using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Threading;
using System.Net;
using System.Net.Sockets;
namespace BLHClient
{
class chCon
{
static TcpClient clientCon;
static NetworkStream stream;
public static bool currentlyConnected;
static bool rDHasLoopedOnce = false;
static string buffer = "";
Thread retrieveData;
string ip = "";
int port = 0;
public chCon(string ipAddress, int portNumber)
{
ip = ipAddress;
port = portNumber;
connectToConsole();
}
public void connectToConsole()//mitigates the connection
{
if (ip.Trim() == "")
ip = "127.0.0.1";
if (port == 0)
port = 2647;
try
{
clientCon = new TcpClient(ip, port);
stream = clientCon.GetStream();
//sendData("#101"); //first bit of data is sent on accepted client
retrieveData = new Thread(receiveData_Stage1);
retrieveData.Start();
}
catch (Exception e) // if the connection being naughty ;)
{
MessageBox.Show("Exception caught:\n" + e);
}
}
public void disconnectFromConsole()
{
try
{
if (clientCon.Connected || clientCon.Connected == null)
{
retrieveData.Abort();
byte[] msg = System.Text.Encoding.ASCII.GetBytes("#103");
stream.Write(msg, 0, msg.Length);
stream.Close();
clientCon.Close();
}
else
{
MessageBox.Show("Cannot disconnect from a connection that has not started.");
}
}
catch (Exception ex)
{
MessageBox.Show("Error thrown during disconnection - UNKNOWN");
}
}
public void sendData(string data)//sends data to the server
{
Byte[] dataConv = System.Text.Encoding.ASCII.GetBytes(data);
stream.Write(dataConv, 0, dataConv.Length);
}
public static void receiveData_Stage1() //builds a buffer through a loop
{
try
{
while (true)
{
Byte[] response = new Byte[256];
string responseData = String.Empty;
// Read the first batch of the TcpServer response bytes.
Int32 bytes = stream.Read(response, 0, response.Length);
responseData = System.Text.Encoding.ASCII.GetString(response);
if (responseData.Trim() == "\0")
responseData = "";
if (responseData.Trim() != "")
buffer = buffer + responseData + "\n";
if (rDHasLoopedOnce == false)
rDHasLoopedOnce = true;
}
}
catch
{
}
}
public string receiveData_Stage2() //requests the buffer through a return value string
{
string bufferTemp;
bufferTemp = buffer;
buffer = string.Empty;
return bufferTemp;
}
public bool isConnected()
{
return clientCon.Connected;
}
public bool hasLoopedOnce()
{
return rDHasLoopedOnce;
}
}
/*
while (true)
{
if (Program.currentlyConnected == true)
{
Thread.Sleep(100);
buffer = Program.receiveData_Stage2();
if (buffer != "")
richTxtBoxConsole.AppendText(buffer + "\n");
}
else
{
guiConsoleWriteLine("Connection is not active.");
break;
}
}
*/
}
上面的代码可以工作,但是出于某种原因,每当我调用它并通过调试跟踪它时,它似乎不止一次调用connectToConsole()。这不像是我递归地调用它。我该怎么办?