我在LibGDX中创建了一个使用GWT构建HTML5版本的游戏。我有一个用于记录购买的哈希映射,一些购买正在被多次处理。调查它我发现它是因为它们没有被添加到hashmap中。将进程添加到hashmap的逻辑如下(并且在Desktop,iOS和Android版本上正常工作):
public void updatePurchase(String orderNo, UserPurchase purchase) {
Gdx.app.log("Double Purchase", "In updatePurchase " + orderNo);
if (StringUtils.isNullOrEmpty(orderNo) || purchase == null) return;
Gdx.app.log("Double Purchase", "1");
synchronized (this) {
Gdx.app.log("Double Purchase", "2");
UserPurchase existingPurchase = purchases.get(orderNo);
Gdx.app.log("Double Purchase", "3 " + (existingPurchase != null));
if (existingPurchase == null) {
Gdx.app.log("Double Purchase", "4 " + purchases.containsKey(orderNo));
purchases.put(orderNo, purchase);
Gdx.app.log("Double Purchase", "5 " + purchases.containsKey(orderNo));
setUpdated();
} else {
Gdx.app.log("Double Purchase", "6");
if (existingPurchase.status == UserPurchase.STATUS_NEEDS_PROCESSING && purchase.status == UserPurchase.STATUS_PROCESSED) {
Gdx.app.log("Double Purchase", "7");
existingPurchase.status = UserPurchase.STATUS_PROCESSED;
Gdx.app.log("Double Purchase", "8");
setUpdated();
}
}
}
Gdx.app.log("Double Purchase", "Leave updatePurchase " + orderNo);
}
这会产生以下输出
GWT: WBLOG: Double Purchase: In updatePurchase 787349198062445
GWT: WBLOG: Double Purchase: 1
GWT: WBLOG: Double Purchase: 2
GWT: WBLOG: Double Purchase: 3 false
GWT: WBLOG: Double Purchase: 4 false
GWT: WBLOG: Double Purchase: 5 false
GWT: WBLOG: Double Purchase: Leave updatePurchase 787349198062445
特别注意日志行4和5,hashmap不包含键orderNo
。然后我调用put
,在下一行,hashmap仍然不包含密钥orderNo
。
这个真让我难过。我在整个游戏中使用了哈希映射,这是唯一一个没有按预期工作的。控制台中没有报告任何错误,似乎没有其他任何意外情况发生。
我决定试试这个:
while (!purchases.containsKey(orderNo)) {
Gdx.app.log("Double Purchase", "Trying to add purchase " + count++);
purchases.put(orderNo, purchase);
}
它只会陷入无限循环。这是一个非常顽固的HashMap
!
下一个有趣的观点。用于String
的{{1}}作为orderNo
的一部分从Facebook SDK返回。代码如下:
JavaScriptObject
尝试对此字符串执行public class PurchaseResponse extends JavaScriptObject {
protected PurchaseResponse() {
}
public final native String getPaymentId() /*-{
return this.payment_id;
}-*/;
public final native double getAmount() /*-{
return this.amount;
}-*/;
public final native String getCurrency() /*-{
return this.currency;
}-*/;
public final native int getQuantity() /*-{
return this.quantity;
}-*/;
public final native String getRequestId() /*-{
return this.request_id;
}-*/;
public final native String getStatus() /*-{
return this.status;
}-*/;
public final native String getSignedRequest() /*-{
return this.signed_request;
}-*/;
}
时出现异常,并显示indexOf()
方法不存在的消息。 indexOf()
确实存在并且在普通字符串上的GWT中运行良好。这个字符串有什么特别之处?我尝试过新的indexOf()
并且新的String也没有按预期工作。
答案 0 :(得分:1)
解决了!根据{{3}},JSON响应如下:
{
payment_id: "495869257196092",
amount: "5.00",
currency: "USD",
quantity: "1",
request_id: "60046727",
status: "completed",
signed_request: "7QYHzKqKByA7fjiqJUh2bxFvEdqdvn0n_y1zYiyN6tg.eyJhbGCJxdWFudGl0eSI6IjEiLCJzdGF0dXMiOiJjb21wbGV0ZWQifQ"
}
但是在检查实际的JSON响应时,它是这样的:
{
"payment_id":795448840585614,
"amount":"0.79",
"currency":"GBP",
"quantity":"1",
"request_id":"xxxx",
"status":"completed",
"signed_request":"xxx"
}
注意关键的区别。 payment_id
是一个数字值,而不是String
因此缺少的函数以及它不能作为String
执行的事实。