我尝试使用canvas方法绘制波形。不幸的是,我获得了当前位置,但我需要全波显示在视野中。
MainActivity
public class LineView extends ActionBarActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_line_view);
}
XML
<LinearLayout android:orientation="vertical"
android:layout_height="350dp"
android:layout_width="fill_parent">
<com.akasmedical.android.linedrawing.DemoView
android:layout_height="match_parent"
android:layout_width="wrap_content"/>
`
我的观点在这里
public class DemoView extends View {
private final Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
private final Paint paint1 = new Paint(Paint.ANTI_ALIAS_FLAG);
int x = 35, j = 35;
int i = 0;
//ECG Wave form
int[] a = {20, 50, 40, 65, 56, 43, 22, 23, 55, 77, 76, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25};
public DemoView(Context context) {
super(context);
init();
}
public DemoView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public DemoView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
public void init() {
paint.setColor(Color.WHITE);
paint1.setColor(Color.RED);
}
@Override
protected synchronized void onDraw(Canvas canvas) {
super.onDraw(canvas);
try {
Thread.sleep(50);
} catch (InterruptedException e) {
e.printStackTrace();
}
if (i != 0) {
//draw wave form here
canvas.drawLine(x, (getHeight() / 4) - a[i], x + 1, (getHeight() / 4) - a[i - 1], paint1);
System.out.println(x);
}
i++;
if (i == 22) {
i = 0;
}
//Repaint wave form
if (x > getWidth() - 25) {
canvas.drawRect(j, 0, j + 20, getHeight(), paint);
j += 4;
if (j > getWidth() - 25)
j = 35;
} else {
x += 4;
}
invalidate();
}}
此处的预期输出
我不仅需要当前结束位置。我希望以前的位置也在视图活动中绘制。
答案 0 :(得分:0)
您必须将数据点映射到像素,并在这些像素之间绘制线条。
您应该在onDraw()上绘制所有点,而不只是一个。像这样:
@Override
protected synchronized void onDraw(Canvas canvas) {
super.onDraw(canvas);
int ecg_max = 250;
int pixelx=0;
int pixely=0;
int pixelx_prev=0;
int pixely_prev=0;
for (int i=0;i<a.length;i++){
//map point number to X
pixelx = getWidth()*(i/a.length);
//map point value to Y (notice that the axis is inverted)
pixely = getHeight() - getHeight()*(a[i]/ecg_max);
canvas.drawLine(pixelx, pixely, pixelx_prev, pixely_prev, paint);
pixelx_prev = pixelx;
pixely_prev = pixely;
}
}