我最近制作了一辆汽车的图纸,并试图将.fillPolygon更改为.fillRect,但它并没有改变汽车看起来像一辆卡车。我如何更改下面的代码以将汽车的绘图变成卡车的图纸?我在Eclipse上做了这个。
Car.java
import java.awt.*;
public class Car {
//Coordinates if car is drawn at position 0,0
private int [] x = {0, 0, 20, 25, 70, 80, 105, 110};
private int[] y = {35, 15, 15, 0, 0, 15, 15, 35};
private int [] xCurrent = new int [x.length];
private int [] yCurrent = new int [y.length];
private int xOffset = 0, yOffset =0;
private Color carColor;
//-----------------------------------------------------------------
// Sets up the graphical car with the specified offsets.
//-----------------------------------------------------------------
public Car(int xOff, int yOff, Color color)
{
xOffset = xOff;
yOffset = yOff;
carColor = color;
for (int i=0; i < x.length; i++)
{
xCurrent[i] = x[i] + xOffset;
yCurrent[i] = y[i] + yOffset;
}
}
//
public int getXOffset() {return xOffset;}
public int getYOffset() {return yOffset;}
//-----------------------------------------------------------------
// Draws the car at a particular x and y offset.
//-----------------------------------------------------------------
public void draw(Graphics page)
{
page.setColor(carColor);
page.fillPolygon(xCurrent, yCurrent, x.length);
page.setColor(Color.black);
page.fillOval(13+xOffset, 28+yOffset, 14, 14); // rear wheel
page.fillOval(83+xOffset, 28+yOffset, 14, 14); // front wheel
page.drawLine(15+xOffset, 18+yOffset, 15+xOffset, 3+yOffset);
}
}
CarPanel.java
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class CarPanel extends JPanel {
private Car car1, car2, car3;
private final int DELAY =20;
private int x, y;
private final int SPEED =2;
public CarPanel ()
{
car1 =new Car(200, 150, Color.BLUE);
car2 = new Car(50, 50, Color.RED);
car3 = new Car(0, 220, Color.GREEN);
x =0;
y= 220;
setPreferredSize(new Dimension(450,300));
ActionListener taskPerformer = new ActionListener()
{
public void actionPerformed(ActionEvent evt)
{
x = car3.getXOffset() + SPEED;
y = car3.getYOffset();
if (x > getWidth()) x = 0;
car3 = new Car(x, y, Color.GREEN);
x = car2.getXOffset() + SPEED + 5;
if (x > getWidth()) x = 0;
y = car2.getYOffset();
car2 = new Car(x, y, Color.RED);
repaint();
}
};
new Timer(DELAY, taskPerformer).start();
}
//-----------------------------------------------------------------
// Draws the car.
//-----------------------------------------------------------------
public void paint(Graphics page)
{
super.paint(page);
car1.draw(page);
car2.draw(page);
car3.draw(page);
}
}
GUITester.java
import javax.swing.JFrame;
public class GUITester {
//-----------------------------------------------------------------
// Sets up a frame containing a tabbed pane. The panel on each
// tab demonstrates a different layout manager.
//-----------------------------------------------------------------
public static void main(String[] args)
{
JFrame frame = new JFrame("GUI Tester");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
// add any panel into here
//ArrayReviews panel = new ArrayReviews();
//ArrayBetter panel = new ArrayBetter();
CarPanel panel = new CarPanel();
//NumericKeypadPanel panel = new NumericKeypadPanel();
//StarPanel panel = new StarPanel();
//SnowPanel panel = new SnowPanel();
//Draw1StarPanel panel = new Draw1StarPanel();
//Rain panel = new Rain();
//Cards panel = new Cards();
//SelectionSortPanel panel = new SelectionSortPanel();
//PersonPanel panel = new PersonPanel();
//SinPanel panel = new SinPanel();
//KochSnowFlake panel = new KochSnowFlake();
//CalculatorPanelSimple panel = new CalculatorPanelSimple();
frame.getContentPane().add(panel);
frame.pack();
frame.setVisible(true);
}
}
答案 0 :(得分:0)
育!您宣布x[]
y[]
数组,然后构建xOffset[]
yOffset[]
数组,将您的汽车/卡车转换为不同的位置。您可以让GPU为您完成工作:
void draw(Graphics g) {
Graphics2D g2d = (Graphics2D) g; // Every Graphics is actually a Graphics2D.
translate(xOffset, yOffset); // Move the graphic origin
g2d.fillPolygon(x, y, x.length); // Draw with original coordinates
translate(-xOffset, yOffset); // Restore graphic origin, for other drawing
}
它不会把你的车变成卡车,但是你的代码没有显示你的尝试,所以很难说你出错了。
但是,如果这简化了您的代码,也许这会有所帮助。
如@MadProgrammer所述,Shape API也可能有用。
static Shape CAR_SHAPE;
static {
// Initialize CAR_SHAPE
}
void draw(Graphics g) {
Graphics2D g2d = (Graphics2D) g;
translate(xOffset, yOffset);
g2d.draw(CAR_SHAPE);
translate(-xOffset, yOffset);
}