我是Python的新手,我开始学习" Python速成课程"作者:Eric Matthes。我在Pygame章节的开头,我遵循代码,但我加载的图像总是看起来很破坏,我不知道为什么。代码来自书中。第一个档案:
import pygame
class Ship():
def __init__(self, screen):
"""Initialize the ship and set its starting position."""
# Load the ship image and get its rect.
self.image = pygame.image.load('ship.bmp')
self.screen = screen
self.rect = self.image.get_rect()
self.screen_rect = screen.get_rect()
# Start each new ship at the bottom center of the screen.
self.rect.centerx = self.screen_rect.centerx
self.rect.bottom = self.screen_rect.bottom
def blitme(self):
self.screen.blit(self.image, self.rect)
第二档:
import sys
import pygame
from settings import Settings
from ship import Ship
def run_game():
# Initialize game and create a screen object.
pygame.init()
ai_settings = Settings()
screen = pygame.display.set_mode((ai_settings.screen_width, ai_settings.screen_height))
pygame.display.set_caption("Alien Invasion")
ship = Ship(screen)
bg_color = (230, 230, 230)
# Start the main loop for the game.
while True:
# Watch for keyboard and mouse events.
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
# Make the most recently drawn screen visible.
screen.fill(ai_settings.bg_color)
ship.blitme()
pygame.display.flip()
run_game()
设置文件:
class Settings():
"""A class to store all settings for Alien Invasion."""
def __init__(self):
"""Initialize the game's settings."""
# Screen settings
self.screen_width = 800
self.screen_height = 600
self.bg_color = (230, 230, 230)
我的bmp看起来像那样:
我试图添加不同的图像,但没有运气:
我该如何解决?
答案 0 :(得分:1)
我认为你在Mac上,使用相对较新版本的SDL。问题不在于您的代码,而是新版本的SDL存在Mac OS错误。
要解决此问题,您需要将SDL降级到版本1.2之前的版本(它周围的版本,忘记了确切的版本),或者在不同的操作系统上工作。
非常讨厌..我最终安装了虚拟机并在我的Mac上运行Linux只是为了能够编写pygame代码!