前几天我遇到了一个问题。我已经发现了为什么会这样,但我从来没有遇到过这样的问题所以我不知道如何解决它。
我有一个应用程序,在DashboardView(主视图)中,DashboardViewModel中启动了DispatcherTimer。当Timer滴答时,我们从数据库中获取数据,此列表在View和ViewModel之间进行数据绑定。当有新数据导致数据库发生变化时,会发出声音。
用户可以转到其他视图。当用户返回DashboardView时,再次创建DashboardViewModel,DispatcherTimer也是如此。
现在有2个计时器,它们都会触发Tick事件,为用户创建一个令人困惑的场景。
这是我对应用程序现在发生的事情的观察:
我的计时器每分钟都会打勾。当我启动应用程序时,DashboardView#1打开。 DashboardViewModel#1启动,DispatcherTimer#1也启动
我切换到另一个视图,并对数据进行更新(一个新的电子邮件),这样当计时器滴答时,DashboardView中的列表将会改变并播放声音。
当计时器#1处于30秒时,我切换到新创建的DashboardView,从而创建View& ViewModel& Timer#2。
1分钟后,计时器#1滴答,有新数据,所以它更新数据库并播放声音,但视图中的列表不会更新。
我认为这是因为View#2显示在#1上。我知道,因为否则我会看到一个覆盖层,说它令人耳目一新
视图#2被数据绑定到ViewModel#2。计时器#1更新了ViewModel#1,因此我们看不到View#1,因为它被View#2替换/重叠,因此不会显示更改。
1分30秒后,定时器#2滴答,从数据库中获取数据,由于定时器#1已经使数据库更新,因此不会发出声音,并显示处于新状态的数据。登记/>
(我希望这是有道理的)
所以,TLDR:有2个计时器正在运行,而只有1个应该处于活动状态(我认为是最新的计时器)。 我怎样才能做到这一点?
这是我现在拥有的DashboardViewModel(部分):
namespace QRM.ViewModel
{
class DashboardListViewModel : INotifyPropertyChanged
{
private static readonly log4net.ILog log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
DBServer dbServer = new DBServer();
#region Constructor
public DashboardListViewModel()
{
log.Info("Dashboard Initializing - Starting...");
MyObservableCollection<View_server> listDashboard = new MyObservableCollection<View_server>();
ListDashboard = dbServer.ReadDashboard();
listBoxCommand = new RelayCommand(() => SelectionHasChanged());
// Refresh to get all new emails, errors, etc.
GetListDashboard();
IsRefreshing = Visibility.Collapsed;
// Make a timer to renew the data in the Dashboard automatically.
DispatcherTimer timer = new DispatcherTimer();
timer.Tick += new EventHandler(timer_Tick);
timer.Interval = Properties.Settings.Default.Timer_interval; // hours, minutes, seconds.
timer.Start();
//Receive the Notification sent after DashboardDetailsViewModel has handled the button commands, and call a respond method for the List.
App.Messenger.Register("RefreshServers", (Action)(() => GetListDashboard()));
App.Messenger.Register("ClearSelection", (Action)(() => SelectedServer = null));
App.Messenger.Register("ErrorSolved", (Action)(() => KeepSelection(selectedServer)));
App.Messenger.Register("WarningSound", (Action)(() => HasNewError = true));
log.Info("Dashboard Initializing - Done.");
}
#endregion
#region Get list dashboard
private void GetListDashboard()
{
HasNewError = false;
log.Info("Dashboard - Checking for Email...");
// The old Outlook class and methods
//EmailManager checkMail = new EmailManager();
//checkMail.GetEmail();
// First, check for mail.
IMAPManager checkMail = new IMAPManager();
checkMail.GetEmail();
log.Info("Dashboard - Checking for linked Errors...");
// Check if the emails have Errors linked to them. If not, add the Error from the Email to the DB
ErrorManager checkError = new ErrorManager();
checkError.GetNewErrors();
log.Info("Dashboard List - Starting...");
// Load the dashboard.
ListDashboard = dbServer.ReadDashboard();
System.Diagnostics.Debug.WriteLine("REFRESHED THE DASHBOARD");
log.Info("Dashboard List - Done.");
}
private void KeepSelection(View_server keepSelection)
{
GetListDashboard();
SelectedServer = keepSelection;
SelectionHasChanged();
}
#endregion
#region Timer
//This method runs every time the timer ticks.
private async void timer_Tick(object sender, EventArgs e)
{
log.Info("Dashboard - Refreshing...");
System.Diagnostics.Debug.WriteLine(">>Timer tick");
IsRefreshing = Visibility.Visible;
// To make sure the overlay is visible to the user, let it be on screen for at least a second (2x half a second)
await Task.Delay(500);
if (selectedServer != null)
{
KeepSelection(selectedServer);
}
else
{
GetListDashboard();
}
// 2nd half second.
await Task.Delay(500);
IsRefreshing = Visibility.Collapsed;
if (hasNewError == true)
{
System.Diagnostics.Debug.WriteLine("List has new error");
PlayWarningSound();
HasNewError = false;
}
else
{
System.Diagnostics.Debug.WriteLine("List has no new error");
HasNewError = false;
}
System.Diagnostics.Debug.WriteLine(">>End timer");
log.Info("Dashboard - Refreshed.");
}
#endregion
}
}
答案 0 :(得分:1)
这里有一些问题。让我们从最基本的第一个开始:
<强>清理强>
当处理或关闭DashboardListViewModel
时,您需要取消DispatcherTimer.Tick
事件处理程序,调用.Stop()
,然后调用.Finalize()
。 MSDN。这样可以确保正确清理System.Windows.Threading.DispatcherTimer
。
Async / Await&amp;事件处理程序
此外,DispatcherTimer.Tick
事件处理程序定义为async void
。这是async
关键字的错误用法。而是使用它:
private void timer_Tick(object sender, EventArgs e)
{
log.Info("Dashboard - Refreshing...");
System.Diagnostics.Debug.WriteLine(">>Timer tick");
IsRefreshing = Visibility.Visible;
// To make sure the overlay is visible to the user, let it be on screen for at least a second (2x half a second)
Thread.Sleep(500);
if (selectedServer != null)
{
KeepSelection(selectedServer);
}
else
{
GetListDashboard();
}
// 2nd half second.
Thread.Sleep(500);
IsRefreshing = Visibility.Collapsed;
if (hasNewError == true)
{
System.Diagnostics.Debug.WriteLine("List has new error");
PlayWarningSound();
HasNewError = false;
}
else
{
System.Diagnostics.Debug.WriteLine("List has no new error");
HasNewError = false;
}
System.Diagnostics.Debug.WriteLine(">>End timer");
log.Info("Dashboard - Refreshed.");
}
我通常不建议使用Thread.Sleep
但是因为你已经在线程计时器的上下文中这是有道理的。
最后一个问题
您是否确定可以多次调用App.Messenger.Register
,因为每次实例化视图模型时都会发生这种情况?我会想象在static
背景下,这只是你想做的一次。