为什么我不能通过Xcode构建和运行我的Unity项目?

时间:2016-03-16 01:29:17

标签: xcode unity3d

在Unity中,每当我转到文件> Build&运行,项目无法启动,我在控制台中收到此消息。此消息显示即使项目为空白。我该如何解决这个问题?

UnityException:通过Xcode启动iOS项目失败。检查编辑器日志了解详情。 UnityEditor.iOS.PostProcessiPhonePlayer.LaunchInXcode(BuildTarget target,System.String path)(at /Users/builduser/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Common/BuildPostProcessor.cs:1720) UnityEditor.iOS.PostProcessiPhonePlayer.Launch(BuildTarget target,System.String path)(at /Users/builduser/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Common/BuildPostProcessor.cs:1693) UnityEditor.iOS.iOSBuildPostprocessor.LaunchPlayer(BuildLaunchPlayerArgs args)(at /Users/builduser/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Common/ExtensionModule.cs:22) UnityEditor.PostprocessBuildPlayer.Launch(BuildTarget目标,System.String路径,System.String productName,BuildOptions选项)(在/Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:282) UnityEditor.HostView:OnGUI()

0 个答案:

没有答案