任何人都可以告诉我如何在Android中绘制一条线,或许有一个例子吗?
答案 0 :(得分:221)
如果要在布局中使用简单的线条来分隔两个视图,可以使用一般视图,其中包含您希望线条具有的高度和宽度以及设置的背景颜色。
使用这种方法,您不需要重写View或使用Canvas,只需简单而干净地在xml中添加行。
<View
android:layout_width="match_parent"
android:layout_height="1dp"
android:background="@android:color/black" />
我提供的示例代码将生成一条宽度填充屏幕并且高度为一个dp的行。
如果您在小屏幕上绘制线条时遇到问题,请考虑将线条的高度更改为px。问题是在ldpi屏幕上,线条的高度为0.75像素。有时,这可能会导致四舍五入使线条消失。如果这是您的布局的问题,请定义行的宽度为ressource文件,并为小屏幕创建单独的ressource文件,将值设置为1px而不是1dp。
此方法仅在您需要用于划分布局元素的水平或垂直线时才可用。如果你想要实现像绘制成图像的十字架之类的东西,我的方法将无效。
答案 1 :(得分:165)
这一行画出2条线,在屏幕的左上角形成一个十字:
的 DrawView.java 强>
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.view.View;
public class DrawView extends View {
Paint paint = new Paint();
private void init() {
paint.setColor(Color.BLACK);
}
public DrawView(Context context) {
super(context);
init();
}
public DrawView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public DrawView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init();
}
@Override
public void onDraw(Canvas canvas) {
canvas.drawLine(0, 0, 20, 20, paint);
canvas.drawLine(20, 0, 0, 20, paint);
}
}
启动它的活动:
<强> StartDraw.java 强>
import android.app.Activity;
import android.graphics.Color;
import android.os.Bundle;
public class StartDraw extends Activity {
DrawView drawView;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
drawView = new DrawView(this);
drawView.setBackgroundColor(Color.WHITE);
setContentView(drawView);
}
}
答案 2 :(得分:57)
使用Canvas
或View
可以通过两种主要方式绘制线条。
从documentation我们看到我们需要使用以下方法:
drawLine (float startX, float startY, float stopX, float stopY, Paint paint)
这是一张图片:
Paint
对象只是告诉Canvas
绘制线条的颜色,应该有多宽,等等。
以下是一些示例代码:
private Paint paint = new Paint();
....
private void init() {
paint.setColor(Color.BLACK);
paint.setStrokeWidth(1f);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
startX = 20;
startY = 100;
stopX = 140;
stopY = 30;
canvas.drawLine(startX, startY, stopX, stopY, paint);
}
如果您只需要直线水平或垂直线,那么最简单的方法可能是在xml布局文件中使用View
。你会做这样的事情:
<View
android:layout_width="match_parent"
android:layout_height="1dp"
android:background="@android:color/black" />
这是一张有两条线(一条水平线和一条垂直线)的图片,以显示它的外观:
以下是完整的xml布局:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:padding="10dp"
android:text="TextView1 in vertical linear layout" />
<View
android:layout_width="match_parent"
android:layout_height="1dp"
android:background="@android:color/black" />
<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:padding="10dp"
android:text="TextView2 in vertical linear layout" />
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content" >
<TextView
android:layout_width="100dp"
android:layout_height="100dp"
android:padding="10dp"
android:text="TextView3 in horizontal linear layout" />
<View
android:layout_width="1dp"
android:layout_height="match_parent"
android:background="@android:color/black" />
<TextView
android:layout_width="100dp"
android:layout_height="100dp"
android:padding="10dp"
android:text="TextView4 in horizontal linear layout" />
</LinearLayout>
</LinearLayout>
答案 3 :(得分:19)
您可以使用Developer android中的Finger paint示例在视图上绘制多条直线。 example link
只需评论:mPath.quadTo(mX, mY, (x + mX)/2, (y + mY)/2);
你将能够绘制直线。
import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.Point;
import android.os.Bundle;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnTouchListener;
import android.widget.ImageView;
public class JoinPointsActivity extends Activity {
/** Called when the activity is first created. */
Paint mPaint;
