Commanding主要用于在ViewModel和用户界面之间进行明确分离。事件订阅和commanding之间有什么区别?请考虑以下示例:
public App ()
{
Button button = new Button
{
Text = "Press me",
};
button.Clicked += Button_Clicked;
// The root page of your application
MainPage = new ContentPage {
Content = new StackLayout {
VerticalOptions = LayoutOptions.Center,
Children = {
button,
}
}
};
}
private void Button_Clicked(object sender, EventArgs e)
{
System.Diagnostics.Debug.WriteLine("Pressed!");
}
VS
public App ()
{
Button button = new Button
{
Text = "Press me",
};
button.Command = new Command(() => System.Diagnostics.Debug.WriteLine("Pressed!"));
// The root page of your application
MainPage = new ContentPage {
Content = new StackLayout {
VerticalOptions = LayoutOptions.Center,
Children = {
button,
}
}
};
}
关于内存管理,应该取消订阅该事件。这对指挥也有效吗?在哪里订阅/取消订阅活动?在OnAppearing()
和OnDisappearing()
?
答案 0 :(得分:5)
通常,您的命令将作为视图模型的属性(在MVVM设计模式中调用)存在。它们封装了在视图模型上执行隔离操作的概念,或者从一个视图模型转换到另一个视图模型 - 例如在导航活动期间。这会将操作与可视界面分离,从而实现对该代码的单元测试。此外,由于命令是通过绑定在MVM中连接的,因此您不必担心取消订阅事件。
简短形式:
这更像是你的第二个例子:
public class ViewModel : INotifyPropertyChanged {
public event PropertyChangedEventHandler PropertyChanged;
private string _text;
public string Text {
get { return _text; }
private set {
if (_text != value ) {
_text = value;
OnPropertyChanged("Text");
}
}
}
public ICommand Cmd { get; private set; }
public ViewModel() {
Text = "Press me";
Cmd = new Command(() => {
System.Diagnostics.Debug.WriteLine("Pressed!");
Text = "Thanks!";
});
}
private void OnPropertyChanged(string propertyName) {
var handler = PropertyChanged;
if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName));
}
}
//.....
public App ()
{
Button button = new Button();
button.BindingContext = new ViewModel();
button.SetBinding(Button.TextProperty, "Text");
button.SetBinding(Button.CommandProperty, "Cmd");
// The root page of your application
MainPage = new ContentPage {
Content = new StackLayout {
VerticalOptions = LayoutOptions.Center,
Children = {
button,
}
}
};
}
请注意,ViewModel类包含零代码,用于处理可视控件,因此可以非常轻松地进行单元测试。此外,App类中处理UI的代码现在变得更加简单。
通常我建议使用XAML标记而不是代码。在我看来,Binding语法在XAML中更容易理解。