C指针问题

时间:2010-08-31 21:53:56

标签: c

我真的对指针的工作方式感到困惑。我正在尝试编写简短的小程序,这些程序将完全阐明它们的工作方式,并且我遇到了一些麻烦。例如:

char c[3]; //Creates an array of 3 bytes - the first 2 bytes can be used for characters and the 3rd would need to be used for the terminating zero

*c = 'a'; //sets c[0] to 'a'
*c++; //moves the pointer to c[1]
*c = 'b'; //sets c[1] to 'b'
*c++; //moves the pointer to c[2]
*c = '\0' //sets c[2] to the terminating zero

显然这段代码不正确,否则我不会在论坛上投票:)

我只是从一本书中解决这个问题,有人可以简单地解释这个概念吗?

6 个答案:

答案 0 :(得分:15)

c不是指针,它是一个数组。虽然数组的名称在大多数数组上下文中衰减为指针,但您不能将数组名称视为可修改的指针。衰变的结果只是暂时的(技术上是 rvalue )。

因此,您无法将++应用于数组名称。如果要增加指针,请使用指针:

char *d = c;

答案 1 :(得分:6)

首先,c这里不是指针,它是一个数组。在某些情况下,数组可以像指针一样使用,但它们不是同一个东西。特别是,您可以使用*c(就像它是指针一样)来访问第一个位置的值,但由于c实际上不是指针,因此您无法更改{{1使用c指出。

其次,你误解了c++的含义。它不仅仅是使用指针时使用的装饰。作为操作员,它意味着“取消引用”,即让我访问所指向的内容。因此,当您操纵指针本身(例如,通过递增它)而不操纵指向的数据时,您无需使用它。

以下是您可能想要的内容:

*

答案 2 :(得分:3)

指针和数组在C中是不同的事物。混淆的根源是数组被转换(衰变,正如标准所指定的那样)到最轻微挑衅的指针。它被称为“衰变”,因为它丢失了一些关于数组类型的信息(即它的大小)。

让我们看看......

void f( char* p );

char c_array [3];       // define an array
char *c_ptr = c_array;  // define a pointer and set it to point at the beginning of the array
                        // here array "decays" to pointer

*c_ptr = '1';
assert(c_array[0] == '1');
assert(c_ptr[0] == '1');   // this works too... in fact, operator [] is defined
                           // for pointers, not arrays, so in the line above array
                           // decays to pointer too.

++c_ptr;                   // move the pointer
//++c_array;               // -- this won't compile, you can't move the array

*c_ptr++ = '2';
*c_ptr   = '\0';
assert(c_array[1] == '2');
assert(c_array[2] == 0);

assert(sizeof(c_array) == 3);  // no decay here!

assert(sizeof(c_ptr) == sizeof(void*));  // a pointer is just a pointer

f(c_array);                // array-to-pointer decay, again


// now, what happens here?
void g( char param [100] )
{
    ++param;  // it works!
              // you can't pass an array as a parameter by value.
              // The size in the parameter declaration is ignored; it's just a comment.
              // param is a pointer.

    assert(sizeof(param) == sizeof(void*));
              // yes, it's just a pointer

    assert(*param == '2'); // in the call below
}


g(c_array);   // array-to-pointer decay, again

希望这会有所帮助。

(请注意,我为了说明而混合了声明和语句。你必须重新排列一些东西才能使它成为一个有效的C程序)

编辑:添加了sizeof examples

答案 3 :(得分:1)

逐步调试调试器中的程序并检查所有内容的值有助于我理解指针。还可以在白板上绘制大量图片,以巩固您的理解。真正巩固它的对象是学习组装并从头开始制作MIPS ......

尝试在调试器中逐步执行此操作,并在白板上绘制一些图表以跟踪执行情况。

#include <stdio.h>

int main()
{
    char c_arr[3] = {'a', 'b', '\0'};       // Array of 3 chars.
    char* c_ptr = c_arr; // Now c_ptr contains the address of c_arr.

    // What does it mean that c_ptr "contains the address of c_arr"?
    // Underneath all this talk of "pointers" and "arrays", it's all
    // just numbers stored in memory or registers. So right now, c_ptr is
    // just a number stored somewhere in your computer.

    printf("%p\n", c_ptr);
    // I got `0xbf94393d`. You'll get something different each time you run it.

    // That number (0xbf94393d) is a particular memory location. If you
    // want to use the contents of that memory location, you use the *
    // operator.
    char ch = *c_ptr;
    // Now ch holds the contents of whatever was in memory location 0xbf94393d.
    // You can print it.

    printf("%c\n", ch);
    // You should see `a`.

    // Let's say you want to work with the next memory location. Since
    // the pointer is just a number, you can increment it with the ++ operator.
    c_ptr++;
    // Let's print it to see what it contains.

    printf("%p\n", c_ptr);
    // I got 0xbf94393e. No surprises here, it's just a number -- the
    // next memory location after what was printed above.

    // Again, if we want to work with the value we can use the *
    // operator. You can put this on the left side of an assignment
    // to modify the memory location.
    *c_ptr = 'z';

    // Since c_ptr was pointing to the middle of our array when we
    // performed that assignment, we can inspect the array to see
    // the change.
    printf("%c\n", c_arr[1]);

    // Again, c_ptr is just a number, so we can point it back to
    // where it was. You could use -- for this, but I'll show -=.
    c_ptr -= 1;

    // We can also move by more than one. This will make the pointer
    // contain the address of the last memory location in the array.
    c_ptr = c_ptr + 2;

    return 0;
}

这是我对照片的尝试。这个盒子是你电脑的记忆。内存中的每个位置都分配了一个号码,我们称该号码为地址。

++++++++++++++++++++++++++++++++++++++++++++
|  NAME   |   ADDRESS    |   VALUE         |
+=========+==============+=================+
|  c_arr  |  0xbf94393d  |   'a'           |
|         |  0xbf94393e  |   'b'           |
|         |  0xbf94393f  |   '\0'          |
+---------+--------------+-----------------+
|  c_ptr  +  <someaddr>  |   0xbf94393d    |
+------------------------------------------+

当您访问c_arr[0]时,您正在使用表格中的第一行。请注意,c_ptr的值为表中顶行的地址。当您说*c_ptr时,您告诉CPU使用0xbf94393d作为要操作的地址。所以*c_ptr = 'z'有点像说“嘿,转到0xbf94393d并在那里留下'z'” - 在这条街上,地址非常大。

答案 4 :(得分:1)

数组的名称可以被视为指向它的第一个元素的指针,尽管它是一个常量指针,因此它不能指向任何其他位置。因此不允许使用c++

答案 5 :(得分:0)

尝试

c++;
*c = 'b';
c++;
*c = '\0';

*运算符正在尝试取消引用指针。您需要做的就是移动指针,然后完成任务。