我有两个活动:菜单和游戏。我将它们都设置为表面视图,当我单击菜单活动上的“开始”按钮时,它会启动游戏活动。然后我希望它保存得分并在播放器崩溃时返回菜单活动。这两个活动都有以活动开头的单独线程,因此当我尝试从游戏中重新启动菜单活动时,我得到一个异常,即该线程已经启动。所以为了避免这种情况,我让游戏活动在启动时完成菜单活动,以便重新启动菜单活动也会重新启动线程。现在我得到一个异常,即画布已被锁定。在完成活动之前,我是否需要解锁画布?我是否有更好的方法来处理活动之间的切换?
MainActivity:
package com.mikey.******;
import android.app.Activity;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
import android.view.Window;
import android.view.WindowManager;
public class MainActivity extends Activity {
public static Activity activity;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
activity = this;
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
setContentView(new GamePanel(this));
}
}
GamePanel布局:
package com.mikey.*****;
import android.content.Context;
import android.content.Intent;
import android.content.SharedPreferences;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Point;
import android.graphics.Rect;
import android.graphics.RectF;
import android.preference.PreferenceManager;
import android.support.v4.app.NavUtils;
import android.util.AttributeSet;
import android.view.Display;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.WindowManager;
import java.util.ArrayList;
import java.util.Random;
public class GamePanel extends SurfaceView implements SurfaceHolder.Callback {
private static SharedPreferences prefs;
public static int width;
public static int height;
public static int screenX, screenY;
private Canvas c;
private MainThread thread;
private Background bg;
private Scoreboard sb;
public int moveSpeed = 10;
private Player player;
private ArrayList<Smokepuff> smoke;
private Plunger plunger;
private Plunger plunger1;
private long smokeStart;
private long smokeTime;
public int score = 0;
public boolean isPlaying;
private Bitmap bgImg;
private Bitmap b;
private int scaleFactor = 2;
private long timer;
private long timeStart;
private Paint paint;
private ArrayList<Coin> coin;
private long coinTime;
private int coinDelay;
private Bitmap coinImg;
public boolean playable;
public int distance;
private int plungerDelay;
private int plungerReset;
private long plungerTime;
private int coinSet;
private Menu endMenu;
public GamePanel(Context context){
super(context);
prefs = PreferenceManager.getDefaultSharedPreferences(getContext());
WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
Display display = wm.getDefaultDisplay();
Point size = new Point();
display.getSize(size);
screenX=size.x;
screenY=size.y;
getHolder().addCallback(this);
thread = new MainThread(getHolder(), this);
setFocusable(true);
paint = new Paint();
paint.setColor(Color.WHITE);
paint.setStyle(Paint.Style.FILL);
paint.setTextSize(40);
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height){}
@Override
public void surfaceDestroyed(SurfaceHolder holder){
boolean retry = true;
int count = 0;
while(retry&&count<1000){
try{thread.setRunning(false);
thread.join();
retry=false;
}catch(InterruptedException e){}
count++;
}
}
@Override
public void surfaceCreated(SurfaceHolder holder){
thread.setRunning(true);
thread.start();
//moveSpeed = -20;
bgImg = BitmapFactory.decodeResource(getResources(), R.drawable.bg2);
width = bgImg.getWidth();
height = bgImg.getHeight();
bg = new Background(bgImg);
sb = new Scoreboard(getContext());
plunger = new Plunger(BitmapFactory.decodeResource(getResources(), R.drawable.plunger));
plunger1 = new Plunger(BitmapFactory.decodeResource(getResources(),R.drawable.plunger));
player = new Player(BitmapFactory.decodeResource(getResources(), R.drawable.potty));
