我有两个ishittestvisible=false
堆叠,我想让顶部通过墨水到底部。我将顶部设置为false
,但仍然会收到墨迹。然后作为测试我将两者都设置为<RelativePanel>
<StackPanel Name="stackPanelButtons" Orientation="Vertical">
<Button Name="buttonTop" Content="T" Height="50" Click="buttonTop_Click"/>
<Button Name="buttonBottom" Content="B" Height="50" Click="buttonBottom_Click"/>
<Button Name="buttonTopHit" Content="TH" Height="50" Click="buttonTopHit_Click"/>
<Button Name="buttonBottomHit" Content="BH" Height="50" Click="buttonBottomHit_Click"/>
</StackPanel>
<InkCanvas Name="inkCanvasBottom" RelativePanel.RightOf="stackPanelButtons" Width="500" Height="500"/>
<InkCanvas Name="inkCanvasTop" RelativePanel.RightOf="stackPanelButtons" Width="500" Height="500" Loaded="inkCanvasTop_Loaded"/>
</RelativePanel>
并且顶部仍然着墨...我错过了什么?
我创建了一个空白项目,它表现出同样的问题。这是代码:
MainPage.xaml中
public sealed partial class MainPage : Page
{
public MainPage()
{
this.InitializeComponent();
}
private void buttonTop_Click(object sender, RoutedEventArgs e)
{
if(buttonTop.Content.Equals("T"))
{
inkCanvasTop.Visibility = Visibility.Collapsed;
buttonTop.Content = "t";
}
else
{
inkCanvasTop.Visibility = Visibility.Visible;
buttonTop.Content = "T";
}
}
private void buttonBottom_Click(object sender, RoutedEventArgs e)
{
if (buttonBottom.Content.Equals("B"))
{
inkCanvasBottom.Visibility = Visibility.Collapsed;
buttonBottom.Content = "b";
}
else
{
inkCanvasBottom.Visibility = Visibility.Visible;
buttonBottom.Content = "B";
}
}
private void buttonTopHit_Click(object sender, RoutedEventArgs e)
{
if (buttonTopHit.Content.Equals("TH"))
{
inkCanvasTop.IsHitTestVisible = false;
buttonTopHit.Content = "Th";
}
else
{
inkCanvasTop.IsHitTestVisible = true;
buttonTopHit.Content = "TH";
}
}
private void buttonBottomHit_Click(object sender, RoutedEventArgs e)
{
if (buttonBottomHit.Content.Equals("BH"))
{
inkCanvasBottom.IsHitTestVisible = false;
buttonBottomHit.Content = "Bh";
}
else
{
inkCanvasBottom.IsHitTestVisible = true;
buttonBottomHit.Content = "BH";
}
}
private void inkCanvasTop_Loaded(object sender, RoutedEventArgs e)
{
addInputs(inkCanvasTop);
addInputs(inkCanvasBottom);
}
private void addInputs(InkCanvas inkCanvas)
{
inkCanvas.InkPresenter.InputDeviceTypes = CoreInputDeviceTypes.Pen | CoreInputDeviceTypes.Mouse;
}
}
MainPage.cs
public function up()
{
Schema::create('t_calendarios', function (Blueprint $table) {
$table->primary()->date('fecLab');
});
}