth, maskPaint);
}
@Override
public void setAlpha(int i) {
}
@Override
public void setColorFilter(ColorFilter colorFilter) {
}
@Override
public int getOpacity() {
return PixelFormat.OPAQUE;
}
}