smoke = new ArrayList<Smokepuff>();
coin = new ArrayList<Coin>();
//Random r = new Random();
coinImg = BitmapFactory.decodeResource(getResources(),R.drawable.coin2);
coin.add(new Coin(coinImg));
coinDelay = 5;
playable = true;
}
@Override
public boolean onTouchEvent(MotionEvent event){
if(event.getAction()==MotionEvent.ACTION_DOWN){
if(!isPlaying&&playable){
isPlaying=true;
smokeStart = System.nanoTime();
timeStart = System.nanoTime();
plungerReset = distance;
plungerDelay = 100;
coinSet = distance;
}
player.setAccelerate(true);
player.setUp(true);
return true;
}
else if(event.getAction()==MotionEvent.ACTION_UP){
player.setAccelerate(false);
player.setUp(false);
return true;
}
return super.onTouchEvent(event);
}
public void update(){
if(isPlaying) {
timer = (System.nanoTime() - timeStart) / 1000000;
distance+=(timer*moveSpeed)/1000;
if (timer > 50) {
if(player.getAccelerate()&&!player.maxAlt) {
moveSpeed += 1;
}else if(!player.getAccelerate()&&!player.maxAlt){
if(moveSpeed>0){
if(distance<200){
moveSpeed-=.05;
}else {
moveSpeed -= .18;
}
}
}
timeStart = System.nanoTime();
}
//moveSpeed += score;
smokeTime = (System.nanoTime()-smokeStart)/1000000;
if(smokeTime>100){
smoke.add(new Smokepuff(player.getX(),player.getY()+5));
smokeStart=System.nanoTime();
}
if(distance>300&&plungerDelay+plungerReset<distance){
plunger.setX(screenX);
plunger1.setX(screenX+500);
Random q = new Random();
plungerDelay = q.nextInt(150)+100;
plungerReset = distance;
}
if(distance-coinSet>coinDelay) {
Random z = new Random();
int num = z.nextInt(3) + 1;
for (int i = 0; i < num; i++) {
coin.add(new Coin(coinImg));
}
Random r = new Random();
coinDelay = r.nextInt(50) + 1;
coinSet=distance;
}
plunger.update(moveSpeed);
plunger1.update(moveSpeed);
int dy = player.update();
bg.update(moveSpeed, dy);
for(int i=0;i<coin.size();i++){
coin.get(i).update(moveSpeed);
if(coin.get(i).getX()<-10){
coin.remove(i);
}else if (collision(coin.get(i), player)) {
coin.remove(i);
score+=10;
}
}
if(collision(player,plunger)){
plunger.setX(player.getX() + player.getWidth() - 1);
plunger.setY(player.getY()+player.height/2);
if(!plunger.attached){
plungerTime = System.nanoTime();
plunger.attached = true;
}
if(moveSpeed>10){
moveSpeed--;
}
}
if(plunger.getX()<-100){
plunger.reset();
}
if(collision(player,plunger1)){
plunger1.setX(player.getX() + player.getWidth()-1);
plunger1.setY(player.getY()+player.height/2);
if(!plunger1.attached) {
plungerTime = System.nanoTime();
plunger1.attached=true;
}
if(moveSpeed>10){
moveSpeed--;
}
}
if(plunger1.getX()<-100){
plunger1.reset();
}
if((System.nanoTime()-plungerTime)/1000000>750){
if(collision(plunger,player)){
plunger.reset();
plunger.attached = false;
}
if(collision(plunger1,player)){
plunger1.reset();
plunger1.attached = false;
}
}
for(int i=0;i<smoke.size();i++){
smoke.get(i).update(moveSpeed);
if(smoke.get(i).getX()<-10||smoke.get(i).getY()<0){
smoke.remove(i);
}
}
sb.update(score, distance);
if(2*player.getY()>screenY-300){
SharedPreferences.Editor editor = prefs.edit();
if(!prefs.contains("highscore")) {
editor.putInt("highscore", score);
//return;
}else if(prefs.getInt("highscore",0)<score){
editor.putInt("highscore",score);
}
editor.commit();
isPlaying=false;
playable=false;
endGame();
//NavUtils.navigateUpFromSameTask(MainActivity.activity);
Intent intent = new Intent(getContext(),Menu.class);
getContext().startActivity(intent);
}
}
}
public boolean collision(GameObject a, GameObject b){
if(Rect.intersects(a.getRect(),b.getRect())){
