ios - UIView.animateWithDuration的交互式转换完成块从未在animateTransition

时间:2016-03-17 14:06:10

标签: ios transitions animator

我使用自定义交互式弹出过渡和平移手势识别器。我有来自UIPercentDrivenInteractiveTransition的子类来处理用户操作:

class InteractiveTransitionManager: UIPercentDrivenInteractiveTransition {

  var viewController: UIViewController?
  var interactive: Bool = false

  var popInProgress = false
  var startX: CGFloat = 0

  init(viewController: UIViewController) {
    super.init()
    self.viewController = viewController
    self.viewController?.view.addGestureRecognizer(UIPanGestureRecognizer(target: self, action: "handlePan:"))
  }

  func handlePan(pan: UIPanGestureRecognizer) {
    if pan.velocityInView(pan.view!.superview!).x > 0 && !popInProgress {
      popInProgress = true
      interactive = true
      startX = pan.locationInView(pan.view!.superview!).x
      viewController?.navigationController?.popViewControllerAnimated(true)
      return
    }
    let curX = pan.locationInView(pan.view!.superview!).x
    let progress: CGFloat = max(0, curX - startX) / pan.view!.frame.width
    if pan.state == .Changed {
      updateInteractiveTransition(progress)
    } else if pan.state == .Ended || pan.state == .Cancelled {
      if progress > 0.5 {
        finishInteractiveTransition()
      } else {
        cancelInteractiveTransition()
      }
      popInProgress = false
      interactive = false
    }
  }

}

我有用于过渡动画的InteractivePopTr​​ansition类:

class InteractivePopTransition: NSObject, UIViewControllerAnimatedTransitioning {

func transitionDuration(transitionContext: UIViewControllerContextTransitioning?) -> NSTimeInterval {
    return 0.3
}

func animateTransition(transitionContext: UIViewControllerContextTransitioning) {
    let fromVC = transitionContext.viewControllerForKey(UITransitionContextFromViewControllerKey)!
    let toVC = transitionContext.viewControllerForKey(UITransitionContextToViewControllerKey)!
    let fromView = transitionContext.viewForKey(UITransitionContextFromViewKey)!
    let toView = transitionContext.viewForKey(UITransitionContextToViewKey)!
    let containterView = transitionContext.containerView()

    let targetFrame = transitionContext.finalFrameForViewController(toVC)

    toView.frame = CGRect(x: -targetFrame.size.width, y: targetFrame.origin.y, width: targetFrame.width, height: targetFrame.height)
    containterView?.insertSubview(toView, belowSubview: fromView)

    UIView.animateWithDuration(transitionDuration(transitionContext), animations: {
        toView.frame = targetFrame
        fromView.frame.origin.x = CGRectGetMaxX(targetFrame)
        }, completion: { b in
            transitionContext.completeTransition(!transitionContext.transitionWasCancelled())
    })
}

}

我有一个问题,即有时未调用UIView.animateWithDuration中的完成块。为什么会发生这种情况以及如何解决?

1 个答案:

答案 0 :(得分:1)

当调用animateTransition(transitionContext:)且用户交互不是交互式的(例如程序动画触发器)时,系统和UIView.animateWithDuration的{​​{1}}似乎存在计时问题不会像您描述的那样被调用。

我在工作中体会到了这一点,并且能够通过在调用completion之前从finishInteractiveTransition内部对UIPercentDrivenInteractiveTransition对象上调用animateTransition(transitionContext:)来解决此问题。 / p>

对于我的情况,这是一个简单的解决方案,因为我的UIView.animateWithDuration(...)对象具有UIViewControllerAnimatedTransitioning子类的实例,并且我公开了UIPercentDrivenInteractiveTransition属性来确定何时应显式调用{{ 1}}。

如果您在交互式转换对象上显式调用interactionInProgress,则将调用完成块。

finishInteractiveTransition

另一种解决方案是将finishInteractiveTransition放在具有较小延迟的调度异步块中。