我的libgdx游戏有时会崩溃。我不知道为什么,所以我不认为在知道它在哪里之前发布代码还不值得。我在Windows上运行游戏。这是控制台输出:
# A fatal error has been detected by the Java Runtime Environment:#
# Internal Error (os_windows_x86.cpp:144), pid=12252, tid=14156
# guarantee(result == EXCEPTION_CONTINUE_EXECUTION) failed: Unexpected result from topLevelExceptionFilter
#
# JRE version: Java(TM) SE Runtime Environment (8.0_65-b17) (build 1.8.0_65-b17)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.65-b01 mixed mode windows-amd64 compressed oops)
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\...\assets\hs_err_pid12252.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.java.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
# Process finished with exit code 1
这个错误可能来自哪里?它可能与Box2d,Shapes,Bodies有关吗?