float Mx1,My1;
float x,y;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// setContentView(R.layout.main);
MyView view1 =new MyView(this);
view1.setBackgroundResource(R.drawable.image_0031_layer_1);
setContentView(view1);
mPaint = new Paint();
mPaint.setAntiAlias(true);
mPaint.setDither(true);
mPaint.setColor(0xFFFF0000);
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeJoin(Paint.Join.ROUND);
// mPaint.setStrokeCap(Paint.Cap.ROUND);
mPaint.setStrokeWidth(10);
}
public class MyView extends View {
private static final float MINP = 0.25f;
private static final float MAXP = 0.75f;
private Bitmap mBitmap;
private Canvas mCanvas;
private Path mPath;
private Paint mBitmapPaint;
public MyView(Context c) {
super(c);
mPath = new Path();
mBitmapPaint = new Paint(Paint.DITHER_FLAG);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
mBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
mCanvas = new Canvas(mBitmap);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawColor(0xFFAAAAAA);
// canvas.drawLine(mX, mY, Mx1, My1, mPaint);
// canvas.drawLine(mX, mY, x, y, mPaint);
canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);
canvas.drawPath(mPath, mPaint);
}
private float mX, mY;
private static final float TOUCH_TOLERANCE = 4;
private void touch_start(float x, float y) {
mPath.reset();
mPath.moveTo(x, y);
mX = x;
mY = y;
}
private void touch_move(float x, float y) {
float dx = Math.abs(x - mX);
float dy = Math.abs(y - mY);
if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
// mPath.quadTo(mX, mY, (x + mX)/2, (y + mY)/2);
mX = x;
mY = y;
}
}
private void touch_up() {
mPath.lineTo(mX, mY);
// commit the path to our offscreen
mCanvas.drawPath(mPath, mPaint);
// kill this so we don't double draw
mPath.reset();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX();
float y = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
touch_start(x, y);
invalidate();
break;
case MotionEvent.ACTION_MOVE:
touch_move(x, y);
invalidate();
break;
case MotionEvent.ACTION_UP:
touch_up();
// Mx1=(int) event.getX();
// My1= (int) event.getY();
invalidate();
break;
}
return true;
}
}
}
答案 4 :(得分:9)
package com.example.helloandroid;
import android.app.Activity;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.os.Bundle;
import android.view.View;
public class HelloAndroid2Activity extends Activity {
/** Called when the activity is first created. */
DrawView drawView;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
drawView = new DrawView(this);
drawView.setBackgroundColor(Color.WHITE);
setContentView(drawView);
}
class DrawView extends View {
Paint paint = new Paint();
public DrawView(Context context) {
super(context);
paint.setColor(Color.BLUE);
}
@Override
public void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawLine(10, 20, 30, 40, paint);
canvas.drawLine(20, 10, 50, 20, paint);
}
}
}
答案 5 :(得分:8)
布局上的水平线:
<View
android:id="@+id/View03"
android:layout_width="fill_parent"
android:layout_height="5dip"
android:background="#0f0" />
表示布局上的垂直线:
<View
android:id="@+id/View04"
android:layout_width="5dip"
android:layout_height="fill_parent"
android:background="#0f0" />
答案 6 :(得分:6)
<TextView
android:layout_width="match_parent"
android:layout_height="1dp"
android:background="#c0c0c0"
android:id="@+id/your_id"
android:layout_marginTop="160dp" />
答案 7 :(得分:5)
canvas.drawLine(10, 10, 90, 10, paint);
canvas.drawLine(10, 20, 90, 20, paint);
这将创建一条直线水平线,希望它有所帮助!
