我正在尝试在fabricJS中使用fabric.Line()
,这样当用户开始绘制一条线时,它会从起始点以45度角捕捉到八个角度中的一个角度。这与使用Adobe产品时按住班次类似。这可能与fabricJS有关吗?
答案 0 :(得分:0)
好的,我们知道行起始X1和Y1以及行结束X2和Y2点。我们也知道45度的角度。
所以在这里我们应用一些数学来获得输出。
在X1和Y1点停留在那里,X2和Y2点想要以45度角行进。
X2 = Math.cos(angle * Math.PI/180) * distence + startX
Y2 = Math.sin(angle * Math.PI/180) * distence + startY
tanks for this
这里
startX = x1
startY = y1
angle=45
distence = current.mouse.x-x1
所以我们可以得到角度为45度的x2,y2
让我们在fabricjs
var canvas = new fabric.Canvas('c', {
selection: false
});
var line, isDown, points;
canvas.on('mouse:down', function(o) {
isDown = true;
var pointer = canvas.getPointer(o.e);
points = [pointer.x, pointer.y, pointer.x, pointer.y];
line = new fabric.Line(points, {
strokeWidth: 2,
fill: 'red',
stroke: 'red',
originX: 'left',
originY: 'center'
});
canvas.add(line);
});
canvas.on('mouse:move', function(o) {
if (!isDown) return;
var pointer = canvas.getPointer(o.e);
var startX = points[0];
var startY = points[1];
var distence = pointer.x - points[0];
var angle = -45
x2 = Math.round(Math.cos(angle * Math.PI / 180) * distence + startX);
y2 = Math.round(Math.sin(angle * Math.PI / 180) * distence + startY);
console.log("x2 >>> " + x2 + " y2 >>>>> " + y2)
line.set({
x2: x2,
y2: y2
});
canvas.renderAll();
});
canvas.on('mouse:up', function(o) {
isDown = false;
});
<script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/1.5.0/fabric.min.js"></script>
<canvas id="c" width="300" height="200"></canvas>