我正在尝试将TeamSpeak SDK用于个人项目,但我写的代码给我带来了奇怪的错误。
我多次阅读文档以查找错误但我无法理解为什么我的程序无法连接到TeamSpeak服务器。
以下是该计划的输出:
Client library version: 3.0.3.2 [Build: 1433933257] SDK
Connection Status changed to: 1, errorNumber: 0
Connection Status changed to: 0, errorNumber: 1797
failed connection initialization
这是程序代码
#include <iostream>
#include <fstream>
#include <cstring>
#include <teamspeak/clientlib.h>
#include <teamspeak/public_errors.h>
uint64 connectionHandler;
void destroy();
void event_connectStatusChanged(uint64 serverConnectionIDHandler, int newStatus, unsigned int errorNumber);
void event_serverError(uint64 serverConnectionHandlerID, const char* errorMessage, unsigned int error, const char* returnCode, const char* extraMessage);
int main()
{
ClientUIFunctions uiFunctions;
memset(&uiFunctions, 0, sizeof(struct ClientUIFunctions));
uiFunctions.onConnectStatusChangeEvent = event_connectStatusChanged;
uiFunctions.onServerErrorEvent = event_serverError;
unsigned int error = ts3client_initClientLib(&uiFunctions, NULL, LogType_FILE, NULL, "./");
if (error != ERROR_ok)
printf("Error initializing clientlib: %i\n", error);
char* version;
error = ts3client_getClientLibVersion(&version);
if (error != ERROR_ok) {
printf("Error querying clientlib version: %d\n", error);
return 0;
}
printf("Client library version: %s\n", version); /* Print version */
ts3client_freeMemory(version); /* Release string */
if (ts3client_spawnNewServerConnectionHandler(0, &connectionHandler) != ERROR_ok)
{
destroy();
return 0;
}
char* identity;
ts3client_createIdentity(&identity);
error = ts3client_startConnection(connectionHandler, identity, "127.0.0.1", 9987, "test", NULL, "", "");
ts3client_freeMemory(identity);
if (error != ERROR_ok)
std::cout << "Connection failed!" << std::endl;
getchar();
ts3client_stopConnection(connectionHandler, "...");
destroy();
return 0;
}
void event_connectStatusChanged(uint64 serverConnectionIDHandler, int newStatus, unsigned int errorNumber)
{
printf("Connection Status changed to: %i, errorNumber: %i\n", newStatus, errorNumber);
if (errorNumber != ERROR_ok)
{
char* error;
ts3client_getErrorMessage(errorNumber, &error);
std::cout << error << std::endl;
ts3client_freeMemory(error);
}
}
void event_serverError(uint64 serverConnectionHandlerID, const char* errorMessage, unsigned int error, const char* returnCode, const char* extraMessage)
{
std::cout << "ERROR: " << errorMessage << std::endl << "Extra Message: " << extraMessage << std::endl;
}
void destroy()
{
ts3client_destroyServerConnectionHandler(connectionHandler);
ts3client_destroyClientLib();
}
答案 0 :(得分:0)
您的客户端在连接时会立即崩溃。
以下是一些常见的原因:
此外,当需要更新客户端,服务器等组件时,可以触发此错误:
我更新到最新版本,因为机器人无法启动和 我想再试一次在我的其他服务器上安装。它&#39; S 现在工作完美。
参考:https://forum.sinusbot.com/threads/new-connection-status-0-error-1797.2508/