在这里你可以看到日志。在某些设备上它会卡在第一个屏幕上,但在其他设备上(如日志所有者),它只是在启动时崩溃
04-15 09:59:34.586 14063-14063/com.appname W/dalvikvm: VFY: unable to resolve direct method 82: Landroid/content/res/TypedArray;.<init> (Landroid/content/res/Resources;[I[II)V
04-15 09:59:35.589 14063-14101/com.appname W/MALI: __egl_set_error:121: [WARNING]Mali EGL errorcode: 3004
04-15 09:59:35.590 14063-14101/com.appname W/MALI: __egl_set_error:121: [WARNING]Mali EGL errorcode: 3004
04-15 09:59:35.806 853-1235/system_process W/ActivityManager: Force removing ActivityRecord{42b07608 u0 com.appname/com.unity3d.player.UnityPlayerActivity t31}: app died, no saved state
04-15 09:59:35.809 853-981/system_process W/InputDispatcher: channel '42d13898 com.appname/com.unity3d.player.UnityPlayerActivity (server)' ~ Consumer closed input channel or an error occurred. events=0x9
04-15 09:59:35.809 853-981/system_process E/InputDispatcher: channel '42d13898 com.appname/com.unity3d.player.UnityPlayerActivity (server)' ~ Channel is unrecoverably broken and will be disposed!
04-15 09:59:35.809 853-1326/system_process W/InputDispatcher: Attempted to unregister already unregistered input channel '42d13898 com.appname/com.unity3d.player.UnityPlayerActivity (server)'
04-15 09:59:35.809 853-1326/system_process W/WindowManager: Force-removing child win Window{4260ba68 u0 SurfaceView} from container Window{42d13898 u0 com.appname/com.unity3d.player.UnityPlayerActivity}