我正在尝试使用修改NSMutableArray
创建的数据填充子视图表。基本上,一个人回答10个问题,我想用正确的答案图像显示子视图,并标记一个复选标记图像,以确定用户是否正确或错误。我在tableview中创建了一个自定义单元格,并将它们链接到表格单元格视图控制器(resultCellView)。
#import <UIKit/UIKit.h>
@interface resultsViewCell : UITableViewCell
@property (strong, nonatomic) IBOutlet UIImageView *resultsFlag;
@property (weak, nonatomic) IBOutlet UILabel *resultsName;
@property (weak, nonatomic) IBOutlet UIImageView *resultsIcon;
@end
子视图是此视图控制器GamePlayViewController.h
#import <UIKit/UIKit.h>
#import "resultsViewCell.h"
@interface GamePlayViewController : UIViewController {
NSMutableArray *questionsArray;
NSMutableArray *answersArray;
NSInteger gameSelected;
NSMutableArray *revealArray;
NSTimer *questionTimer;
BOOL GameInProgress;
int random;
int questionTimerCounter;
int loopCounter;
int runningScore;
}
@property (weak, nonatomic) IBOutlet UILabel *resultsLabel;
@property (weak, nonatomic) IBOutlet UITableView *resultsTable;
@property (weak, nonatomic) IBOutlet UIView *resultsView;
@end
游戏循环在此View Controller GamePlayViewController.m
文件上运行,然后调用函数animate results:
- (void)gameLoop {
if (loopCounter < 10){
revealArray = [[NSMutableArray alloc] initWithObjects:@"1", @"2", @"3", @"4", @"5", @"6", @"7", @"8", nil];
cover1.alpha = 1.0;
cover2.alpha = 1.0;
cover3.alpha = 1.0;
cover4.alpha = 1.0;
cover5.alpha = 1.0;
cover6.alpha = 1.0;
cover7.alpha = 1.0;
cover8.alpha = 1.0;
coreView.alpha = 1.0;
NSDictionary *question = [[NSDictionary alloc]init];
question = [questionsArray objectAtIndex:loopCounter];
questionImage.image = [UIImage imageNamed:[question objectForKey:@"imageNames"]];
[self getAnswers];
}
else {
//NSLog(@"finished");
[self animateResults];
}
}
animate结果函数会填充最终得分,但我不确定如何继续填充表格。
-(void) animateResults {
_resultsLabel.text = [NSString stringWithFormat:@"You Scored %d", runningScore ];
[UIView animateWithDuration:0.3 animations:^{
_resultsView.frame = self.view.frame;
} completion:^(BOOL finished){
NSLog(@"%@", questionsArray);
}];
}
我NSLog通过这种方法创建的questionsArray:
- (void) answerMethod:(int)answerBtn {
if (answerBtn == random) {
//NSLog(@"correct!");
int maxScore = 10000;
int userScore = maxScore - (questionTimerCounter*1000);
NSLog(@"%d", userScore);
runningScore = runningScore + userScore;
NSLog(@"%d" , runningScore);
NSMutableDictionary *question = [[NSMutableDictionary alloc]init];
question = [[questionsArray objectAtIndex:loopCounter]mutableCopy];
[question setObject:[NSNumber numberWithBool:YES] forKey:@"correct"];
[question setObject:[NSNumber numberWithInt:userScore] forKey:@"score"];
[questionsArray replaceObjectAtIndex:loopCounter withObject:question];
}
else {
// NSLog(@"incorrect");
NSMutableDictionary *question = [[NSMutableDictionary alloc]init];
question = [[questionsArray objectAtIndex:loopCounter]mutableCopy];
[question setObject:[NSNumber numberWithBool:NO] forKey:@"correct"];
[question setObject:[NSNumber numberWithInt:0] forKey:@"score"];
[questionsArray replaceObjectAtIndex:loopCounter withObject:question];
}
GameInProgress = NO;
loopCounter++;
[self revealAnswer];
}
修改后的questionsArray已创建,但就像我说的那样,我不确定如何从这一点开始。我已尝试将此代码添加到GamePlayViewController.m
文件中:
-(NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
//Return number of sections
return 1;
}
//get number of rows by counting number of challenges
-(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection: (NSInteger)section {
return questionsArray.count;
}
//setup cells in tableView
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
//setup cell
static NSString *CellIdentifier = @"resultsListCell";
resultsViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
NSDictionary *results = [questionsArray objectAtIndex:indexPath.row];
NSString *resultsName = [results objectForKey:@"answers"];
BOOL correct = [[results objectForKey:@"correct"] boolValue];
if (!correct) {
cell.resultsIcon.image = [UIImage imageNamed:@"BlackIconLock.png"];
}
else{
cell.resultsIcon.image = nil;
}
cell.resultsName.text = resultsName;
return cell;
}
但这段代码没有透露任何内容。我还在学习,我已经设法达到这一点。我已经能够正确地运行十个问题了,但现在我试图完成这个最后一部分,说实话,我已经陷入了愚蠢的境地。只是还没弄明白。任何帮助将不胜感激。
答案 0 :(得分:0)
修改NSMutableArray
的位置,请在成功修改后致电[tableView reloadData]
。希望这会有所帮助。 :)
答案 1 :(得分:0)
您需要将表视图的委托和数据源设置为视图控制器,然后如果数据准备就绪,请调用表视图的reloadData方法。