我想使用Swift在iOS中实现类似Whatsapp的类似记录按钮,当用户按住按钮时,发出哔声表示开始,之后开始录制,当用户释放按钮时,录制停止,另一声哔声表示录制完了。
我尝试使用以下代码实现此功能:
func startRecording(sender: UIDataButton?, callData: NSDictionary?) -> Bool {
do {
if (self.audioRecorder == nil) {
AudioServicesPlayAlertSound(1110) // JBL_Begin
self.audioSession = AVAudioSession.sharedInstance()
try self.audioSession.setCategory(AVAudioSessionCategoryPlayAndRecord, withOptions: .MixWithOthers)
try self.audioSession.setMode(AVAudioSessionModeVoiceChat)
try self.audioSession.setActive(true)
if (sender != nil) {
dispatch_async(dispatch_get_main_queue(), { () -> Void in
sender!.setTitle("Recording...", forState: .Normal)
})
}
try self.audioRecorder = AVDataAudioRecorder(URL: self.fileURL("\(CurrentTimestamp)_aud.mp4")!,
settings: self.recordSettings)
if (sender != nil) {
self.audioRecorder.setRecorderSender(sender!)
}
if (callData != nil) {
self.audioRecorder.setRecorderData(callData!)
}
self.audioRecorder.delegate = self
if (self.audioRecorder.prepareToRecord()) {
if (self.audioRecorder.record()) {
NSLog("audioRecorder started recording")
return true
} else {
self.audioRecorder = nil
NSLog("audioRecorder not started")
return false
}
} else {
NSLog("audioRecorder failed to prepare")
return false
}
}
} catch let error as NSError {
print("Error \(error.debugDescription)")
if (self.audioRecorder != nil) {
self.audioRecorder.stop()
self.audioRecorder = nil
}
return false
}
return false
}
func finishRecording(sender: UIDataButton?) -> AVDataAudioRecorder? {
var recorder: AVDataAudioRecorder? = nil
if self.audioRecorder != nil {
self.audioRecorder.stop()
NSLog("audioRecorder stopped recording")
recorder = self.audioRecorder
AudioServicesPlayAlertSound(1111) // JBL_End
self.audioRecorder = nil
do {
try self.audioSession.setActive(false)
} catch let error as NSError {
print("Error - AudioSession setActive False failed - \(error.debugDescription)")
}
if (sender != nil) {
dispatch_async(dispatch_get_main_queue(), { () -> Void in
sender!.setTitle("Push-to-Talk", forState: .Normal)
})
}
}
但问题是JBL_Begin警报声音永远不会播放。
此外,当我尝试在录制后播放录制的音频时,音频的音量非常低。这是我的代码:
func pressAudioControl(sender: UIButton!) {
if audioPlayer.playing {
audioPlayer.pause()
self.imageView.image = UIImage(named: "MessagePlay")
} else {
do {
self.audioSession = AVAudioSession.sharedInstance()
try self.audioSession.setCategory(AVAudioSessionCategoryPlayAndRecord, withOptions: .DefaultToSpeaker)
try self.audioSession.setActive(true)
self.audioPlayer.volume = 1.0
audioPlayer.play()
self.imageView.image = UIImage(named: "MessagePause")
} catch let error as NSError {
print("audioPlayer error \(error.debugDescription)")
}
}
}
知道为什么会出现这个问题吗?
答案 0 :(得分:0)
这是由于尝试播放系统声音时AVAudioSession处于活动状态。您需要先完整播放系统声音,然后将其设置为true并开始录制。
AudioServicesPlaySystemSoundWithCompletion(SystemSoundID(1110)) {
//Recording method here
}
在完成块中,您将运行记录方法,包括:
try self.audioSession.setActive(true)
然后在播放结尾的系统声音之前,请确保将其设置为false。
try self.audioSession.setActive(false)