return true;
}
return false;
}
@Override
public void draw(Canvas canvas){
final float scaleFactorX = (float) 2;
final float scaleFactorY = (float) 2;
if(canvas!=null){
c = canvas;
final int savedState = canvas.save();
canvas.scale(scaleFactorX, scaleFactorY);
bg.draw(canvas);
for(Coin c:coin){
c.draw(canvas);
}
plunger.draw(canvas);
plunger1.draw(canvas);
for(Smokepuff sp:smoke){
sp.draw(canvas);
}
player.draw(canvas);
if((isPlaying&&playable)||(!isPlaying&&!playable)) {
sb.draw(canvas);
}
canvas.restoreToCount(savedState);
canvas.drawText(Integer.toString(moveSpeed), screenX-100,40,paint);
}
//bg.draw(canvas);
}
public void endGame(){
SharedPreferences.Editor editor = prefs.edit();
if(!prefs.contains("highscore")) {
editor.putInt("highscore", score);
return;
}else if(prefs.getInt("highscore",0)<score){
editor.putInt("highscore",score);
}
editor.commit();
Intent intent = new Intent(getContext(),Menu.class);
getContext().startActivity(intent);
}
}
菜单活动:
package com.mikey.*****;
import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.os.Bundle;
import android.support.design.widget.FloatingActionButton;
import android.support.design.widget.Snackbar;
import android.support.v7.app.AppCompatActivity;
import android.support.v7.widget.Toolbar;
import android.view.View;
import android.view.Window;
import android.view.WindowManager;
import android.widget.ImageButton;
public class Menu extends Activity{
//private ImageButton upgrade;
private int screenY;
private int screenX;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
screenY = getWindow().getDecorView().getHeight();
screenX = getWindow().getDecorView().getWidth();
setContentView(new MenuLayout(this));
/*upgrade = (ImageButton) findViewById(R.id.upgrade);
upgrade.setX(-150);
upgrade.setY(1080-130);
upgrade.setScaleX(4);
upgrade.setScaleY(4);*/
}
@Override
protected void onPause(){
super.onPause();
finish();
}
}
MenuLayout:
package com.mikey.*****;
import android.content.Context;
import android.content.Intent;
import android.content.SharedPreferences;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.BlurMaskFilter;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.LinearGradient;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Point;
import android.graphics.PorterDuff;
import android.graphics.RadialGradient;
import android.graphics.RectF;
import android.graphics.Shader;
import android.preference.PreferenceManager;
import android.view.Display;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.WindowManager;
import java.util.ArrayList;
import java.util.Random;
public class MenuLayout extends SurfaceView implements SurfaceHolder.Callback {
private static SharedPreferences prefs;
private MenuThread thread;
private boolean played;
private int screenX, screenY;
private Bitmap upgrade;
private Bitmap map;
private Bitmap bg;
private Bitmap launch;
private Bitmap potty;
private Bitmap cloudA;
private Bitmap cloudB;
private ArrayList<Cloud> cloud;
private UpgradeBtn upgradeBtn;
private MapBtn mapBtn;
private LaunchBtn launchBtn;
//private Paint bg;
private Paint feature;
private Paint border;
private Paint featureRad;
private Paint stick;
private Paint text;
private Paint shadow;
private int x;
private int y;
private boolean upg;
private boolean showmap;
private boolean start;
public MenuLayout(Context context){
super(context);
prefs = PreferenceManager.getDefaultSharedPreferences(getContext());
WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
Display display = wm.getDefaultDisplay();
