我试图在图片中绘制一个矩形:
<Canvas>
<Image>
<Image.Source>
<DrawingImage>
<DrawingImage.Drawing>
<DrawingGroup x:Name="_drawingGroup" />
</DrawingImage.Drawing>
</DrawingImage>
</Image.Source>
</Image>
</Canvas>
c#代码如下:
DrawingVisual visual = new DrawingVisual();
using (DrawingContext dc = visual.RenderOpen())
{
Rect rect = new Rect(new Point(100, 100), new Size(200, 100));
dc.DrawRectangle(Brushes.Blue, null, rect);
}
this._drawingGroup.Children.Add(visual.Drawing);
this._drawingGroup.Freeze();
如你所见,我打算画一个左上角(100,100)的矩形。但它没有按预期工作 - 它总是在(0,0)处绘制。我怎么了?
答案 0 :(得分:0)
DrawingImage将其Drawing
与绘图的可见Bounds
对齐。
作为一种解决方法,您可以添加一个原点为(0,0)的透明矩形。另请注意,您不需要DrawingVisual来创建绘图:
drawingGroup.Children.Add(new GeometryDrawing(
Brushes.Transparent, null,
new RectangleGeometry(new Rect(0, 0, 1, 1))));
drawingGroup.Children.Add(new GeometryDrawing(
Brushes.Blue, null,
new RectangleGeometry(new Rect(100, 100, 200, 100))));
drawingGroup.Freeze();
使用DrawingImage的Image控件的替代方法可能是(足够大)带有DrawingBrush的Rectangle:
<Rectangle Width="10000" Height="10000">
<Rectangle.Fill>
<DrawingBrush ViewboxUnits="Absolute" Viewbox="0,0,10000,10000">
<DrawingBrush.Drawing>
<DrawingGroup x:Name="drawingGroup" />
</DrawingBrush.Drawing>
</DrawingBrush>
</Rectangle.Fill>
</Rectangle>
现在你可以按照预期的方式创建绘图:
drawingGroup.Children.Add(new GeometryDrawing(
Brushes.Blue, null,
new RectangleGeometry(new Rect(100, 100, 200, 100))));
drawingGroup.Freeze();