我试图在画布上绘制一个简单的绘图板。它在电脑上工作正常。但是在手机上,我只能"画"一点,我不能拖。我不明白可能是什么问题,因为我有一个touchmove事件。
这是我的代码片段:
canvas.addEventListener("mousedown", mouseDown, false);
canvas.addEventListener("mousemove", mouseXY, false);
document.body.addEventListener("mouseup", mouseUp, false);
//For mobile
canvas.addEventListener("touchstart", mouseDown, false);
canvas.addEventListener("touchmove", mouseXY, true);
canvas.addEventListener("touchend", mouseUp, false);
document.body.addEventListener("touchcancel", mouseUp, false);
function draw() {
context.clearRect(0, 0, canvas.width, canvas.height); // Clears the canvas
context.strokeStyle = "#000000"; //set the "ink" color
context.lineJoin = "miter"; //line join
context.lineWidth = 2; //"ink" width
for (var i = 0; i < clickX.length; i++) {
context.beginPath(); //create a path
if (clickDrag[i] && i) {
context.moveTo(clickX[i - 1], clickY[i - 1]); //move to
} else {
context.moveTo(clickX[i] - 1, clickY[i]); //move to
}
context.lineTo(clickX[i], clickY[i]); //draw a line
context.stroke(); //filled with "ink"
context.closePath(); //close path
}
}
function addClick(x, y, dragging) {
clickX.push(x);
clickY.push(y);
clickDrag.push(dragging);
}
function mouseXY(e) {
if (paint) {
addClick(e.pageX - this.offsetLeft, e.pageY - this.offsetTop - 40, true);
draw();
}
}
function mouseUp() {
paint = false;
}
function mouseDown(e)
{
var mouseX = e.pageX - this.offsetLeft;
var mouseY = e.pageY - this.offsetTop;
paint = true;
addClick(e.pageX - this.offsetLeft, e.pageY - this.offsetTop - 40);
draw();
}
答案 0 :(得分:1)
问题可能是事件正在冒泡并导致移动设备出现问题。要阻止默认滚动操作,请尝试此...
function mouseXY(e) {
e.preventDefault();
e.stopPropagation();
if (paint) {
addClick(e.pageX - this.offsetLeft, e.pageY - this.offsetTop - 40, true);
draw();
}
return false;
}
function mouseDown(e) {
e.preventDefault();
e.stopPropagation();
var mouseX = e.pageX - this.offsetLeft;
var mouseY = e.pageY - this.offsetTop;
paint = true;
addClick(e.pageX - this.offsetLeft, e.pageY - this.offsetTop - 40);
draw();
return false;
}