Point size = new Point();
display.getSize(size);
getHolder().addCallback(this);
thread = new MenuThread(getHolder(),this);
setFocusable(true);
screenX=size.x;
screenY=size.y;
upgrade = BitmapFactory.decodeResource(getResources(),R.drawable.blueprint);
map = BitmapFactory.decodeResource(getResources(),R.drawable.map);
launch = BitmapFactory.decodeResource(getResources(),R.drawable.launch);
bg = BitmapFactory.decodeResource(getResources(),R.drawable.menu_bg);
potty = BitmapFactory.decodeResource(getResources(),R.drawable.potty1);
cloudA = BitmapFactory.decodeResource(getResources(),R.drawable.cloud1);
cloudB = BitmapFactory.decodeResource(getResources(),R.drawable.cloud2);
upgradeBtn = new UpgradeBtn(upgrade,screenY);
mapBtn = new MapBtn(map);
launchBtn = new LaunchBtn(launch,screenX,screenY);
cloud = new ArrayList<>();
for(int i =0;i<4;i++){
addCloud();
}
start = true;
//bg = new Paint();
//bg.setColor(Color.WHITE);
shadow = new Paint();
shadow.setAntiAlias(true);
shadow.setColor(Color.WHITE);
shadow.setTextSize(45.0f);
shadow.setStrokeWidth(2.0f);
shadow.setStyle(Paint.Style.STROKE);
shadow.setShadowLayer(10.0f, 20.0f, -20.0f, Color.BLACK);
Shader shader = new LinearGradient(0, 0, 0, 90, Color.LTGRAY, Color.DKGRAY, Shader.TileMode.CLAMP);
feature = new Paint();
feature.setShader(shader);
border = new Paint();
border.setColor(Color.BLACK);
border.setStyle(Paint.Style.STROKE);
border.setStrokeWidth(8);
Shader shader1 = new RadialGradient(screenX-60,60,150,Color.LTGRAY,Color.DKGRAY, Shader.TileMode.MIRROR);
featureRad = new Paint();
featureRad.setShader(shader1);
stick = new Paint();
stick.setColor(Color.BLACK);
stick.setStrokeWidth(20);
text = new Paint();
text.setColor(Color.WHITE);
text.setTextSize(50);
}
public void addCloud(){
Bitmap img;
Random r = new Random();
Random p = new Random();
Random q = new Random();
int s = r.nextInt(10);
if(s>5){
Matrix m = new Matrix();
float h = r.nextFloat()+1;
m.setRectToRect(new RectF(0, 0, cloudA.getWidth(), cloudA.getHeight()),
new RectF(0, 0, cloudA.getWidth()*h, cloudA.getHeight()*h), Matrix.ScaleToFit.CENTER);
img = Bitmap.createBitmap(cloudA, 0, 0, cloudA.getWidth(), cloudA.getHeight(), m, true);
}else{
img = cloudB;
}
if(start){
x = -img.getWidth();
}
else{
x = p.nextInt(screenX);
}
cloud.add(new Cloud(img,x,p.nextInt(screenY-750)+100,q.nextInt(8)+1,screenX));
}
public Bitmap highlightImage(Bitmap src, int color,boolean x, boolean y) {
int xMod;
int yMod;
if(x){
xMod = 4;
}else{
xMod = -1;
}
if(y){
yMod = 2;
}
else{
yMod = -1;
}
// create new bitmap, which will be painted and becomes result image
Bitmap bmOut = Bitmap.createBitmap(src.getWidth()*5/4+30, src.getHeight()*5/4+30, Bitmap.Config.ARGB_8888);
// setup canvas for painting
Canvas canvas = new Canvas(bmOut);
canvas.scale(1.25f,1.25f);
// setup default color
canvas.drawColor(0, PorterDuff.Mode.CLEAR);
// create a blur paint for capturing alpha
Paint ptBlur = new Paint();
ptBlur.setMaskFilter(new BlurMaskFilter(15, BlurMaskFilter.Blur.NORMAL));
int[] offsetXY = new int[2];
// capture alpha into a bitmap
Bitmap bmAlpha = src.extractAlpha(ptBlur, offsetXY);
// create a color paint
Paint ptAlphaColor = new Paint();
ptAlphaColor.setColor(color);
// paint color for captured alpha region (bitmap)
canvas.drawBitmap(bmAlpha, xMod*offsetXY[0]/2, yMod*offsetXY[1], ptAlphaColor);
// free memory
bmAlpha.recycle();
// paint the image source
canvas.drawBitmap(src, 0, 0, null);
// return out final image
return bmOut;
}
public void launchUpgrade(){
