//// header file
#ifndef _SECTION_
#define _SECTION_
#include <map>
#include "Employee.h"
using namespace std;
class Section {
private:
char* m_sectionName;
Employee* m_director;
Employee* m_viceDirector;
typedef multimap<string,Employee*> m_employees;
public:
Section (char* name);
Section(const Section& section);
~Section();
const char* GetSectionName () const { return m_sectionName; }
const Employee* GetDirector () const { return m_director; } ///////////////check
const Employee* GetViceDirector () const {return m_viceDirector; } ///////////// check
void SetSectionName (const char* newName);
Employee* SetDirector (Employee& newDirector); ///////////// check
Employee* SetViceDirector (Employee& newViceDirector); ///////////// check
void Show () const;
void ShowEmployess() const;
void AddEmployee (Employee newEmployee);
Employee RemoveEmployee (string id);
int GetMinEmployeeWage () const;
int GetMaxEmployeeWage () const;
int AvgMaxEmployeeWage () const;
int GetNumOfEmployee () const;
int GetSumOfExpenses () const;
};
#endif
////// cpp
#include "Section.h"
Section::Section (char* name)
{
SetSectionName(name);
}
Section::Section(const Section& otherSection) {
SetSectionName(otherSection.GetSectionName());
m_director = otherSection.m_director; //////// check
m_viceDirector = otherSection.m_viceDirector; /////// check
}
Section::~Section(){
delete [] m_sectionName;
}
void Section::SetSectionName (const char* newName){
m_sectionName = new char[strlen(newName)+1];
strcpy(m_sectionName, newName);
}
Employee* Section::SetDirector (Employee& newDirector) {
Employee* oldDirector = m_director;
m_director = &newDirector;
return oldDirector;
}
Employee* Section::SetViceDirector (Employee& newViceDirector) {
Employee* oldViceDirector = m_viceDirector;
m_viceDirector = &newViceDirector;
return oldViceDirector;
}
void Section::Show() const {
cout <<"Section :"<<m_sectionName<<endl;
cout <<"Director :"<<m_director<<endl;
cout <<"ViceDirector :"<<m_viceDirector<<endl;
}
/*void Section::ShowEmployess() const {
m_employees::iterator Iterator;
for (Iterator index = m_employees.begin(); index != m_employees.end(); ++index) {
Iterator->
}
}*/
///here the problem !!
void Section::AddEmployee(Employee newEmployee) {
m_employees.insert(make_pair((string)(newEmployee->GetLastName()),newEmployee));
}
答案 0 :(得分:2)
typedef multimap<string,Employee*> m_employees;
使m_employees
成为专用地图类型的别名。您需要定义一个成员。改为使用:
typedef multimap<string,Employee*> EmpMap;
EmpMap m_employees;
答案 1 :(得分:1)
m_employees不是变量,它是一个类型名称(来自Section类头中的typedef。在同一行,您使用newEmployee,就好像它是一个指向Employee实例的指针,但它实际上是一个副本实例。