如何使用动画.gif图片制作简单的 动态壁纸 ?我的.gif图像与屏幕不成比例。如何让它成为中心?
答案 0 :(得分:1)
您的活动文件
public class GIFWallpaperService extends WallpaperService {
@Override
public WallpaperService.Engine onCreateEngine() {
try {
Movie movie = Movie.decodeStream(
getResources().getAssets().open("owlinsnow.gif"));
return new GIFWallpaperEngine(movie);
}catch(IOException e){
Log.d("GIF", "Could not load asset");
return null;
}
}
private class GIFWallpaperEngine extends WallpaperService.Engine {
private final int frameDuration = 20;
private SurfaceHolder holder;
private Movie movie;
private boolean visible;
private Handler handler;
public GIFWallpaperEngine(Movie movie) {
this.movie = movie;
handler = new Handler();
}
@Override
public void onCreate(SurfaceHolder surfaceHolder) {
super.onCreate(surfaceHolder);
this.holder = surfaceHolder;
}
private Runnable drawGIF = new Runnable() {
public void run() {
draw();
}
};
private void draw() {
if (visible) {
Canvas canvas = holder.lockCanvas();
canvas.save();
// Adjust size and position so that
// the image looks good on your screen
canvas.scale(2f, 2f);
movie.draw(canvas, -100, 0);
canvas.restore();
holder.unlockCanvasAndPost(canvas);
movie.setTime((int) (System.currentTimeMillis() % movie.duration()));
handler.removeCallbacks(drawGIF);
handler.postDelayed(drawGIF, frameDuration);
}
}
@Override
public void onVisibilityChanged(boolean visible) {
this.visible = visible;
if (visible) {
handler.post(drawGIF);
} else {
handler.removeCallbacks(drawGIF);
}
}
@Override
public void onDestroy() {
super.onDestroy();
handler.removeCallbacks(drawGIF);
}
}
}
清单文件
<application android:allowBackup="true" android:label="@string/app_name"
android:icon="@drawable/owl" android:theme="@style/AppTheme">
<service
android:name=".GIFWallpaperService"
android:enabled="true"
android:label="Owl in Snow"
android:permission="android.permission.BIND_WALLPAPER" >
<intent-filter>
<action android:name="android.service.wallpaper.WallpaperService"/>
</intent-filter>
<meta-data
android:name="android.service.wallpaper"
android:resource="@xml/wallpaper" >
</meta-data>
</service>
</application>
<uses-feature
android:name="android.software.live_wallpaper"
android:required="true" >
</uses-feature>
在res下创建xml目录,在其中创建wallpaper.xml。
<?xml version="1.0" encoding="UTF-8"?>
<wallpaper
xmlns:android="http://schemas.android.com/apk/res/android"
android:label="GIF Wallpaper"
android:thumbnail="@drawable/owl">
</wallpaper>
确保将gif图像放在assets文件夹中。要创建资产文件夹,请单击file-&gt; New-&gt; Folder-&gt; assets
答案 1 :(得分:0)
在我看来,所选答案有点不完整,并不是通用的,因为它提到了硬编码值,并没有记住不同的屏幕尺寸。获取onSurfaceChanged方法发送的值并使用它们来缩放Canvas对象会容易得多。
基本上,我们采用屏幕宽度与电影(GIF)宽度的比率以及屏幕高度与电影高度的比率。然后使用这两个变量来缩放画布以完美地填充整个屏幕。
首先,全局存储onSurfaceChanged方法获得的宽度和高度。
@Override
public void onSurfaceChanged(SurfaceHolder holder, int format, int width, int height) {
super.onSurfaceChanged(holder, format, width, height);
this.width = width;
this.height = height;
//GLOBALLY DECLARED
}
onSurfaceChanged在onCreate运行后立即运行,所以不用担心,这些值将在使用之前存储在变量 width 和 height 中。
稍后初始化画布时,请使用屏幕大小与影片大小的比例进行缩放。 PS - movie是与我们正在使用的GIF相关联的Movie对象。
float x = (float)width / (float)movie.width();
float y = (float)height / (float)movie.height();
canvas.scale(x,y);