这是代码。
BOOST_TYPE_ERASURE_FREE((has_arg1), arg1, 1)
namespace te = ::boost::type_erasure;
typedef te::any<
::boost::mpl::vector<
te::copy_constructible<>,
te::typeid_<>,
te::destructible<>,
te::assignable<>,
has_arg1<Vector<Val>&( te::_self& )>,
has_arg1<const Vector<Val>&( const te::_self& )>>> Bar;
struct Foo {
Vector<Val> mVals;
};
const Vector<Val>& arg1(const Foo& f) {
return f.mVals;
}
Vector<Val>& arg1(Foo& f) {
return f.mVals;
}
BOOST_AUTO_TEST_CASE(Foo1) {
Foo f;
Bar i = f;
}
失败,出现以下错误。有什么想法吗?这是不可能使用升压型擦除。我正在使用Clang ++ 3.5编译器。
functions that differ only in their return type cannot be overloaded
BOOST_TYPE_ERASURE_FREE((has_arg1), arg1, 1)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~
答案 0 :(得分:1)
从技术上讲,问题与Basic Usage:
中所述相同如果我们想定义一个const成员函数,我们必须将它改为const _self,如下所示。
所以你要写
<强> Live On Coliru 强>
#include <boost/type_erasure/any.hpp>
#include <boost/type_erasure/free.hpp>
#include <boost/type_erasure/member.hpp>
#include <iostream>
#include <vector>
template <typename T>
using Vector = std::vector<T>;
struct Val {};
BOOST_TYPE_ERASURE_FREE((has_free1), free1, 1)
BOOST_TYPE_ERASURE_MEMBER((has_member1), member1, 0)
namespace te = ::boost::type_erasure;
typedef te::any< ::boost::mpl::vector<te::copy_constructible<>
, te::typeid_<>
, te::destructible<>
, te::assignable<>
, has_free1<Vector<Val>&(te::_self&)>
, has_free1<Vector<Val> const&(te::_self const&)>
, has_member1<Vector<Val>&(), te::_self>
, has_member1<Vector<Val> const &(), te::_self const> >,
te::_self const &> Bar;
struct Foo {
Vector<Val> mVals;
Vector<Val>& member1() { std::cout << __PRETTY_FUNCTION__ << "\n"; return mVals; }
const Vector<Val>& member1() const { std::cout << __PRETTY_FUNCTION__ << "\n"; return mVals; }
};
Vector<Val>& free1(Foo& f) { std::cout << __PRETTY_FUNCTION__ << "\n"; return f.mVals; }
const Vector<Val>& free1(const Foo& f) { std::cout << __PRETTY_FUNCTION__ << "\n"; return f.mVals; }
int main() {
std::cout << " ==== Foo f; ==============\n";
{
Foo f {};
std::cout << "Direct: "; free1(f);
std::cout << "Direct: "; f.member1();
Bar i = f; std::cout << "\n";
std::cout << "Erased: "; free1(f);
std::cout << "Erased: "; i.member1();
}
std::cout << " ==== Foo const f; ========\n";
{
Foo const f {};
std::cout << "Direct: "; free1(f);
std::cout << "Direct: "; f.member1();
Bar i = f; std::cout << "\n";
std::cout << "Erased: "; free1(f);
std::cout << "Erased: "; i.member1();
}
}
打印:
==== Foo f; ==============
Direct: Vector<Val>& free1(Foo&)
Direct: Vector<Val>& Foo::member1()
Erased: Vector<Val>& free1(Foo&)
Erased: Vector<Val>& Foo::member1() const
==== Foo const f; ========
Direct: Vector<Val>& free1(const Foo&)
Direct: Vector<Val>& Foo::member1() const
Erased: Vector<Val>& free1(const Foo&)
Erased: Vector<Val>& Foo::member1() const