因为我可以使载体变得可变
pub struct Test<'a>{
vec: &'a mut Vec<i32>,
}
impl<'a> Test<'a> {
pub fn created()->Test<'a>{
Test {vec: &'a mut Vec::new() }
}
pub fn add(&self, value: i32){
self.vec.push(value);
}
}
expected `:`, found `mut`
Test {vec: &'a mut Vec::new() }
^~~
并且答案有效,但如果我不想要,你可以这样做,“应用响应链接”
pub struct Test{
vec: Vec<i32>,
}
impl Test {
pub fn created()->Test {
Test {vec: Vec::new() }
}
pub fn add(&mut self, value: i32){
self.vec.push(value);
}
}
..//
let mut test: my::Test = my::Test::created();
test.add(1i32);
let mut test1: my::Test = my::Test::created();
test1 = test; <-- I do not want, you can do this
..//
因为我可以使矢量是可变的,而不是使它成为所有的结构
答案 0 :(得分:4)
也许您正在寻找interior mutability。请不要松散地使用内部可变性,首先阅读this。
use std::cell::RefCell;
pub struct Test{
vec: RefCell<Vec<i32>>,
}
impl Test {
pub fn created()->Test {
Test {vec: RefCell::new(Vec::new()) }
}
pub fn add(&self, value: i32){
self.vec.borrow_mut().push(value);
}
}
fn main() {
let test = Test::created();
test.add(1i32);
let test1 = Test::created();
// test1 = test; // does not work anymore
}