upg = true;
upgradeBtn.setImg(upgrade);
}
public void launchMap(){
showmap = true;
mapBtn.setImg(map);
}
public void launchProfile(){
}
public void startGame(){
launchBtn.setImg(launch);
Intent myIntent = new Intent(getContext(), MainActivity.class);
//myIntent.putExtra("key", value); //Optional parameters
getContext().startActivity(myIntent);
}
@Override
public void surfaceCreated(SurfaceHolder holder) {
if(!thread.getRunning()) {
thread.setRunning(true);
thread.start();
}
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height){}
@Override
public void surfaceDestroyed(SurfaceHolder holder){
boolean retry = true;
int count = 0;
if(thread.getRunning()) {
thread.interrupt();
}
/*while(retry&&count<1000){
try{thread.setRunning(false);
thread.join();
retry=false;
}catch(InterruptedException e){}
count++;
}*/
}
@Override
public boolean onTouchEvent(MotionEvent event) {
x =(int) event.getX();
y =(int) event.getY();
if (x < 710 && y > 780) {
upgradeBtn.setImg(highlightImage(upgrade,Color.BLUE,false,true));
}else{
upgradeBtn.setImg(upgrade);
}
if (x < 520 && y < 275) {
mapBtn.setImg(highlightImage(map,Color.YELLOW,true,false));
}else{
mapBtn.setImg(map);
}
if(x>1500&&y>700){
launchBtn.setImg(highlightImage(launch,Color.RED,true,true));
}else{
launchBtn.setImg(launch);
}
if(event.getAction()==MotionEvent.ACTION_UP) {
if (x < 710 && y > 780) {
launchUpgrade();
return true;
}
if (x < 520 && y < 275) {
launchMap();
return true;
}
if(x>1700&&y<235){
launchProfile();
return true;
}
if(x>1500&&y>700){
startGame();
}
}
return true;
}
public void update(){
for(int i=0;i<cloud.size();i++){
cloud.get(i).update();
if(cloud.get(i).getX()>screenX){
cloud.remove(i);
addCloud();
}
}
}
@Override
public void draw(Canvas canvas){
if(canvas!=null) {
canvas.drawBitmap(bg,-3,0,null);
for(int i=0;i<cloud.size();i++){
cloud.get(i).draw(canvas);
}
canvas.drawBitmap(potty, screenX / 2 - 190, screenY / 2 - 190, null);
//canvas.drawBitmap(upgrade, -235, screenY - upgrade.getHeight() + 300, null);
canvas.drawRoundRect(screenX - 550, 5, screenX - 150, 105, 15, 15, feature);
canvas.drawRoundRect(screenX - 550, 5, screenX - 150, 105, 25, 25, border);
canvas.drawCircle(screenX - 60, 60, 150, featureRad);
canvas.drawCircle(screenX - 60, 60, 150, border);
canvas.drawCircle(screenX / 2 + 230, screenY / 2 + 110, 50, stick);
canvas.drawLine(screenX / 2 + 220, screenY / 2 + 110, screenX / 2 + 185, screenY / 2 + 340, stick);
canvas.drawLine(screenX / 2 + 185, screenY / 2 + 340, screenX / 2 + 270, screenY/2+440,stick);
canvas.drawLine(screenX/2+270,screenY/2+440,screenX/2+270,screenY,stick);
canvas.drawLine(screenX/2+270,screenY/2+440,screenX/2+340,screenY,stick);
canvas.drawLine(((screenX / 2 + 220)+(screenX / 2 + 185))/2,screenY/2+230,screenX/2+210,
screenY/2+250,stick);
canvas.drawLine(screenX/2+185,screenY/2+250,screenX/2+245,screenY/2+235,stick);
canvas.drawLine(screenX / 2 + 235, screenY / 2 + 245, ((screenX / 2 + 220) + (screenX / 2 + 185)) / 2,
screenY / 2 + 230, stick);
canvas.drawText(Integer.toString(prefs.getInt("highscore", 0)), 1000, 50, text);
upgradeBtn.draw(canvas);
mapBtn.draw(canvas);
launchBtn.draw(canvas);
canvas.drawText(Integer.toString(x)+","+Integer.toString(y),50,50,text);
/*if(upg){
canvas.drawText("UPGRADE",540,400,text);
canvas.drawBitmap(highlightImage(upgrade), -235, screenY - upgrade.getHeight() + 300,null);
}*/
if(showmap){
canvas.drawText("MAP",540,500,text);
}
}
}
}
我确信我的代码有很多错误,而不仅仅是我遇到的问题因为我对此很新,所以如果你有任何一般建议来清理我的代码,我会爱也能听到这些。