我正在用Java设计一个扫雷游戏,而我在制作什么牌是地雷/不是地雷时遇到了麻烦。到目前为止,这是我的代码:
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.Random;
import java.util.Scanner;
public class MineSweeper {
private final boolean[][] mines;
public char[][] field;
public MineSweeper(int x, int y, int numMines) {
field = new char[x][y];
boolean[][] tmpMines = new boolean[x][y];
Random rand = new Random();
// Here is where I need to use rand to evenly disperse mines across
// the `tmpMines` array...
for (int i = 0; i < x; i++)
for (int j = 0; j < y; j++) {
field[i][j] = 'X';
}
mines = tmpMines;
}
public void showFor(int x, int y) {
int count = 0;
for (int[] i : new int[][]{ /* Sides */ {x + 1, y}, {x - 1, y}, {x, y - 1}, {x, y + 1}, /* Corners */ {x + 1, y + 1}, {x - 1, y -1}, {x + 1, y - 1}, {x - 1, y + 1}}) {
try {
if (mines[i[0]][i[1]] == true)
count++;
} catch (ArrayIndexOutOfBoundsException ex) {
// Easiest way to handle overflow.
}
}
field[x][y] = Integer.toString(count).charAt(0);
}
private static void printCharMatrix(char[][] matrix) {
for (char[] a : matrix) {
for (char c : a) {
System.out.print(c + " ");
}
System.out.println();
}
}
private static void printBoolMatrix(boolean[][] matrix) {
for (boolean[] a : matrix) {
for (boolean b : a) {
if (b == true)
System.out.print("X ");
else
System.out.print("O ");
}
System.out.println();
}
}
public static void main(String[] args) {
Scanner scan = new Scanner(System.in);
String input;
Pattern patt = Pattern.compile("^\\s*(\\d+)\\s*,\\s*(\\d+)\\s*$"); // Matches any number of spaces, a digit, spaces, a comma, spaces, and a digit and extracts the 2 digits
System.out.println("*** Welcome to MineSweeper(tm)!!! ***");
System.out.println();
System.out.print("Enter the number of columns: ");
int x = scan.nextInt();
System.out.print("Enter the number of rows: ");
int y = scan.nextInt();
System.out.print("Enter the number of mines: ");
int mines = scan.nextInt();
MineSweeper ms = new MineSweeper(x, y, mines);
scan.nextLine();
while (true) {
System.out.println("Board:");
printCharMatrix(ms.field);
System.out.print("Type an array index (ex: 1,1). 'quit' to quit: ");
input = scan.nextLine().toLowerCase();
if (input.equalsIgnoreCase("quit"))
System.exit(0);
Matcher match = patt.matcher(input);
if (match.find()) {
x = Integer.parseInt(match.group(1));
y = Integer.parseInt(match.group(2));
if (ms.mines[x][y] == true) {
System.out.println("You failed!");
System.out.println("The board was: ");
System.out.println();
printBoolMatrix(ms.mines);
System.exit(0);
} else {
ms.showFor(x, y);
}
} else {
System.out.println("Invalid input: " + input);
}
}
}
}
我需要做的是在mines
之间均匀分散地雷(true
如果它是地雷,false
如果不是),根据提供的地雷数量和矩阵的大小(x
* y
)。我尝试了几种策略,但没有一种策略有效。谢谢!
答案 0 :(得分:2)
您可以使用numMines
true和x*y-numMines
false填充tmpMines数组,并在其上使用随机数算法。
有几种随机播放算法可以实现这一点,例如,您可能希望使用this answer来重新排列二维数组。
// fill tmpMines array
for(int i = 0; i < x; i++) {
for (int j = 0; j < y; j++) {
if (numMines > 0) {
numMines--;
tmpMines[i][j] = true;
} else {
tmpMines[i][j] = false;
}
}
}
// shuffle tmpMines array
for(int i = 0; i < x; i++) {
for (int j = 0; j < y; j++) {
// int swapPos = rand.nextInt(x*y); this swapPos selection is not correct, please use the code next line.
int swapPos = x*y - rand.nextInt(x*y-i*y+j);
int swapPosY = swapPos / x;
int swapPosX = swapPos % x;
boolean tmp = tmpMines[i][j];
tmpMines[i][j] = tmpMines[swapPosX][swapPosY];
tmpMines[swapPosX][swapPosY] = tmp;
}
}
我在这里直接使用和修改numMines
,因为在此代码之后不会使用它。如果您不想修改numMines,请使用临时变量。
P.S。你的专栏&amp;你的代码中混合了一行(当我的输入显示7行时,我有7列)。使用二维阵列时请注意它们。
答案 1 :(得分:1)
试试这个:
您不需要太多代码来完成所有这些:
public MineSweeper(int x, int y, int numMines) {
mines = new boolean[y][x];
List<Boolean> values = IntStream.range(0, x * y)
.mapToObj(i -> i < numMines).collect(Collectors.CotoList());
Collections.shuffle(values);
IntStream.range(0, y).forEach(i -> IntStream.range(0, x)
.forEach(j -> mines[i][j] = values.get(i * x + j)));
}