示例全景图片网址https://upload.wikimedia.org/wikipedia/commons/3/3b/360%C2%B0_Hoher_Freschen_Panorama_2.jpg,我保存在我的电脑中并以编程方式从该图片生成图块
错误就像内存不足
此行抛出错误Bitmap bmLevelSource = (位图)Bitmap.FromFile(levelSourceImage);
这是我在c#中的程序代码抛出错误
double maxZoom = 5;
string FILEPATH = @"C:\test\img.jpg";
string TARGETFOLDER = @"C:\test\Src";
bool REMOVEXISTINGFILES = true;
if (!System.IO.File.Exists(FILEPATH))
{
Console.WriteLine("file not exist");
return;
}
if (maxZoom >= 10)
{
Console.WriteLine("Scale multiplier should be an integer <=10");
return;
}
//Read image
Bitmap bmSource;
try
{
bmSource = (Bitmap)Bitmap.FromFile(FILEPATH);
}
catch
{
Console.WriteLine("image file not valid");
return;
}
//check directory exist
if (!System.IO.Directory.Exists(TARGETFOLDER))
{
System.IO.Directory.CreateDirectory(TARGETFOLDER);
}
else if (REMOVEXISTINGFILES)
{
string[] files = System.IO.Directory.GetFiles(TARGETFOLDER);
foreach (string file in files)
System.IO.File.Delete(file);
string[] dirs = System.IO.Directory.GetDirectories(TARGETFOLDER);
foreach (string dir in dirs)
System.IO.Directory.Delete(dir, true);
}
int actualHeight = bmSource.Height;
int actualWidth = bmSource.Width;
if (((actualHeight % 256) != 0)
||
((actualWidth % 256) != 0))
{
Console.WriteLine("image width and height pixels should be multiples of 256");
return;
}
int actualResizeSizeWidth = 1;
int level = 0;
while (level <= maxZoom)
{
string leveldirectory = System.IO.Path.Combine(TARGETFOLDER, String.Format("{0}", level));
if (!System.IO.Directory.Exists(leveldirectory))
System.IO.Directory.CreateDirectory(leveldirectory);
int rowsInLevel = Convert.ToInt32(Math.Pow(2, level));
actualResizeSizeWidth = 256 * rowsInLevel;
//create image to parse
int actualResizeSizeHeight = (actualHeight * actualResizeSizeWidth) / actualWidth;
Bitmap resized = new Bitmap(bmSource, new Size(actualResizeSizeWidth, actualResizeSizeHeight));
string levelSourceImage = System.IO.Path.Combine(leveldirectory, "level.png");
resized.Save(levelSourceImage);
for (int x = 0; x < rowsInLevel; x++)
{
string levelrowdirectory = System.IO.Path.Combine(leveldirectory, String.Format("{0}", x));
if (!System.IO.Directory.Exists(levelrowdirectory))
System.IO.Directory.CreateDirectory(levelrowdirectory);
Bitmap bmLevelSource = (Bitmap)Bitmap.FromFile(levelSourceImage);
//generate tiles
int numberTilesHeight = Convert.ToInt32(Math.Ceiling(actualResizeSizeHeight / 256.0));
for (int y = 0; y < numberTilesHeight; y++)
{
Console.WriteLine("Generating Tiles " + level.ToString() + " " + x.ToString() + " " + y.ToString()); int heightToCrop = actualResizeSizeHeight >= 256 ? 256 : actualResizeSizeHeight;
Rectangle destRect = new Rectangle(x * 256, y * 256, 256, heightToCrop);
//croped
Bitmap bmTile = bmLevelSource.Clone(destRect, System.Drawing.Imaging.PixelFormat.DontCare);
//full tile
Bitmap bmFullTile = new Bitmap(256, 256);
Graphics gfx = Graphics.FromImage(bmFullTile);
gfx.DrawImageUnscaled(bmTile, 0, 0);
bmFullTile.Save(System.IO.Path.Combine(levelrowdirectory, String.Format("{0}.png", y)));
bmFullTile.Dispose();
bmTile.Dispose();
}
}
level++;
}
我在运行程序时评论以下代码
if (((actualHeight % 256) != 0)
||
((actualWidth % 256) != 0))
{
Console.WriteLine("image width and height pixels should be multiples of 256");
return;
}
我得到错误的错误是什么?#34; Out of Memory&#34;
由于
实际图片的高度和宽度为1250 and 2500
。
actualResizeSizeWidth 256
actualResizeSizeHeight 128
我在此帖子中包含一张全景图片网址。你可以下载url并在你的最后执行我的代码以查看内存问题即将到来吗?
我稍微修改一下代码并处理一些Bitmap。
像这样处理
bmLevelSource.Dispose(); and resized.Dispose();
while (level <= maxZoom)
{
string leveldirectory = System.IO.Path.Combine(TARGETFOLDER, String.Format("{0}", level));
if (!System.IO.Directory.Exists(leveldirectory))
System.IO.Directory.CreateDirectory(leveldirectory);
int rowsInLevel = Convert.ToInt32(Math.Pow(2, level));
actualResizeSizeWidth = 256 * rowsInLevel;
//create image to parse
int actualResizeSizeHeight = (actualHeight * actualResizeSizeWidth) / actualWidth;
Bitmap resized = new Bitmap(bmSource, new Size(actualResizeSizeWidth, actualResizeSizeHeight));
string levelSourceImage = System.IO.Path.Combine(leveldirectory, "level.png");
resized.Save(levelSourceImage);
for (int x = 0; x < rowsInLevel; x++)
{
string levelrowdirectory = System.IO.Path.Combine(leveldirectory, String.Format("{0}", x));
if (!System.IO.Directory.Exists(levelrowdirectory))
System.IO.Directory.CreateDirectory(levelrowdirectory);
Bitmap bmLevelSource = (Bitmap)Bitmap.FromFile(levelSourceImage);
//generate tiles
int numberTilesHeight = Convert.ToInt32(Math.Ceiling(actualResizeSizeHeight / 256.0));
for (int y = 0; y < numberTilesHeight; y++)
{
Console.WriteLine("Generating Tiles " + level.ToString() + " " + x.ToString() + " " + y.ToString()); int heightToCrop = actualResizeSizeHeight >= 256 ? 256 : actualResizeSizeHeight;
Rectangle destRect = new Rectangle(x * 256, y * 256, 256, heightToCrop);
//croped
Bitmap bmTile = bmLevelSource.Clone(destRect, System.Drawing.Imaging.PixelFormat.DontCare);
//full tile
Bitmap bmFullTile = new Bitmap(256, 256);
Graphics gfx = Graphics.FromImage(bmFullTile);
gfx.DrawImageUnscaled(bmTile, 0, 0);
bmFullTile.Save(System.IO.Path.Combine(levelrowdirectory, String.Format("{0}.png", y)));
bmFullTile.Dispose();
bmTile.Dispose();
}
bmLevelSource.Dispose();
}
level++;
resized.Dispose();
}
请查看我的位修改代码并立即提出建议。