我想知道我是否可以在下面的询问中得到你的指导。
假设我有以下接口声明。
namespace PlugInBase
{
public interface IPlugIn
{
ISharedInterface SharedInterface { get; set; }
}
public interface ISharedInterface
{
string Message { get; set; }
IList<string> ListOfStrings { get; set; }
int Num { get; set; }
}
public class SharedInterface : ISharedInterface
{
private string message;
private IList<string> listOfStrings;
private int num;
public SharedInterface(string message, IList<string> listOfStrings, int num)
{
this.message = message;
this.listOfStrings = listOfStrings;
this.num = num;
}
public string Message
{
get { return message; }
set { message = value; }
}
public IList<string> ListOfStrings
{
get { return listOfStrings; }
set { listOfStrings = value; }
}
public int Num
{
get { return num; }
set { num = value; }
}
}
}
我有以下2个实现IPlugin的类,并且引用了ISharedInterface。
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Composition;
using System.Composition.Convention;
using System.Composition.Hosting;
using System.Reflection;
using System.ComponentModel;
namespace PlugInA
{
using PlugInBase;
public class PlugInAClass : IPlugIn
{
private ISharedInterface sharedInterface;
public PlugInAClass()
{
sharedInterface = new SharedInterface("PluginA Message", new List<string>(new string[] { "testString1", "testString2",
"testString3", "testString4", "testString5" }), 99);
}
public ISharedInterface SharedInterface
{
get { return sharedInterface; }
set { throw new NotImplementedException(); }
}
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Composition;
using System.Composition.Convention;
using System.Composition.Hosting;
using System.Reflection;
namespace PlugInB
{
using PlugInBase;
public class PlugInBClass : IPlugIn
{
private ISharedInterface sharedInterface;
public ISharedInterface SharedInterface
{
get { return sharedInterface; }
set { sharedInterface = value; }
}
}
}
最后,我有一个辅助类,它按如下方式组成部分。
using System;
using System.Collections.Generic;
using System.Composition;
using System.Composition.Convention;
using System.Composition.Hosting;
using System.Reflection;
using PlugInBase;
using PlugInA;
using PlugInB;
namespace MainConsoleApp
{
public class MEFComposer
{
private ContainerConfiguration containerConfiguration = new ContainerConfiguration();
private IList<Assembly> listOfAssemblies = new List<Assembly>();
private ConventionBuilder conventions = new ConventionBuilder();
private CompositionHost compositionHost = null;
private IEnumerable<IPlugIn> PlugIns { get; set; }
public MEFComposer()
{
//Get list of assemblies
listOfAssemblies.Add(Assembly.GetExecutingAssembly());
listOfAssemblies.Add(Assembly.Load("PlugInA"));
listOfAssemblies.Add(Assembly.Load("PlugInB"));
listOfAssemblies.Add(Assembly.Load("PlugInBase"));
//Conventions to be used to build the container
conventions.ForType<PlugInAClass>().Export<PlugInAClass>();
conventions.ForType<PlugInBClass>().Export<PlugInBClass>();
conventions.ForType<PlugInAClass>().ExportProperty(x => x.SharedInterface);
conventions.ForType<PlugInBClass>().ImportProperty(x => x.SharedInterface);
//Build the container with the list of assemblies and the conventions listed above.
compositionHost = containerConfiguration.
WithAssemblies(listOfAssemblies).
WithDefaultConventions(conventions).
CreateContainer();
//Store a reference to the shared interfaces for each plugin
ISharedInterface plugInASharedInterface = compositionHost.GetExport<PlugInAClass>().SharedInterface;
ISharedInterface plugInBSharedInterface = compositionHost.GetExport<PlugInBClass>().SharedInterface;
//Print initial values of the exporter
PrintSharedInterfaceContent(plugInASharedInterface);
//Print initial values of the importer
PrintSharedInterfaceContent(plugInBSharedInterface);
//Modify the values of the exporter
plugInASharedInterface.ListOfStrings.Add("testString6");
plugInASharedInterface.Num++;
plugInASharedInterface.Message = "This message should have changed";
//Reprint importer values on the console
PrintSharedInterfaceContent(plugInBSharedInterface);
//Why aren't the values of plugInBSharedInterface not reflecting the changes from
//plugInASharedInterface?
Console.ReadLine();
}
private void PrintSharedInterfaceContent(ISharedInterface sharedInterface)
{
Console.WriteLine("IPlugInSharedInterface");
Console.WriteLine("IPlugInSharedInterface.Message: " + sharedInterface.Message);
Console.WriteLine("IPlugInSharedInterface.Num: " + sharedInterface.Num);
Console.WriteLine("IPlugInSharedInterface.List of strings: ");
Console.WriteLine("--------------------------------------------------");
foreach (string aString in sharedInterface.ListOfStrings)
{
Console.WriteLine(aString);
}
Console.WriteLine("--------------------------------------------------");
Console.WriteLine("");
}
}
}
在运行代码时,我期望修改pluginA(导出器)上的共享接口的值将反映在pluginB(导入器)上。不幸的是,这些值没有变化,我似乎无法弄清楚如何使用MEF来更改零件导出属性的值,以反映另一个零件的导入属性。
非常感谢你的帮助,
答案 0 :(得分:0)
默认情况下,您定义的每个导出都会返回一个新实例。您需要在导出上调用Shared()。这标志着该部分在整个合成中是共享的。
System.Composition.Convention.PartConventionBuilder.Shared()