所以这是我的问题。
我正在制作一个HTML5画布游戏,我希望一个敌人(pinguin)移动到玩家(一条鱼)。我到处搜索,但我找不到解决方案。这是我的代码:
使用Javascript:
var myGamePiece;
var Pinguin1;
var Pinguin2;
var Pinguin3;
function startGame(character) {
document.getElementById("CharacterSelect").innerHTML = "";
console.log("Making canvas...");
myGameArea.start();
console.log("Inserting game pieces...");
myGamePiece = new component(45, 30.75, character, 290, 290, "image");
Pinguin1 = new component(50, 66.5, "img/pinguin1.png", 50, 200, "image");
Pinguin2 = new component(50, 66.5, "img/pinguin2.png", 10, 305, "image");
Pinguin3 = new component(50, 87.5833333333333, "img/pinguin3.png", 5, 5, "image");
console.log("Starting game...");
}
var myGameArea = {
canvas : document.createElement("canvas"),
start : function() {
this.canvas.width = 580;
this.canvas.height = 580;
this.context = this.canvas.getContext("2d");
document.body.insertBefore(this.canvas, document.body.childNodes[0]);
this.interval = setInterval(updateGameArea, 20);
window.addEventListener('keydown', function (e) {
myGameArea.keys = (myGameArea.keys || []);
myGameArea.keys[e.keyCode] = (e.type == "keydown");
})
window.addEventListener('keyup', function (e) {
myGameArea.keys[e.keyCode] = (e.type == "keydown");
})
},
clear : function() {
this.context.clearRect(0, 0, this.canvas.width, this.canvas.height);
},
stop : function() {
clearInterval(this.interval);
}
}
function component(width, height, color, x, y, type) {
this.type = type;
if (type == "image") {
this.image = new Image();
this.image.src = color;
}
this.width = width;
this.height = height;
this.speedX = 0;
this.speedY = 0;
this.x = x;
this.y = y;
this.update = function() {
ctx = myGameArea.context;
if (type == "image") {
ctx.drawImage(this.image,
this.x,
this.y,
this.width, this.height);
} else {
ctx.fillStyle = color;
ctx.fillRect(this.x, this.y, this.width, this.height);
}
}
this.newPos = function() {
this.x += this.speedX;
this.y += this.speedY;
}
this.crashWith = function(otherobj) {
var myleft = this.x;
var myright = this.x + (this.width);
var mytop = this.y;
var mybottom = this.y + (this.height);
var otherleft = otherobj.x;
var otherright = otherobj.x + (otherobj.width);
var othertop = otherobj.y;
var otherbottom = otherobj.y + (otherobj.height);
var crash = true;
if ((mybottom < othertop) ||
(mytop > otherbottom) ||
(myright < otherleft) ||
(myleft > otherright)) {
crash = false;
}
return crash;
}
}
function updateGameArea() {
if (myGamePiece.crashWith(Pinguin1) || myGamePiece.crashWith(Pinguin2) || myGamePiece.crashWith(Pinguin3)) {
myGameArea.stop();
document.getElementsByTagName("canvas").remove();
document.getElementById("CharacterSelect").innerHTML = "Game Over!<br><button onclick='location.reload()'>Try again</button>";
} else {
myGameArea.clear();
myGamePiece.speedX = 0;
myGamePiece.speedY = 0;
if (myGameArea.keys && myGameArea.keys[37]) {myGamePiece.speedX = -5; }
if (myGameArea.keys && myGameArea.keys[39]) {myGamePiece.speedX = 5; }
if (myGameArea.keys && myGameArea.keys[38]) {myGamePiece.speedY = -5; }
if (myGameArea.keys && myGameArea.keys[40]) {myGamePiece.speedY = 5; }
myGamePiece.newPos();
if(myGamePiece.x >= 580 || myGamePiece.y >= 580 || myGamePiece.x < 0 || myGamePiece.y < 0){
myGamePiece.x = 290;
myGamePiece.y = 290;
}
myGamePiece.update();
Pinguin1.update();
Pinguin2.update();
Pinguin3.update();
}
}
//Remove function
Element.prototype.remove = function() {
this.parentElement.removeChild(this);
}
NodeList.prototype.remove = HTMLCollection.prototype.remove = function() {
for(var i = this.length - 1; i >= 0; i--) {
if(this[i] && this[i].parentElement) {
this[i].parentElement.removeChild(this[i]);
}
}
}
请注意:以上大部分代码均来自w3schools
HTML:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<title>Bluppie on Canvas</title>
<script src="script.js"></script>
<link rel="stylesheet" href="style.css" type="text/css">
</head>
<body>
<h1>Bluppie the Fish</h1>
<p id="CharacterSelect">
Please select a character:<br>
<img src="img/fish.png" alt="Bluppie the Fish" title="Bluppie the Fish" onclick="startGame(this.src);">
<img src="img/fish2.png" alt="Mrs. Fish" title="Mrs. Fish" onclick="startGame(this.src);">
<img src="img/fish3.png" alt="Fat Fish" title="Fat Fish" onclick="startGame(this.src);">
</p>
</body>
</html>
CSS:
canvas {
border: 1px solid #d3d3d3;
background-color: #f1f1f1;
}
如果有人能回答这个问题,我会很高兴。这花了我很多时间,我找不到任何答案。而且:抱歉我的英语不好。
编辑:markE,你知道Mario&amp; Luigi及时合作?如果你知道:非常感谢你!否则:谢谢。 :)