我正在尝试将UIColor
放在UIImage
的特定(X,Y)位置,
但是无法得到它,
在这里,我的代码如下所示,
以下方法从UIColor
的特定(X,Y)位置返回UIImage
- (UIColor *)isWallPixel:(UIImage *)image xCoordinate:(int)x yCoordinate:(int)y {
CFDataRef pixelData = CGDataProviderCopyData(CGImageGetDataProvider(image.CGImage));
const UInt8* data = CFDataGetBytePtr(pixelData);
int pixelInfo = ((image.size.width * y) + x ) * 4; // The image is png
UInt8 red = data[pixelInfo]; // If you need this info, enable it
UInt8 green = data[(pixelInfo + 1)]; // If you need this info, enable it
UInt8 blue = data[pixelInfo + 2]; // If you need this info, enable it
UInt8 alpha = data[pixelInfo + 3]; // I need only this info for my maze game
CFRelease(pixelData);
UIColor* color = [UIColor colorWithRed:red/255.0f green:green/255.0f blue:blue/255.0f alpha:alpha/255.0f]; // The
return color;
}
//Original Image, I get image pixels from this image.
UIImage* image = [UIImage imageNamed:@"plus.png"];
//Need convert Image
UIImage *imagedata = [[UIImage alloc]init];
//size of the original image
int Width = image.size.width;
int height = image.size.height;
//need to get this size of another blank image
CGRect rect = CGRectMake(0.0f, 0.0f, Width, height);
UIGraphicsBeginImageContext(rect.size);
CGContextRef context = UIGraphicsGetCurrentContext();
for (int i = 0; i <Width; i++) {
for (int j = 0; j < height; j++) {
//Here I got the Image pixel color from below highlighted method
UIColor *colordatra = [self isWallPixel:image xCoordinate:i yCoordinate:j];
CGContextSetFillColorWithColor(context, [colordatra CGColor]);
rect.origin.x = i;
rect.origin.y = j;
CGContextDrawImage(context, rect, imagedata.CGImage);
imagedata = UIGraphicsGetImageFromCurrentImageContext();
}
}
UIGraphicsEndImageContext();
请注意,我希望从特定位置获取UIColor
并将UIColor
放置在同一位置的另一张空白图片上。
上面的代码我无法得到这个,请让我知道我在哪里犯了错误。
希望,有利的回复,
先谢谢。
答案 0 :(得分:0)
通过使用uiView你可以这样做。实际上你得到x,y,宽度和高度
uiview *view = [uiview alloc]initwithframe:CGRectMake(x,y,width,height);
view.backgroundcolor =[UIColor colorWithRed:red/255.0f green:green/255.0f blue:blue/255.0f alpha:alpha/255.0f];
[self.YourImageView addsubview:view];