修改:
问题出在 GoFish.h 文件中,在构造函数中 具体而言,它试图实例化玩家对象。
- 醇>
编译器抛出以下错误消息:没有名为' noOfBooks'在'播放器'
GoFish() {players = new GoFishPlayer[2];} // Instantiate two players
对于初学者来说,对象切片似乎是OOP中最模糊的概念之一。我一直在用C ++开发这个卡片游戏,我有一个名为 Player 的基类和一个名为 GoFishPlayer 的派生类。当尝试访问引用回Player对象的GoFishPlayer对象的方法时,程序倾向于切除派生类的特定方法和属性,从而使其成为基础对象的克隆。有没有办法克服这个问题?
Game.h
抽象类游戏:它构成了两个游戏的基础 - GoFish和CrazyEights
class Game {
protected:
Deck* deck;
Player* players;
int player_id;
public:
Game(){
deck = Deck::get_DeckInstance(); // Get Singleton instance
player_id = choosePlayer();
players = NULL;
}
....
}
GoFish.h
派生类GoFish - 当我试图实例化从游戏类派生的Player对象时,问题出现在构造函数中
class GoFish : public Game{
static GoFish* goFish;
GoFish() {players = new GoFishPlayer[2];} // Instantiate two players
public:
static GoFish* get_GoFishInstance() {
if(goFish == NULL)
goFish = new GoFish();
return goFish;
}
Player.h
class Player{
protected:
std::string playerName;
Hand hand;
bool win;
public:
Player(){
playerName = "Computer"; // Sets default AI name to Computer
hand = Hand(); // Instatiate the hand object
win = false;
}
....
GoFishPlayer.h
class GoFishPlayer : public Player {
private:
std::vector <int> books;
int no_of_books;
public:
GoFishPlayer() {
no_of_books = 0;
books.resize(13);
}
int noOfBooks(){return no_of_books;}
void booksScored() {no_of_books++;}
bool checkHand() {}
....
答案 0 :(得分:0)
您的问题的措辞对我来说似乎含糊不清但最好我理解您通过引用data comp;
input a b;
flag = ifn(b NE 2*a,1,0);
cards;
2 4
1 2
3 5
;;;;
run;
proc means n mean sum;
var flag;
run;
对象尝试访问GoFishPlayer
的方法?这不是由对象切片引起的问题,而是多态性的工作原理。
您需要强制转换Player
对象的引用,以使其成为对Player
对象的引用。
GoFishPlayer
仅当您确定知道class Parent
{
public:
void foo() { std::cout << "I'm a parent" << std::endl; }
};
class Derived : public Parent
{
public:
void bar() { std::cout << "I'm a derived" << std::endl; }
};
int main()
{
Derived d;
// reference to a derived class stored as a prent reference
// you can't access derived methods through this
Parent& p_ref = d;
// this won't work
// p_ref.bar();
Derived& d_ref = static_cast<Derived&>(p_ref);
// this works
d_ref.bar();
}
实际上属于p_ref
类型,或者它属于从Derived
继承的类型时才有效。如果您无法确定是否需要使用Derived
进行运行时检查,然后捕获所引发的任何dynamic_cast
异常。