答案 8 :(得分:2)
final SurfaceView surf = (SurfaceView)findViewById(R.id.surface_home);
surf.setOnTouchListener( new SurfaceView.OnTouchListener(){
private boolean moving = false;//stupid state
public boolean onTouch(View v, MotionEvent event) {
switch( event.getAction() ){
case MotionEvent.ACTION_DOWN:
final int x = (int)event.getX();
final int y = (int)event.getY();
final Rect bounds = mTiles.getBounds();
moving = bounds.intersects(x, y, x+1, y+1);
return true;
case MotionEvent.ACTION_MOVE:
if( moving ){
final int x_new = (int)event.getX();
final int y_new = (int)event.getY();
mDrawTiles.draw( new DrawLogic(){
public void draw(Rect _surface) {
mTiles.setBounds(
x_new - mDrawWidth/2,
y_new - mDrawHeight/2,
x_new + mDrawWidth/2,
y_new + mDrawHeight/2);
}
});
答案 9 :(得分:2)
您可以通过xml中的形状制作圆形,直线,矩形等可绘制的内容,如下所示:
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="line" >
<solid android:color="#00000000" />
<stroke
android:width="2dp"
android:color="#808080" />
</shape>
答案 10 :(得分:2)
使用ImageView以编程方式绘制线的另一种方法
import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.Typeface;
import android.os.Bundle;
import android.widget.ImageView;
public class Test extends Activity {
ImageView drawingImageView;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
drawingImageView = (ImageView) this.findViewById(R.id.DrawingImageView);
Bitmap bitmap = Bitmap.createBitmap((int) getWindowManager()
.getDefaultDisplay().getWidth(), (int) getWindowManager()
.getDefaultDisplay().getHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
drawingImageView.setImageBitmap(bitmap);
// Line
Paint paint = new Paint();
paint.setColor(Color.GREEN);
paint.setStrokeWidth(10);
int startx = 50;
int starty = 100;
int endx = 150;
int endy = 210;
canvas.drawLine(startx, starty, endx, endy, paint);
}
}
答案 11 :(得分:2)
此代码将水平线添加到线性布局
View view = new View(this);
LinearLayout.LayoutParams lpView = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT, 1); // --> horizontal
view.setLayoutParams(lpView);
view.setBackgroundColor(Color.DKGRAY);
linearLayout.addView(view);
答案 12 :(得分:1)
改进@Janusz提供的答案
我将此添加到我的样式中:
<style name="Divider">
<item name="android:layout_width">match_parent</item>
<item name="android:layout_height">1dp</item>
<item name="android:background">?android:attr/listDivider</item>
</style>
然后在我的布局中代码更少,阅读更简单。
<View style="@style/Divider"/>
如果你想做水平线间距,那么就做以上。
对于两个视图之间的垂直线,您必须用android替换android:layout_width参数(属性):layout_height
答案 13 :(得分:0)
或者如果你只想要一条线
TextView line = new TextView(this);
line.setBackgroundResource(android.R.color.holo_red_dark);
line.setHeight((int) Utility.convertDpToPixel(1,this));
答案 14 :(得分:0)
如果有人可以从简化的解决方案中受益:
不需要点类。直接在 MotionEvent.ACTION_MOVE 中移动到从 MotionEvent.ACTION_DOWN 获得的起始 X 和 Y 坐标。这种方法效果更好,因为我们使用 drawPath 而不是 drawLine,后者的计算量较小,因此性能更好。
class DrawingView(context: Context,
attributeSet: AttributeSet): View(context, attributeSet) {
private val mPaint = Paint()
private var mPath = Path()
var startX = 0f
var startY = 0f
var endX = 0f
var endY = 0f
init {
mPaint.color = Color.GREEN
mPaint.style = Paint.Style.STROKE
mPaint.strokeJoin = Paint.Join.ROUND
mPaint.strokeCap = Paint.Cap.ROUND
mPaint.strokeWidth = 50f
}
override fun onDraw(canvas: Canvas) {
super.onDraw(canvas)
canvas.drawPath(mPath, mPaint)
}
override fun onTouchEvent(event: MotionEvent): Boolean {
when (event.action) {
MotionEvent.ACTION_DOWN -> {
startX = event.x
startY = event.y
invalidate()
}
MotionEvent.ACTION_MOVE -> {
endX = event.x
endY = event.y
val path = Path()
path.moveTo(startX, startY) <- // Important!
path.lineTo(endX, endY)
mPath = path
invalidate()
}
}
return true
}
}
答案 15 :(得分:-1)
如果您正在使用ConstraintLayout
,则需要至少定义2条约束才能显示该行。像这样:
<View
android:layout_width="0dp"
android:layout_height="1dp"
android:background="@android:color/black"
app:layout_constraintEnd_toEndOf="@+id/someView1"
app:layout_constraintStart_toStartOf="@+id/someView2"
app:layout_constraintTop_toBottomOf="@+id/someView3" />
尽管我定义了3个约束。