我有一个UILabel;当我使用UIPinchGestureRecognizer放大它时,文本变得模糊。
我使用CGAffineTransformScale我的代码
self.myLabel.transform = CGAffineTransformScale(self.myLabel.transform, pinchRecognizer.scale, pinchRecognizer.scale);
如何解决?
答案 0 :(得分:1)
经过大量的尝试和失败。我找到了解决方案。
@IBAction func handlePinch(recognizer : UIPinchGestureRecognizer) {
var pinchScale = recognizer.scale
signatureLabel.layer.contentsScale = UIScreen.main.scale + pinchScale;
signatureLabel.transform = signatureLabel.transform.scaledBy(x: pinchScale, y:pinchScale)
pinchScale = round(pinchScale * 1000) / 1000.0
if recognizer.state == .changed {
signatureLabel.font = UIFont(name: signatureLabel.font.fontName, size: signatureLabel.font.pointSize * pinchScale)
pinchScale = recognizer.scale
}
recognizer.scale = 1
}
虽然如果不更新该UILabel的约束,它将无法正常工作。因此,在故事板中,我添加了Vertical&对我的标签的水平中心约束。然后,在我班上创建出口。在我的handlePan方法中,我做了:
@IBAction func handlePan(recognizer:UIPanGestureRecognizer) {
let translation = recognizer.translation(in: recognizer.view)
self.signatureLabel.center = CGPoint(x:self.signatureLabel.center.x + translation.x,
y:self.signatureLabel.center.y + translation.y)
signatureLabelCenterConstraint.constant = signatureLabelCenterConstraint.constant + translation.y
signatureLabelCenterXConstraint.constant = signatureLabelCenterXConstraint.constant + translation.x
signatureLabel.setNeedsLayout()
recognizer.setTranslation(.zero, in: recognizer.view)
}
我希望能帮助大家!
答案 1 :(得分:0)
我找到了如何解决这个问题,这很容易。
给出比例:
CGFloat scale = self.myLable.transform.a *pinchRecognizer.scale *[UIScreen mainScreen].scale;
这个 - (self.myLable.transform.a)返回当前比例因子。
self.myLable.transform = CGAffineTransformScale(self.myLable.transform, pinchRecognizer.scale, pinchRecognizer.scale);
[self.myLable setContentScaleFactor:scale];
完成, 快乐的编码!