我使用C ++和Opencv 2.3.1进行背景扣除。我已经多次尝试更改Mog2的参数以禁用阴影检测功能,我也试过了其他人在互联网上建议的内容。但是,阴影检测仍然有效。
你可以告诉我如何禁用它吗? 请参阅示例代码和生成的掩码。 //opencv
#include < opencv2/opencv.hpp>
#include < opencv2/core/core.hpp>
#include < opencv2/highgui/highgui.hpp>
#include < opencv2/video/background_segm.hpp>
#include < opencv2/imgproc/imgproc.hpp>
#include < opencv2/video/video.hpp>
//C
#include <stdio.h>
//C++
#include <iostream>
#include <sstream>
using namespace cv;
using namespace std;
// Global variables
Mat frame; //current frame
Mat fgMaskMOG2; //fg mask fg mask generated by MOG method
Ptr<BackgroundSubtractor> pMOG2; //MOG Background subtractor
int keyboard; //input from keyboard
//new variables
int history = 1250;
float varThreshold = 16;
bool bShadowDetection = true;
/*
//added to remove the shadow
unsigned char nShadowDetection = 0;
float fTau = 0.5;
//static const unsigned char nShadowDetection =( unsigned char)0;
*/
// Function Headers
void help();
void processImages(char* firstFrameFilename);
void help()
{
cout
<< "This program shows how to use background subtraction methods provided by " << endl
<< " OpenCV. You can process images (-img)." << endl
<< "Usage:" << endl
<< "./bs -img <image filename>}" << endl
<< "for example: ./bs -img /data/images/1.png" << endl
<< endl;
}
// morphological operation
void morphOps(Mat &thresh){
//create structuring element that will be used to "dilate" and "erode" image.
//the element chosen here is a 3px by 3px rectangle
Mat erodeElement = getStructuringElement( MORPH_RECT,Size(2,2)); //3x3
//dilate with larger element so make sure object is nicely visible
Mat dilateElement = getStructuringElement( MORPH_RECT,Size(1,1)); //8x8
erode(thresh,thresh,erodeElement);
erode(thresh,thresh,erodeElement);
dilate(thresh,thresh,dilateElement);
dilate(thresh,thresh,dilateElement);
}
// main function
int main(int argc, char* argv[])
{
//print help information
help();
//check for the input parameter correctness
if(argc != 3) {
cerr <<"Incorret input list" << endl;
cerr <<"exiting..." << endl;
return EXIT_FAILURE;
}
//create GUI windows
namedWindow("Frame");
namedWindow("FG Mask MOG2 ");
//create Background Subtractor objects
//pMOG2 = new BackgroundSubtractorMOG2();
pMOG2 = new BackgroundSubtractorMOG2( history, varThreshold, bShadowDetection);
//BackgroundSubtractorMOG2(int history, float varThreshold, bool bShadowDetection=1);
if(strcmp(argv[1], "-img") == 0) {
//input data coming from a sequence of images
processImages(argv[2]);
}
else {
//error in reading input parameters
cerr <<"Please, check the input parameters." << endl;
cerr <<"Exiting..." << endl;
return EXIT_FAILURE;
}
//destroy GUI windows
destroyAllWindows();
return EXIT_SUCCESS;
}
//function processImages
void processImages(char* fistFrameFilename) {
//read the first file of the sequence
frame = imread(fistFrameFilename);
if(frame.empty()){
//error in opening the first image
cerr << "Unable to open first image frame: " << fistFrameFilename << endl;
exit(EXIT_FAILURE);
//current image filename
string fn(fistFrameFilename);
//read input data. ESC or 'q' for quitting
while( (char)keyboard != 'q' && (char)keyboard != 27 ){
//update the background model
pMOG2->operator()(frame, fgMaskMOG2,-1);
//get the frame number and write it on the current frame
size_t index = fn.find_last_of("/");
if(index == string::npos) {
index = fn.find_last_of("\\");
}
size_t index2 = fn.find_last_of(".");
string prefix = fn.substr(0,index+1);
string suffix = fn.substr(index2);
string frameNumberString = fn.substr(index+1, index2-index-1);
istringstream iss(frameNumberString);
int frameNumber = 0;
iss >> frameNumber;
rectangle(frame, cv::Point(10, 2), cv::Point(100,20),
cv::Scalar(255,255,255), -1);
putText(frame, frameNumberString.c_str(), cv::Point(15, 15),
FONT_HERSHEY_SIMPLEX, 0.5 , cv::Scalar(0,0,0));
//show the current frame and the fg masks
imshow("Frame", frame);
morphOps(fgMaskMOG2);
imshow("FG Mask MOG2 ", fgMaskMOG2);
//get the input from the keyboard
keyboard = waitKey(1);
//search for the next image in the sequence
ostringstream oss;
oss << (frameNumber + 1);
string nextFrameNumberString = oss.str();
string nextFrameFilename = prefix + nextFrameNumberString + suffix;
//read the next frame
frame = imread(nextFrameFilename);
if(frame.empty()){
//error in opening the next image in the sequence
cerr << "Unable to open image frame: " << nextFrameFilename << endl;
exit(EXIT_FAILURE);
}
//update the path of the current frame
fn.assign(nextFrameFilename);
// save subtracted images
string imageToSave =("output_MOG_" + frameNumberString + ".png");
bool saved = imwrite( "D:\\SO\\temp\\" +imageToSave,fgMaskMOG2);
if(!saved) {
cerr << "Unable to save " << imageToSave << endl;
}
}
}
答案 0 :(得分:1)
你的代码
bool bShadowDetection = true;
将其更改为
bool bShadowDetection = false;
编辑:
OpenCV 3的BackgroundSubtractorMOG2
类具有setShadowValue (int value)功能来设置阴影的灰度值。
将灰色设置为零将删除阴影。
答案 1 :(得分:0)
这取决于您真正想要看到的内容 - 如果您想将阴影与细分分开:
bool bShadowDetection = true;
并使用
cv::threshold(Mask,Mask,254,255,cv::THRESH_BINARY);
在MOG2->apply()
之后
你的图像中只有{255}
的部分
并且为了恢复这个... ...