我必须将UDP数据包发送到没有互联网连接的WiFi模块(提供自己的AP)但是当我将移动设备连接到AP时,Android会重定向移动数据接口上的数据包,因为它已经连接了互联网。 / p>
我已经使用下面的代码来完成我的工作,但它似乎无法在Android M上运行。
@TargetApi(Build.VERSION_CODES.LOLLIPOP)
private void setWifiInterfaceAsDefault() {
ConnectivityManager connectivityManager = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkRequest.Builder builder = new NetworkRequest.Builder();
NetworkRequest networkRequest= builder.addCapability(NetworkCapabilities.NET_CAPABILITY_NOT_RESTRICTED)
.addTransportType(NetworkCapabilities.TRANSPORT_WIFI)
.build();
connectivityManager.requestNetwork(networkRequest, new ConnectivityManager.NetworkCallback());
}
我还添加了
<uses-permission android:name="android.permission.CHANGE_NETWORK_STATE" />
<uses-permission android:name="android.permission.WRITE_SETTINGS" />
在我的AndroidManifest.xml上,我确保Settings.System.canWrite(this)
返回true
但仍然没有。
提前致谢。
答案 0 :(得分:6)
使用ConnectivityManager绑定网络.setProcessDefaultNetwork()可防止漫游并允许完全TCP访问。因此,在onAvailable()回调中,您可以将应用程序进程绑定到该网络,而不是打开与特定URL的连接。
ConnectivityManager connection_manager =
(ConnectivityManager) activity.getApplication().getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkRequest.Builder request = new NetworkRequest.Builder();
request.addTransportType(NetworkCapabilities.TRANSPORT_WIFI);
connection_manager.registerNetworkCallback(request.build(), new NetworkCallback() {
@Override
public void onAvailable(Network network) {
ConnectivityManager.setProcessDefaultNetwork(network);
}
}
答案 1 :(得分:5)
Stanislav的答案是正确的,但不完整,因为它仅适用于棒棒糖。
我已经为Lollipop和棉花糖编写了完整的解决方案,供您在连接到您选择的特定网络时通过WiFi路由所有网络请求。
在您的活动中,
@RequiresApi(Build.VERSION_CODES.LOLLIPOP)
class RoutingActivity : Activity() {
private var mConnectivityManager: ConnectivityManager? = null
private var mNetworkCallback: ConnectivityManager.NetworkCallback? = null
//...
override fun onCreate(savedInstanceState: Bundle?) {
//...
routeNetworkRequestsThroughWifi("Access-Point-SSID-You-Want-To-Route-Your-Requests")
}
/**
* This method sets a network callback that is listening for network changes and once is
* connected to the desired WiFi network with the given SSID it will bind to that network.
*
* Note: requires android.permission.INTERNET and android.permission.CHANGE_NETWORK_STATE in
* the manifest.
*
* @param ssid The name of the WiFi network you want to route your requests
*/
private fun routeNetworkRequestsThroughWifi(ssid: String) {
mConnectivityManager = getSystemService(Context.CONNECTIVITY_SERVICE) as ConnectivityManager
// ensure prior network callback is invalidated
unregisterNetworkCallback(mNetworkCallback)
// new NetworkRequest with WiFi transport type
val request = NetworkRequest.Builder()
.addTransportType(NetworkCapabilities.TRANSPORT_WIFI)
.build()
// network callback to listen for network changes
mNetworkCallback = object : ConnectivityManager.NetworkCallback() {
// on new network ready to use
override fun onAvailable(network: Network) {
if (getNetworkSsid(this@RoutingActivity).equals(ssid, ignoreCase = false)) {
releaseNetworkRoute()
createNetworkRoute(network)
} else {
releaseNetworkRoute()
}
}
}
mConnectivityManager?.requestNetwork(request, mNetworkCallback)
}
private fun unregisterNetworkCallback(networkCallback: ConnectivityManager.NetworkCallback?) {
if (networkCallback != null) {
try {
mConnectivityManager?.unregisterNetworkCallback(networkCallback)
} catch (ignore: Exception) {
} finally {
mNetworkCallback = null
}
}
}
private fun createNetworkRoute(network: Network): Boolean? {
var processBoundToNetwork: Boolean? = false
when {
// 23 = Marshmallow
Build.VERSION.SDK_INT >= 23 -> {
processBoundToNetwork = mConnectivityManager?.bindProcessToNetwork(network)
}
// 21..22 = Lollipop
Build.VERSION.SDK_INT in 21..22 -> {
processBoundToNetwork = ConnectivityManager.setProcessDefaultNetwork(network)
}
}
return processBoundToNetwork
}
private fun releaseNetworkRoute(): Boolean? {
var processBoundToNetwork: Boolean? = false
when {
// 23 = Marshmallow
Build.VERSION.SDK_INT >= 23 -> {
processBoundToNetwork = mConnectivityManager?.bindProcessToNetwork(null)
}
// 21..22 = Lollipop
Build.VERSION.SDK_INT in 21..22 -> {
processBoundToNetwork = ConnectivityManager.setProcessDefaultNetwork(null)
}
}
return processBoundToNetwork
}
private fun getNetworkSsid(context: Context?): String {
// WiFiManager must use application context (not activity context) otherwise a memory leak can occur
val mWifiManager = context?.applicationContext?.getSystemService(Context.WIFI_SERVICE) as WifiManager
val wifiInfo: WifiInfo? = mWifiManager.connectionInfo
if (wifiInfo?.supplicantState == SupplicantState.COMPLETED) {
return wifiInfo.ssid.removeSurrounding("\"")
}
return ""
}